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401. Vehicles without turrets - in Feedback/Requests [original thread]
Atm you cannot have a vehicle without any turrets You cannot have a HAV with just 1 large turret and 1 small turret Its my vehicle CCP, i want to be able to drive a HAV hull with no turrets on it whatsoever for whatever reason and the same wit...
- by Takahiro Kashuken - at 2013.02.27 17:57:00
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402. Feedback: Ammo in vehicles and installations - in Feedback/Requests [original thread]
Give me a cargo hold and diff ammo types Then give me the ability to kick out useless gunners so they do not waste my ammo Then give me the ability to be able to fit a tank with no turrets on if i wish to do so Then you can give vehicles ammo
- by Takahiro Kashuken - at 2013.02.27 16:25:00
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403. [Suggestion] Fixing Tanks - in Feedback/Requests [original thread]
Vermaak Doe wrote: Takahiro Kashuken wrote: Vermaak Doe wrote: Takahiro Kashuken wrote: AV nades need to lose ther homing ability, its a cheap way for bad players to get hits on a vehicle because the game makes up for ther bad position...
- by Takahiro Kashuken - at 2013.02.25 17:45:00
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404. [Suggestion] Fixing Tanks - in Feedback/Requests [original thread]
Vermaak Doe wrote: Takahiro Kashuken wrote: AV nades need to lose ther homing ability, its a cheap way for bad players to get hits on a vehicle because the game makes up for ther bad positioning - Instead the nade should blow up when it hits...
- by Takahiro Kashuken - at 2013.02.25 17:04:00
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405. [Suggestion] Fixing Tanks - in Feedback/Requests [original thread]
AV nades need to lose ther homing ability, its a cheap way for bad players to get hits on a vehicle because the game makes up for ther bad positioning - Instead the nade should blow up when it hits the vehicle this means the player would actually ...
- by Takahiro Kashuken - at 2013.02.25 16:36:00
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406. [Suggestion] Railgun sniping from mountaintops (Updated) - in Feedback/Requests [original thread]
Someone from SI did that today I was on the A side and didnt see it even tho i could hear the shots So i got a free LAV and my fatsuit with milita FG and AV nades and went up ther, i got ther by crossing into ther redline then running up the re...
- by Takahiro Kashuken - at 2013.02.22 23:40:00
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407. Nove Knives should damage vehicles and instalations - in Feedback/Requests [original thread]
Someone with nova knifes jumped onto my tank and started stabbing away It didnt break the shield and he died
- by Takahiro Kashuken - at 2013.02.22 18:17:00
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408. [Request] Rear View Vehicle Button - in Feedback/Requests [original thread]
I hate driving backwards anyways, and with enviromental damage when you hit owt well you could have killed your tank if AV is still incoming Id put it on the square button i think
- by Takahiro Kashuken - at 2013.02.22 13:22:00
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409. The Missile Nerf. - in Feedback/Requests [original thread]
Just wait until the Surya is unlocked and the maurader skill 4% more damage with each lvl Then again wait till artillery is released spamming from inside your redzone with a huge mortor cannon hitting snipers and bombarding the **** out of the ...
- by Takahiro Kashuken - at 2013.02.22 12:40:00
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410. Orbital strikes - in Feedback/Requests [original thread]
Really its not an OB its really the WBS (War Barge Strike) which is available to everyone The OB (Orbital Bombardment) are fired from EVE players The problem i have is that you can have a 7k shield/armor tank and the WBS will kill it 9/10 time...
- by Takahiro Kashuken - at 2013.02.22 12:17:00
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411. [SUGGESTION]: Vehicle (tank) Equipment - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Takahiro Kashuken wrote: Its not called an equipment slot In EVE its called a rig slot The rig slots on a HAV i would say at least 2 to 3max - they can be used to increase shield/armor/rep rate/damage mods/turret upg...
- by Takahiro Kashuken - at 2013.02.22 11:50:00
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412. Spider tanking for vehicles needs improvement - in Feedback/Requests [original thread]
Jason Pearson wrote: Takahiro Kashuken wrote: Jason Pearson wrote: It only goes out if you're too far away, it may be the point of the turret, so if the turret is out of the rep range, maybe it stops it? All I know is we stopped, activate...
- by Takahiro Kashuken - at 2013.02.21 18:44:00
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413. Spider tanking for vehicles needs improvement - in Feedback/Requests [original thread]
Jason Pearson wrote: It only goes out if you're too far away, it may be the point of the turret, so if the turret is out of the rep range, maybe it stops it? All I know is we stopped, activated the transporters and I carried on looking behind u...
- by Takahiro Kashuken - at 2013.02.21 18:13:00
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414. Shield, Armor, Hull - in Feedback/Requests [original thread]
EVE ship = Shield/Armor/Hull DUST HAV = Shield/Armor/Dead I agree with adding hull
- by Takahiro Kashuken - at 2013.02.21 18:06:00
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415. [SUGGESTION]: Vehicle (tank) Equipment - in Feedback/Requests [original thread]
Its not called an equipment slot In EVE its called a rig slot The rig slots on a HAV i would say at least 2 to 3max - they can be used to increase shield/armor/rep rate/damage mods/turret upgrades etc The downside is once you add a rig you ca...
- by Takahiro Kashuken - at 2013.02.21 17:57:00
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416. Spider tanking for vehicles needs improvement - in Feedback/Requests [original thread]
Jason Pearson wrote: [quote=Takahiro Kashuken] Quote: To lock the repper onto a HAV you need to look at the HAV 1st, this is fine - the problem is when you look away with your turret to maybe shoot a AV guy you will lose the lock on and sto...
- by Takahiro Kashuken - at 2013.02.21 17:51:00
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417. Spider tanking for vehicles needs improvement - in Feedback/Requests [original thread]
Zero Harpuia wrote: When it comes to the points thing, blame a small subset of arseholes who thought it'd be more fun to ram an LAV into a wall and grind Logi repair points than to play the game. Noone gets points for repping vehicles, whether ...
- by Takahiro Kashuken - at 2013.02.21 16:29:00
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418. BAN TANKS on ambush maps and limit vehivles on all maps to 3 per side at a time. - in Feedback/Requests [original thread]
Sir Meode wrote: WR3CK HAVOC wrote: Django Quik wrote: I've seen several people here agreeing that tanks should not be allowed in ambush but not one has said an actual reason why they want this? If you're complaining about tanks on the ma...
- by Takahiro Kashuken - at 2013.02.21 14:13:00
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419. Spider tanking for vehicles needs improvement - in Feedback/Requests [original thread]
You currently get no points for repping an instalattion or vehicle, plus you get no 'guardian' bonus like you do with the logi suit when you rep a heavy who kills someone To lock the repper onto a HAV you need to look at the HAV 1st, this is fin...
- by Takahiro Kashuken - at 2013.02.21 14:10:00
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420. BAN TANKS on ambush maps and limit vehivles on all maps to 3 per side at a time. - in Feedback/Requests [original thread]
OP needs to HTFU tbh His corp drops tanks all the damn time so really what goes around comes around
- by Takahiro Kashuken - at 2013.02.20 12:11:00
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