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1261. Bug: Glass floor through which you can shoot people on Fetalis map(construction ... - in Technical Support/Bugs [original thread]
http://imageshack.us/photo/my-images/89/fetaliscentralward.jpg/ First of all, when you enter the match spawn as Scout, then order Dropship to get on: 1. Sniper shelf that is on D4 at ship that is constructed. 2. Sprint and jump on the scaffold...
- by Sylwester Dziewiecki - at 2013.04.17 12:02:00
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1262. Bug: Switching suit on Supply Depot that is on redline restart countdown timer - in Technical Support/Bugs [original thread]
Each time you change suit on Supply Depot that is on redline you countdown timer is restarted, and you can actually stay in redline for infinite amount of time(if you are changing suit periodically).
- by Sylwester Dziewiecki - at 2013.04.17 11:35:00
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1263. [BUG] Lost items in reward assignment screen - in Technical Support/Bugs [original thread]
I lost my skinweave assault dropsuit from reward assignment screen severals days ago. It suck, and I don't like caldari in general, but it would be cool if you could give it back to me, thanks.
- by Sylwester Dziewiecki - at 2013.04.16 21:17:00
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1264. New Blog: Should Tanks require more Teamwork? - in General Discussions [original thread]
Dusters Blog wrote: 'Its obvious to anyone who plays Dust 514 that its a shooter cut from a different mold than any you often see in the genre. Take snipers for instance, historically a one shot kill weapon in most games, in Dust, snipers are m...
- by Sylwester Dziewiecki - at 2013.04.16 21:01:00
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1265. Bug: HAV's circle fitting window(in battle) force you to activate/deactivate... - in Technical Support/Bugs [original thread]
When I'm driving gallente HAV, and I want to activate one of modules on it. I holding R2 then I move stick on module I want to activate, and IF I resigned from activating this specific module at this point, there is no coming-back without activa...
- by Sylwester Dziewiecki - at 2013.04.16 20:51:00
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1266. Queued for fifty (50) minutes: 'No battle available'... - in General Discussions [original thread]
It happened to me when I played "to the last seconds before dt". Switching characters always fix this for me(and yes I did try everything ).
- by Sylwester Dziewiecki - at 2013.04.16 20:30:00
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1267. seriously people, give me an answer. - in Technical Support/Bugs [original thread]
Here's a link to cheak how meny people are playing now: http://www.eve-offline.net/ . Did you try to reinstal game?
- by Sylwester Dziewiecki - at 2013.04.16 20:22:00
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1268. Question about propulsion/ground boost systems for tanks.... - in General Discussions [original thread]
D3LTA Blitzkrieg II wrote: In the market i see the nitrous fuel injector, kinetic energy recovery system, and fusion accelerator........whats the difference between these 3? Besides slight cpu/pg and ISK cost None in this build. In future the...
- by Sylwester Dziewiecki - at 2013.04.16 11:39:00
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1269. New feature? - in General Discussions [original thread]
Draxus Prime wrote: http://www.youtube.com/watch?v=eS4rAYrRHWc&feature=youtu.be&t=1m35s at 1:33 for a brief second when the player points his scope at the hav turret it tells him what kind it is. Is this a new feature? Yes. Right now...
- by Sylwester Dziewiecki - at 2013.04.14 13:57:00
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1270. HMG turret - in Feedback/Requests [original thread]
slypie11 wrote: This would be a small turret mounted on a tank, jeep or LAV. It would act similar to today's 50 cal machine guns, trading RoF for high damage We need Minmatar tanks first :)
- by Sylwester Dziewiecki - at 2013.04.14 13:50:00
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1271. WEAPONS THAT NEED BUFF - in Feedback/Requests [original thread]
KING CHECKMATE wrote: -Burst HMG: Its Heat buildup is too high IMO. CCP buffed this weapon in this build, yet I think it need more love. Lowering time between burst is one thing, but I think it need indicator showing when you can fire anoth...
- by Sylwester Dziewiecki - at 2013.04.14 13:48:00
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1272. Tanking after "respec" GÇö What will it be like? - in General Discussions [original thread]
Covert Clay wrote: Does anyone know if they will Nerf AV weapons like swarms with the next build? Sylwester Dziewiecki wrote: It would really help if they fix already stacking penalty. btw: In next build Swarm Launcher Operation skill w...
- by Sylwester Dziewiecki - at 2013.04.14 11:09:00
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1273. CCP, just get rid of tanks already - in General Discussions [original thread]
It would really help if they fix already stacking penalty. btw: In next build Swarm Launcher Operation skill will give +10% ammo per level instead of "+5% swarm launcher missile damage radius per level.", so huuureeey another buf to AV guys.
- by Sylwester Dziewiecki - at 2013.04.13 23:27:00
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1274. Armor HAVs are EzMode - in General Discussions [original thread]
As armor tanker I have to tell that: I'm not surviving half of OB, because I don't have enough time to activate all tanking modules.
When I have audio-off I don't even know that OB is killing me.
AV granates are to powerful compeer to o...
- by Sylwester Dziewiecki - at 2013.04.11 22:06:00
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1275. [Solution] for stopping useless inactive players sleeping in the mcc - in Feedback/Requests [original thread]
Axirts wrote: When the mcc is destroyed at the end of skirmish matches (because clone depletion is rare) anyone in the mcc dies. I mean it blows up; why wouldn't they lose that fitting? Also, if someone dies because they were sitting in the mcc...
- by Sylwester Dziewiecki - at 2013.03.28 13:27:00
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1276. HAV large blasters jam (not overheating) - in Technical Support/Bugs [original thread]
KAGEHOSHI Horned Wolf wrote: I have not personally experienced this bug since I don't drive HAVs, but I often watch my little brother play, and his large turret just won't fire sometimes. This has happened several times, it isn't caused by over...
- by Sylwester Dziewiecki - at 2013.03.28 13:22:00
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1277. Announcement:Dev Blog: Equipment is Your Friend - in Announcement and Events [original thread]
CCP Wolfman, I have question related to active scan detection in next build: Will scanners spot equipment like nanohive, dropuplinks, remote explosive or prox. explosive?
What signature those items have?
Will it be able to makes less-d...
- by Sylwester Dziewiecki - at 2013.03.28 11:36:00
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1278. Armor tanks, nerfed. Again?? - in General Discussions [original thread]
OP, could you link that changes to AV?
- by Sylwester Dziewiecki - at 2013.03.26 08:47:00
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1279. I'm really sick of losing protosuits to unskilled heavies with militia forge... - in General Discussions [original thread]
King Kobrah wrote: AV weapons should not be able to to shoot at infantry. swarm launchers were adjusted, and now that you have these chucklefucks sitting on top of the tallest towers shooting grimlock/assault forge guns down at infantry..it jus...
- by Sylwester Dziewiecki - at 2013.03.26 08:16:00
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1280. Please do osmething about the Bolas's - in Feedback/Requests [original thread]
Coleman Gray wrote: I thought the AI was next to useless before but this morning I called in a tank and rather than landing it in the open next to me, it literally lands and drps off my tank where the enemies are a distance from me, if it was s...
- by Sylwester Dziewiecki - at 2013.03.25 16:40:00
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