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Kaze Eyrou
DUST University Ivy League
1863
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Posted - 2015.02.02 03:53:00 -
[1] - Quote
A long time ago, blueberries could easily jack our vehicles if you didn't hit the O button fast enough. This led to many people (including myself) to ask for vehicle locks.
We eventually received them, but it led to hinder gameplay and didn't improve or involve the concept we had imagined.
Before: Whoever got in the vehicle first.
After: Instantly for the owner, 5 seconds for squad members, 15 seconds for teammates.
(Ironically GTA V, a game about stealing vehicles among other things, has better vehicle locking mechanics than Dust 514 does.)
Now I would like once again to ask CCP to introduce proper vehicle locking mechanics. First up I would like to see this instead:
Future implementation: Instantly for the owner, 5 seconds for squad members, 10 seconds for teammates.
Because sometimes, I would like to transport teammates sometimes.
Now with how vehicles as they are, the most active modules you can have at a time is 6 - 4 highs and 2 lows in a Myron or 2 highs and 4 lows in a Grimsnes.
In the vehicle weapon wheel, when you right click, it brings up squad orders. Since the pilot of the vehicle can't use these for some reason, why not override that function and bring up a different wheel instead?
This wheel could have various options.
Owner: Only the owner can jump in. Passenger Only: Only the owner can jump in the driver/pilot seat. Everyone else jumps in the passenger/gunner seats. Squad: Squad members can jump in the driver/pilot seat. Everyone else jumps in the passenger/gunner seats. Everyone: Anyone can use your vehicle.
Additionally, anyone on your Block list are permanently barred from your vehicles, no matter the setting.
Other ideas: Contacts: People on your contacts list can use your vehicles. Corporation: Anyone from your corporation can use your vehicles. Alliance: Anyone from your alliance can use your vehicles.
Finally, there can be a setting in the Options menu that can have a default setting for your vehicles, so you don't always have to set the lock each time you jump in your vehicle.
CB Vet // Logi Bro // @KazeEyrou
Kaze's Helpful Links
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killian178
Random Gunz RISE of LEGION
106
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Posted - 2015.02.02 05:12:00 -
[2] - Quote
This needs a trello
Every commando k.o, every weapon at adv or above. Don't give a damn bout my kdr, I will kill you.
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THUNDERGROOVE
Fatal Absolution
1377
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Posted - 2015.02.02 07:06:00 -
[3] - Quote
I support YAVLP
I'm the Rayman of uplinks.
21 day EVE trial.
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THUNDERGROOVE
Fatal Absolution
1377
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Posted - 2015.02.02 07:07:00 -
[4] - Quote
I support YAVLP
I'm the Rayman of uplinks.
21 day EVE trial.
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501st Headstrong
0uter.Heaven
829
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Posted - 2015.02.03 11:45:00 -
[5] - Quote
Kaze Eyrou wrote:A long time ago, blueberries could easily jack our vehicles if you didn't hit the O button fast enough. This led to many people (including myself) to ask for vehicle locks.
We eventually received them, but it led to hinder gameplay and didn't improve or involve the concept we had imagined.
Before: Whoever got in the vehicle first.
After: Instantly for the owner, 5 seconds for squad members, 15 seconds for teammates.
(Ironically GTA V, a game about stealing vehicles among other things, has better vehicle locking mechanics than Dust 514 does.)
Now I would like once again to ask CCP to introduce proper vehicle locking mechanics. First up I would like to see this instead:
Future implementation: Instantly for the owner, 5 seconds for squad members, 10 seconds for teammates.
Because sometimes, I would like to transport teammates sometimes.
Now with how vehicles as they are, the most active modules you can have at a time is 6 - 4 highs and 2 lows in a Myron or 2 highs and 4 lows in a Grimsnes.
In the vehicle weapon wheel, when you right click, it brings up squad orders. Since the pilot of the vehicle can't use these for some reason, why not override that function and bring up a different wheel instead?
This wheel could have various options.
Owner: Only the owner can jump in. Passenger Only: Only the owner can jump in the driver/pilot seat. Everyone else jumps in the passenger/gunner seats. Squad: Squad members can jump in the driver/pilot seat. Everyone else jumps in the passenger/gunner seats. Everyone: Anyone can use your vehicle.
Additionally, anyone on your Block list are permanently barred from your vehicles, no matter the setting.
Other ideas: Contacts: People on your contacts list can use your vehicles. Corporation: Anyone from your corporation can use your vehicles. Alliance: Anyone from your alliance can use your vehicles.
Finally, there can be a setting in the Options menu that can have a default setting for your vehicles, so you don't always have to set the lock each time you jump in your vehicle.
+1
"There are no rights. The world owes no one a living."-Sumner
Official 0uter.Heaven Mascot XD
Moody come back
SWBF3!!
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TheEnd762
SVER True Blood
717
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Posted - 2015.02.03 11:55:00 -
[6] - Quote
Now come up with a way to kick people already in the vehicle out. THIS IS THE DROPZONE, GET OUT SO I CAN RECALL MY VEHICLE. |
Jason1 Black
FACTION WARFARE ARMY FACTION WARFARE ALLIANCE
0
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Posted - 2015.02.08 20:32:00 -
[7] - Quote
Love it. Good ideas guys. I hope Rattatatti reads these posts. |
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