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201. Active Skill Boosters FTW - in General Discussions [original thread]
Sentient Archon wrote: Meh. I wouldnt worry too much about this. If CCP implements noob zones we will be fine. The only people that actually crib about AUR and skill caps are the ones that really need to improve their games. Just my 0.02 Activ...
- by Sytonis Auran - at 2012.12.04 19:16:00
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202. [Request] Vehicle mods dropping as salvage - in Feedback/Requests [original thread]
This should perhaps form part of an overhaul to salvage, when they introduce corp hangers.
- by Sytonis Auran - at 2012.12.04 01:46:00
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203. Did you really make it possible to play with mouse and gamepad in the same match... - in Feedback/Requests [original thread]
Dezus 1000 wrote: All I was saying is that if the kb/m in anyway whatsoever creates an unfair advantage it needs to be taken out. This is not a PC game. Did you read the above posts? They have done a good job of describing how CCP has mitiga...
- by Sytonis Auran - at 2012.12.02 21:18:00
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204. LAV rocket launcher aim is wonky - in Technical Support/Bugs [original thread]
Stinker Butt wrote: As far as I know, this was changed to make the missile turrets "less" powerful. They decreased direct damage, decreased splash damage, and increased spread (decreased accuracy). in my opinion, they went too far. I personally...
- by Sytonis Auran - at 2012.12.02 20:57:00
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205. Next Update ? - in General Discussions [original thread]
Django Quik wrote: A stress test causing the servers to struggle or go down is in no way a failure - stress testing is supposed to push them to the limit so CCP can see where that limit is, so no matter what happens, the test event is a success...
- by Sytonis Auran - at 2012.12.02 20:42:00
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206. ISK reimbursement for SSS EVENT - in General Discussions [original thread]
Tiel Syysch wrote: On the bright side, I got to drive his tank around and continue to mayhem after he crashed. It's pretty dumb that it only kicked him, though, and it was just back to MQ, we still had him perfectly fine on squad chat with us. ...
- by Sytonis Auran - at 2012.12.01 22:26:00
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207. VEHICLES NEEDS TO APPEAR ON RADAR - in Feedback/Requests [original thread]
Skihids wrote: Sabyn R wrote: I had this happen too. This skill level crap is ridiculous. You don't operate a sensor system. It is an AI system that takes readings based off of movement and bio-signatures. That has nothing to do with skill ...
- by Sytonis Auran - at 2012.12.01 21:44:00
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208. Stress Test - FAIL - in Technical Support/Bugs [original thread]
Best time for these problems to happen, with GM and dev's present. Hoping those without skin weave suits get them.
- by Sytonis Auran - at 2012.12.01 21:40:00
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209. Tank battles now and before - in General Discussions [original thread]
Martin0 Brancaleone wrote: i agree that passive skill damage bonus are too much, i think that hybrids should get a heat buildup reduction and missiles a reduction to the spread. I would leave turret skill as is, increasing damage on all turr...
- by Sytonis Auran - at 2012.11.30 23:23:00
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210. Concerning the recent vehicle Nerfs. - in General Discussions [original thread]
Shiro Mokuzan wrote: All missiles are pretty much useless against infantry now, because their explosion radius is so tiny. It's smaller than mass drivers and much smaller than grenades. The damage and accuracy nerfs are fine, but they at least...
- by Sytonis Auran - at 2012.11.30 23:15:00
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211. Tank battles now and before - in General Discussions [original thread]
The dark cloud wrote: Well i dont know how the other tankers are feeling but tank battles are getting boring and dull (tank vs tank). Mainly because its no fun anymore to challenge another tank simply because when you get to a certain lvl you 2...
- by Sytonis Auran - at 2012.11.29 02:01:00
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212. [BUG] Amazing LAG - in Technical Support/Bugs [original thread]
cranium79 wrote: i got a question about this... i play in squads with people from Australia and the UK all the time. being from the US... most of them make me squad leader so when i choose a match, they end up on the US server. is this accura...
- by Sytonis Auran - at 2012.11.29 00:33:00
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213. Boundless Massdriver and possibly other mass drivers and more - in Technical Support/Bugs [original thread]
Tiel Syysch wrote: It's been like this all build, people used to be able to spam it with vehicle missiles, but probably not anymore due to the decreased splash radius. Mass driver radius gets pretty huge after skill investment so I'm not surpri...
- by Sytonis Auran - at 2012.11.29 00:25:00
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214. dust514 = mmofps? - in General Discussions [original thread]
'Instances' have been a feature in MMORPGs for some time. 16v16 as it is in game could just be seen as a variation on on it.
- by Sytonis Auran - at 2012.11.29 00:01:00
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215. Solar system/map question - in General Discussions [original thread]
Search for 'DUST 514: Seeding The Universe' on YouTube on CCP's channel. The presentation was from FanFest 2012 and likely the video referred to in this thread.
- by Sytonis Auran - at 2012.11.28 23:53:00
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216. What have you named your paper HAV yet? - in General Discussions [original thread]
Laz Ulian Sol wrote: Conduct; Gunloggi, Blaster, S: 7417 Gratitude; Gunloggi, Blaster, S: 6930 Groundwalker; Gunloggi, Railgun, S: 8367 Salvation; Sica, Blaster, S: 6869 Numerical numbers showing shield amount? I do that too, without snaz...
- by Sytonis Auran - at 2012.11.28 23:38:00
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217. Denagris, East Ward and South Ward - in General Discussions [original thread]
MAZIO VENTUROLI wrote: anyone can play, well kinda for me its really laggy, unplayable but the normal modes are fine. is anyone else having this problem or is it just me? Played 1 ambush and 1 skirmish through mercenary tab as a corp squad. ...
- by Sytonis Auran - at 2012.11.28 23:30:00
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218. Syncing Into Match With Corp Squads? - in General Discussions [original thread]
Baracka Flocka Flame wrote: CHICAGOCUBS4EVER wrote: this is an area that needs to be improved. This is the ultimate downfall of Call of Duty and all other FPS... small squad sizes. I hope this is something addressed in the near future. I ...
- by Sytonis Auran - at 2012.11.28 23:17:00
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219. Assault rifles nerfed? - in General Discussions [original thread]
Radioship wrote: St4r W1nd wrote: GKK-13 burst is 29.7 dmg The Goreewreck and Killswitch are both 33. weren't these both higher? While the subject is up, as you level skills up does it for instance display damage for a weapon taking in to ...
- by Sytonis Auran - at 2012.11.27 21:07:00
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220. [Feedback] SMGs need a buff tbqh - in Feedback/Requests [original thread]
Mavado V Noriega wrote: also the whole "its a sidearm" comment is irrelevant considering the scrambler pistol is hands down one of the best guns in the game if not THE best gun in the game only reason ppl dont complain about the scrambler pist...
- by Sytonis Auran - at 2012.11.27 15:54:00
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