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D3LTA Blitzkrieg II
D3LTA FORC3 Orion Empire
0
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Posted - 2013.03.23 16:09:00 -
[1] - Quote
In the market i see the nitrous fuel injector, kinetic energy recovery system, and fusion accelerator........whats the difference between these 3? Besides slight cpu/pg and ISK cost |
Covert Clay
Covert Sentinels
4
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Posted - 2013.03.23 17:10:00 -
[2] - Quote
D3LTA Blitzkrieg II wrote:In the market i see the nitrous fuel injector, kinetic energy recovery system, and fusion accelerator........whats the difference between these 3? Besides slight cpu/pg and ISK cost
I am wondering the same thing. Bump |
Wavestar27
Sinq Laison Gendarmes Gallente Federation
0
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Posted - 2013.04.16 07:48:00 -
[3] - Quote
BUMP
the skills to move up these is quite high - anyone out there invested and thinks there is a noticeable difference moving up to Fusion Accelerator from basic injector on an armour tank? |
getu pfool
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
0
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Posted - 2013.04.16 11:07:00 -
[4] - Quote
These have minimal affect on armored havs unless you stack them and if you do you'd say what a waste of isk lol |
Sylwester Dziewiecki
BetaMax. CRONOS.
37
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Posted - 2013.04.16 11:39:00 -
[5] - Quote
D3LTA Blitzkrieg II wrote:In the market i see the nitrous fuel injector, kinetic energy recovery system, and fusion accelerator........whats the difference between these 3? Besides slight cpu/pg and ISK cost None in this build. In future they will have different propulsion percentage bonus. You can not fit more then 1 on vehicle. I use KERS.
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Wavestar27
Sinq Laison Gendarmes Gallente Federation
0
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Posted - 2013.04.16 11:41:00 -
[6] - Quote
Ah right, had seem some posts implying they weren't working at the mo. thanks, will spend my SP elsewhere |
Takahiro Kashuken
Red Star. EoN.
232
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Posted - 2013.04.16 11:58:00 -
[7] - Quote
Nitro - active mod - increases acceleration when activated, improves the standing still start
Fusion - increase accleration passively
Fuel injector - thats for dropships i think
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Vyzion Eyri
The Southern Legion RISE of LEGION
493
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Posted - 2013.04.16 12:02:00 -
[8] - Quote
Takahiro Kashuken wrote:Nitro - active mod - increases acceleration when activated, improves the standing still start
Fusion - increase accleration passively
Fuel injector - thats for dropships i think
All the modules listed by the OP are active ground boosts.
I believe you're thinking of the Jovian Fusion Powerplant for the second one, that's the passive boost.
And yes, the fuel injector (AKA afterburner) is for aerial vehicles. |
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