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501. Balance Scouts.. remove cloaks - in General Discussions [original thread]
calvin b wrote: Cloaks need to be removed or you have to give us a way of seeing them . If I have to run scout to kill a cloaked scout I will quit. Sorry dude, but you have to be joking us here - I constantly dying even when I'm not moving w...
- by Sylwester Dziewiecki - at 2014.07.18 01:22:00
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502. I'm pissed now thanks CCP for the stealth SP event - in General Discussions [original thread]
Velociraptor antirrhopus wrote: i left on vacation and was going to pay for the internet for the event then i realized it was the useless Officer Weapon event so i cancelled the internet service and went to Florida for two weeks SO YOU HAVE...
- by Sylwester Dziewiecki - at 2014.07.18 00:58:00
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503. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Sole Fenychs wrote: Now I have this mental image of a well-known Corp, like the Goons, spawning into the atmosphere with their dropsuits and dropships and using colored smoke trails to draw their icon into the sky. Everyone on the ground goes ...
- by Sylwester Dziewiecki - at 2014.07.17 15:36:00
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504. Separate OMS from Ambush! - in OMS Gamemode [original thread]
Bone Scratcher wrote: Then don't play them. Ambush is meant for clone-on-clone battles. It's an INFANTRY game mode. Honestly, I'd almost say that OMS needs 0 vehicles, too. If you don't want to be in an infantry-only match, play skirmish or dom...
- by Sylwester Dziewiecki - at 2014.07.17 14:17:00
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505. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
CCP Wolfman wrote: Thanks guys, good sanity check. Current plan is WASD, for forward, left, back, right and mouse left/right for rotation. There could be some truth in the opinion that rotation isnGÇÖt needed for a test but weGÇÖll see. o...
- by Sylwester Dziewiecki - at 2014.07.16 15:37:00
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506. Amarr/Minmatar vehicle place-holders - in Feedback/Requests [original thread]
Aeon Amadi wrote: Yeah, so, Amarr/Minmatar vehicles are never going to happen in Dust 514. Would require new art assets, dev resources, blah blah, you know the drill... BUT. I'm curious as to the plausibility of variants of our current HAVs be...
- by Sylwester Dziewiecki - at 2014.07.13 19:32:00
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507. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: * Modification of scout bonuses, with Amarr getting a precision bonus, a low radius strong field of scanning on top of a heavily armored suit, and Caldari retaining a long range scan ability. * Minmatar will be improved by...
- by Sylwester Dziewiecki - at 2014.07.12 16:30:00
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508. Change the Gal Scout bonus! - in Feedback/Requests [original thread]
Cody Sietz wrote: Sylwester Dziewiecki wrote: Cody Sietz wrote: Seriously, 1 meter bonus to range isn't all that useful... Scouts have 20 meters base scanner proximity so it's +5 meters at lvl5(+25%), right? It's 1 percent per level. ...
- by Sylwester Dziewiecki - at 2014.07.12 15:48:00
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509. Change the Gal Scout bonus! - in Feedback/Requests [original thread]
Cody Sietz wrote: Seriously, 1 meter bonus to range isn't all that useful... Scouts have 20 meters base scanner proximity so it's +5 meters at lvl5(+25%), right?
- by Sylwester Dziewiecki - at 2014.07.12 14:38:00
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510. Please return the glow when being repaired - in Feedback/Requests [original thread]
hfderrtgvcd wrote: I have no idea why ccp got rid of it but it is insanely annoying taking on multiple people at a time thinking that a logi is repairing you only to find out they died. What do you think about Icon(somewhere close to grenade ...
- by Sylwester Dziewiecki - at 2014.07.12 14:24:00
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511. Separate OMS from Ambush! - in OMS Gamemode [original thread]
It is so f* annoying to decide to fight on Ambush mode without vehicles, and suddenly realize that that you waste 5 minutes of your time because it's OMS.
- by Sylwester Dziewiecki - at 2014.07.12 14:09:00
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512. I have a feeling that I fight all the time in the same place - in Outposts [original thread]
...it's because map may differ a little, but every Outpost(biomass for example) look identical to me . So you are able to add different mask to same Dropsuit - Sentinel and Command use same model but different texture. Could you be so nice and...
- by Sylwester Dziewiecki - at 2014.07.12 14:03:00
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513. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Sylwester Dziewiecki wrote: [ So I see it as everyone poor and rich that join salvage match should be able to use neutral structure that bank his salvage and take it out of planet, but it should be risks for them, because crowd of people can ...
- by Sylwester Dziewiecki - at 2014.07.12 13:39:00
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514. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
CCP Wolfman wrote: Squads Currently there is no logic for group LODs and you will have to land and reform. There are a bunch of things to consider with it, is it just first spawn, what about spawning at different times, what if one member p...
- by Sylwester Dziewiecki - at 2014.07.10 12:08:00
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515. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Grimmiers wrote: Actual grounds spawns should be done with crus which should be changed in legion to have an interior. Then there should be a vehicle focused on spawns like that medium attack vehicle that was shown before acting like a mobile ...
- by Sylwester Dziewiecki - at 2014.07.09 21:12:00
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516. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
CCP Wolfman wrote: (...)bases of operation(...) What CCP Wolfman think: link What everyone else think: link
- by Sylwester Dziewiecki - at 2014.07.09 20:10:00
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517. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
CCP Wolfman wrote: Ok, next topic! This week we will (hopefully) be testing low orbital drops in Salvage, or as they have often been called GÇÿsky spawnsGÇÖ. Up until now weGÇÖve been using fixed spawn points and (shock horror) some mean sp...
- by Sylwester Dziewiecki - at 2014.07.09 19:02:00
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518. Is shotgun operation useless? - in General Discussions [original thread]
hfderrtgvcd wrote: People have been saying that shotgun operation makes the weapon worse or is waste of sp, but since I took it to 3 I've been killing people at longer ranges and in fewer shots. Is it worth it getting shotgun operation to five ...
- by Sylwester Dziewiecki - at 2014.07.08 22:03:00
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519. Fixing the Min Scout with "Active Dampening" - in General Discussions [original thread]
Bormir1r wrote: Background For a very long time, the Minmatar scout has been widely unpopular due to the lack of bonuses that are outpaced and outskilled by Scouts like the Gal and Cal. A huge problem with the role of this Scout, which fol...
- by Sylwester Dziewiecki - at 2014.07.07 21:36:00
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520. this game needs to be fixed - in General Discussions [original thread]
On the one hand I want strongly deny that Dust 514 is P2W game, and on the other not really. We must distinguish long term P2W from short term P2W. In BF2 I can buy all weapons and attachments to fighters, thats P2W(in short term) - it's give pret...
- by Sylwester Dziewiecki - at 2014.07.07 21:02:00
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