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1001. Academy sucks now with no real numbers and no skirmish - in Feedback/Requests [original thread]
I have positive feedback on it. Those matches are great now, 8vs8, small amount of clones, constant action on close quarters - no waaaaaiting for someone to come and try hack objective . Squads stick together because maps size force them to do it...
- by Sylwester Dziewiecki - at 2013.07.30 16:00:00
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1002. Interesting article pertaining to Free To Play games - in General Discussions [original thread]
If someone is "(...)maxed in their roles and stop paying for boosters." why would he want to pay for "Respecs for AUR limited to once every 90 days. CCP gets more money from these players."
- by Sylwester Dziewiecki - at 2013.07.30 15:47:00
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1003. Bug: Infantry is dancing breakdance(1.3) - in Technical Support/Bugs [original thread]
It happened to me on Academe(Biomass Outpost), one dude in Amarr suit with 35%Armor Points left suddenly drop on the ground and start making weird stuff... I'm sure he even kneeling for a second..
- by Sylwester Dziewiecki - at 2013.07.30 15:17:00
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1004. Ambush OMS Removed - in General Discussions [original thread]
Deluxe Edition wrote: CCP... we wanted more game modes... not less. K thanks. Merged with Ambush.
- by Sylwester Dziewiecki - at 2013.07.30 14:42:00
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1005. 500,000,000+ ISK to be offered SoonTM (maybe) - in General Discussions [original thread]
Alldin Kan wrote: I only feel like playing this game just to hit the cap, there's real no enjoyment in this game and I think I might be done in a few months or less. I still find it ridiculous how there's still no player trading, great lack of ...
- by Sylwester Dziewiecki - at 2013.07.29 22:04:00
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1006. The little things you miss from beta - in General Discussions [original thread]
First stage of Skirmish 1.0.
- by Sylwester Dziewiecki - at 2013.07.29 21:59:00
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1007. For my turrets: Increased damage or increased tracking speed? - in General Discussions [original thread]
Alvor Jeskannen wrote: I'm specced into Caldari HAV's and large hybrid turrets, but recently put some points into large missile turrets. Seeing as how they don't have the range of my lovely railguns, I found myself roaming around the map, bomba...
- by Sylwester Dziewiecki - at 2013.07.29 13:50:00
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1008. So, the active scanner... - in General Discussions [original thread]
CCP Wolfman wrote: HP bars and name tag visible only for what you are aiming/firing at.
Hey CCP Wolfman, This problem is most noticed by the snipers. All we can see on 500 meters is a cloud of red bars, if enemy squad stick together. ...
- by Sylwester Dziewiecki - at 2013.07.29 12:29:00
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1009. 10 months since a simple feature was promised: abandoned by CCP - in General Discussions [original thread]
CHIPMINT BUTTERCUP wrote: ^ Yeah lets put another P2 Wi...................opps, I mean another pay 2 get ahead item in for Aur with a fake ISK equivalent that will allow you to reload while running. Your nick is suspicious...
- by Sylwester Dziewiecki - at 2013.07.29 11:53:00
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1010. Minimap Improvements - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: effective weapon range on the minimap (think EvE online's tactical overview
It was suggested on FF, so infantry have actual tactical overview around them whenever they want, all they have to do is to choose it fro...
- by Sylwester Dziewiecki - at 2013.07.29 11:50:00
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1011. Minimap Improvements - in Feedback/Requests [original thread]
CCP Android wrote: This is something that we plan to look at. What would you like to see added?, other than rough outlines of the buildings, which I agree is a good idea First of all, I would replace dot at the center with some other figure-l...
- by Sylwester Dziewiecki - at 2013.07.29 11:40:00
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1012. 10 months since a simple feature was promised: abandoned by CCP - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: The feature: reloading while running. Running while reloading is NOT impossible, especially with the muscle memory of an experience of a soldier, or an immortal mercenary with countless lives worth of experience a...
- by Sylwester Dziewiecki - at 2013.07.29 10:50:00
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1013. Invisibility Bug - Cloud the Skying Paradox One - in Technical Support/Bugs [original thread]
Dalaandas wrote: HI, I am a "victim" to this bug. I have sent a ticket about how to do the glitch and yes, even if you die the invisibility doesn't wear off. So hopefully they will read the ticket. I know the exact way and steps to do it which ...
- by Sylwester Dziewiecki - at 2013.07.29 10:38:00
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1014. The End of SI - in The War Room [original thread]
I want to do pat someone on the shoulder and say it will be fine. I do not know the situation, and how far did it go. Everyone has from time to time some breakdown, it's normal. Do not give up, emotions subside with time. This could be the end of ...
- by Sylwester Dziewiecki - at 2013.07.29 00:51:00
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1015. Sniping Fat Suits.....Just unfair - in Technical Support/Bugs [original thread]
Biazejohnson wrote: So I have noticed over the course of me enjoying Dust514 and my new love for assault sniping that Snipers have no advantage over Heavy Dropsuits. I believe CCP should fix it where a Headshot is a Headshot regardless of Which...
- by Sylwester Dziewiecki - at 2013.07.29 00:15:00
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1016. [BUG] Stacking penalties - in Technical Support/Bugs [original thread]
NIGGSWORM wrote: ladwar wrote: NIGGSWORM wrote: When i stack my first ward shield passive resistance mod i only get 13.5% resistance instead of promised 15%, But i also have 10% shield resistance on all my vehicles... not a bug. 0.85*...
- by Sylwester Dziewiecki - at 2013.07.29 00:07:00
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1017. Can't counter-snipe - in Technical Support/Bugs [original thread]
MCC model it's totally mess.
- by Sylwester Dziewiecki - at 2013.07.28 23:25:00
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1018. [Collision Bug] Tank taking massive damage after going through a dead wreckage - in Technical Support/Bugs [original thread]
Jason Pearson wrote: o/ Myself and a fellow Tanker were rolling through an Ashland ambush match, come across an enemy Sica. My tank has around 7100 Shields no booster, fellow tanker was using a heavy transporter on me at the time also. Engage...
- by Sylwester Dziewiecki - at 2013.07.28 23:22:00
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1019. Invisibility Bug - Cloud the Skying Paradox One - in Technical Support/Bugs [original thread]
Guilbert 515 wrote: Justicar Karnellia wrote: Hey there. Understand your frustration. I just ran into the same problem, but the correct course of action seems to be filing a ticket with support under the "DUST 514 exploits" category. I also...
- by Sylwester Dziewiecki - at 2013.07.28 23:09:00
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1020. Bug: Immortal Hackers - in Technical Support/Bugs [original thread]
Sometimes when I'm protecting objective with my sniper rifle from the roof I can not kill infantry that is hacking terminal, and not because I'm missing them, I'm 100% sure of that, I even get red-hit notification, and it deal no dmg.
- by Sylwester Dziewiecki - at 2013.07.28 22:58:00
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