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121. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: No, I'm saying that a DS shouldn't be a ******* gunship, that shouldn't be its role. Assault isn't support. The dropship supports. We had logistics dropships for a reason.
- by THUNDERGROOVE - at 2015.02.04 01:37:00
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122. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: Buwaro Draemon wrote: That's the thing. Every pilot treats it like a Gunship. When in reality, CCP made them so pilots could transport units around AND still manage to defend themselves do to Dropship QQ back in beta p...
- by THUNDERGROOVE - at 2015.02.04 01:12:00
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123. BPC versions of APEX suits - in Feedback/Requests [original thread]
I mean, that would completely invalidate their worth as vanity items. The ones I've purchased, I did because I liked how they looked and that they required an LP investment.
- by THUNDERGROOVE - at 2015.02.03 12:06:00
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124. FIX THE ADS!!!!!!! - in Feedback/Requests [original thread]
Foundation Seldon wrote: I had an image in my head of someone pointing a Dropship straight down while hovering 20m in the air in the 1st person mode trying to aim at a dude moving back and forth. It was a pretty funny image. My mistake thou...
- by THUNDERGROOVE - at 2015.02.03 06:54:00
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125. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Breakin Stuff wrote: This. This right here is very much why I refer to attacking vehicles as akin to a mugging. This is why I wanted to be involved in the process. Because knowing I'm not likely to die unless the stars align is not fun for m...
- by THUNDERGROOVE - at 2015.02.03 06:51:00
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126. FIX THE ADS!!!!!!! - in Feedback/Requests [original thread]
Foundation Seldon wrote: Sounds like you're not a very good pilot. I think he meant aim down sights not assault dropship. Either way, he apparently didn't have problems shooting back. Might still just be you OP.
- by THUNDERGROOVE - at 2015.02.03 06:44:00
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127. How to fix grenades... - in Feedback/Requests [original thread]
Joel II X wrote: Yokal Bob wrote: I do not mind the cooking of grenades, it is a common feature in many games. Whats is needed is some form of indicator showing the grenade. I get killed so many times by invisible core nades that I have no i...
- by THUNDERGROOVE - at 2015.02.02 12:03:00
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128. Question: Warbarge Damage Bonus - in Feedback/Requests [original thread]
Aeon Amadi wrote: Duna's Modified Tr0ll Madrugar It ejects the pilot the second it gets hit by AV and activates their cloak.
- by THUNDERGROOVE - at 2015.02.02 11:14:00
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129. CCP Rattati, it's time to buff the cloak... - in Feedback/Requests [original thread]
gustavo acosta wrote: stuff Bruh, totally worth using a lot slot for 15% of 25 Sooo ******* worth it for 3.75 meters. Like holy **** that's a whole 8.8 CPU per meter of range! If I ran two, I could get a whole 7.4 more range! Such a good ...
- by THUNDERGROOVE - at 2015.02.02 10:03:00
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130. Please Nerf my Saga-II - in Feedback/Requests [original thread]
Shh. Don't nerf my already-lost-three-tanks-mobile
- by THUNDERGROOVE - at 2015.02.02 09:36:00
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131. How to fix grenades... - in Feedback/Requests [original thread]
You know you can hear them cooking it around corners right? Awareness is key to not being terrible.
- by THUNDERGROOVE - at 2015.02.02 08:03:00
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132. Yet Another Vehicle Lock Proposal - in Feedback/Requests [original thread]
I support YAVLP
- by THUNDERGROOVE - at 2015.02.02 07:07:00
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133. Yet Another Vehicle Lock Proposal - in Feedback/Requests [original thread]
I support YAVLP
- by THUNDERGROOVE - at 2015.02.02 07:06:00
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134. ScR DPS > AR DPS: Working as intended? - in Feedback/Requests [original thread]
ScR is **** at range unless you use charge shots and half your DPS Working as intended, move along, etc etc...
- by THUNDERGROOVE - at 2015.02.02 07:01:00
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135. emergency stim / reverse nanite injector Idea not OP @ rattiati - in Feedback/Requests [original thread]
Imp Smash wrote: If this were implemented and not called 'Duct Tape' I would be sorely disappointed. I'm an advocate of Quote: The Infected One's Modified Nanite infector Duct Tape Only because he's the only Minmatard I respect.
- by THUNDERGROOVE - at 2015.02.02 06:55:00
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136. AV feedback - in Feedback/Requests [original thread]
Breakin Stuff wrote: Casually swapping out instantly at a depot is a thing I feel needs to change. I am that guy who will actually suicide a clone to load AV RIGHT NOW. This is why supply depots get primaried by tanks that know their team wo...
- by THUNDERGROOVE - at 2015.02.01 04:17:00
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137. narcotics? - in Feedback/Requests [original thread]
Maken Tosch wrote: Quafe Zero is good for you. Except for your wallet...
- by THUNDERGROOVE - at 2015.02.01 01:49:00
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138. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Doc DDD wrote: Blasters mess shields up fast. Unless they get two hardeners on before you get the first shot. The only chance you have is that a blue hits them with something to break their regen.
- by THUNDERGROOVE - at 2015.01.31 21:13:00
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139. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Breakin Stuff wrote: 800 dps will stop shield regen I'm pretty sure. What's the minimum damage threshold again? Adjusting the numbers to do that isn't hard. I made them consistent so the whole weapon line can ba modular and adjusted evenly a...
- by THUNDERGROOVE - at 2015.01.31 15:29:00
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140. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
I keep it down to three. Any more and even pubs is unbearable. While we're kinda on the subject. What are the odds of us getting MOTD support in DUST? I'm tired of Deathlives shitting up out PC chat asking when our battles are when it's clearly ...
- by THUNDERGROOVE - at 2015.01.31 13:50:00
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