Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1361. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
Hey any chance you can setup a RESTful API for shared dropsuits similar to what G Torq does for his site using the CLF(Common loadout format?)? I ask because I'm implementing a few import options with my tool that allows for loadouts on his websi...
- by THUNDERGROOVE - at 2014.03.24 23:19:00
|
1362. Hope ScR will suffer after 1.8 - in General Discussions [original thread]
Tectonic Fusion wrote: Headshots when charged and used on a scout suit make it superior. The Combat Rifle is better for running and gunning though. The CR I still think is overall a better weapon. I'd argue it even outperforms at range.
- by THUNDERGROOVE - at 2014.03.24 22:43:00
|
1363. Hope ScR will suffer after 1.8 - in General Discussions [original thread]
Korvin Lomont wrote: THUNDERGROOVE wrote: ScR is the most balanced weapon in the game. Most people have too much HP to kill before overheating unless you're using a Viziam. Don't be mad because you got alpha'd too many times by someone who i...
- by THUNDERGROOVE - at 2014.03.24 21:59:00
|
1364. CCP, This Better Be Fixed TOMORROW - in General Discussions [original thread]
I ******* hate this with such a passion. This happens about 30% of the time I loose a gunfight.
- by THUNDERGROOVE - at 2014.03.24 21:47:00
|
1365. Hey drop uplink clown. - in General Discussions [original thread]
DozersMouse XIII wrote: agree with OP uplinks can destroy your clone count if camped and they get camped 99% of the time Stop spawning on camped equipment. All equipment and installations have passive scans that show up for the whole team. Y...
- by THUNDERGROOVE - at 2014.03.24 18:14:00
|
1366. Hope ScR will suffer after 1.8 - in General Discussions [original thread]
ScR is the most balanced weapon in the game. Most people have too much HP to kill before overheating unless you're using a Viziam. Don't be mad because you got alpha'd too many times by someone who is much better than you.
- by THUNDERGROOVE - at 2014.03.24 18:11:00
|
1367. Shields are Jazz while Armor is Rock & Roll - in General Discussions [original thread]
Dual tanking?
- by THUNDERGROOVE - at 2014.03.20 17:51:00
|
1368. I am officially an Incubus Rail Pilot - in General Discussions [original thread]
I have Gallente assault dropships 4 on an alt and absolutely love it. Last night I killed my first infantry while they were jumping off of one of the buildings on Line Harvest with my trusty Particle Cannon!
- by THUNDERGROOVE - at 2014.03.20 17:42:00
|
1369. Sticky:DUST Uprising 1.8 Static Data Export - in DUST 514 Technology Lab [original thread]
G Torq wrote: Logibro, I know you want us to wait with questions, but I'd like to get one out early, due to the recent API changes: Could CCP please include currently-unavailable vehicles, even if only partially, in the SDE? Getting data fro...
- by THUNDERGROOVE - at 2014.03.20 07:14:00
|
1370. What do you recomnend spending the bonus event sp on? - in Rookie Training Grounds [original thread]
Be'e Po wrote: CaveCav wrote: Core Skills. All in there. But what defines core skills? Anything that benefits you regardless of what suit/weapon/modules you use. The big ones are Dropsuit shield upgrades
Dropsuit armor upgrades...
- by THUNDERGROOVE - at 2014.03.19 08:20:00
|
1371. Killfeed displaying wrong weapons - in Technical Support/Bugs [original thread]
I've known about this for a while, probably a bug with CCP not making everything server side thread safe and two people get a kill at the same time. Found it hilarious the time I killed a heavy out of an HMG with a Particle Cannon mounted on my a...
- by THUNDERGROOVE - at 2014.03.19 06:07:00
|
1372. hey, shotguns arent underpowered - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Or the rof buff built in... If you're suggesting the shotgun is getting a RoF buf in 1.8 I'll tell you that you're wrong. 1.8 SDE: mMode0.fireInterval = 0.7 1.7 SDE: mMode0.fireInterval = 0.7 If you're mumbling on a...
- by THUNDERGROOVE - at 2014.03.19 06:03:00
|
1373. Dissapointing things about 1.8 - in General Discussions [original thread]
Gavr1Io Pr1nc1p wrote: this is blatantly false. shields give far less hp, have far greater fitting costs, in exchange for slightly higher movement speed in a game with massive amounts of aim assist. They are only more viable than armor if you ...
- by THUNDERGROOVE - at 2014.03.19 03:02:00
|
1374. New skill in SDE - in General Discussions [original thread]
Daddrobit wrote: Sounds like a debugger type thing for the devs internally. It's also a long shot, but it might be connected to sp accrual. Like maybe they would cut the amount you could earn passively/actively and it increased with each level...
- by THUNDERGROOVE - at 2014.03.19 02:42:00
|
1375. New skill in SDE - in General Discussions [original thread]
This is not a new skill and has been in the SDE since it was released to the public.
- by THUNDERGROOVE - at 2014.03.19 02:29:00
|
1376. Dissapointing things about 1.8 - in General Discussions [original thread]
Gavr1Io Pr1nc1p wrote: 1. Shield extender/armor plate disparity has not yet been addressed, and it ruins gameplay immensely to having armor tanked gallants be the only viable suits in the game Shields are perfectly viable and arguable better...
- by THUNDERGROOVE - at 2014.03.19 02:21:00
|
1377. 1.8 Will nerf the shotgun. Please don't change proficiency!!! - in Feedback/Requests [original thread]
I agree, as a long time shotgun user it'll be sad not having my measly prof 3 RoF increase. It's always that difference between the heavy having time to turn around or not.
- by THUNDERGROOVE - at 2014.03.18 23:29:00
|
1378. Sticky:DUST Uprising 1.8 Static Data Export - in DUST 514 Technology Lab [original thread]
Adding versioning support to my CLI tool for messing with the SDE so I can work with current numbers and old! I'll be playing with this for the rest of the day
- by THUNDERGROOVE - at 2014.03.18 21:34:00
|
1379. please answer - in General Discussions [original thread]
Tectonic Fusion wrote: THUNDERGROOVE wrote: deepfried salad gilliam wrote: ive never tried too Again, why would you want to? If they are on a turret it's practically a free kill. Just go melee them to death. I've gotten so many mele...
- by THUNDERGROOVE - at 2014.03.15 03:18:00
|
1380. Call out the tryhards! - in General Discussions [original thread]
danthrax martin wrote: Gonna bring out proto swarms tonight and have fun with fotm tanks... Gotta get rid of a few hundred commandos Had an Awesome Gallente match on Ashland, me and a squad mate pull out our forges at the depot because we sa...
- by THUNDERGROOVE - at 2014.03.15 01:55:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |