Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
481. Why auto-aim works on players that are cloaked? - in General Discussions [original thread]
TYCHUS MAXWELL wrote: Sylwester Dziewiecki wrote: Is this really necessary? I mean players in cloak that are at close distance can already be detected visually - cloaks do not offer 100% cloaking, especially if you are running, and even if ...
- by Sylwester Dziewiecki - at 2014.08.05 17:21:00
|
482. Why auto-aim works on players that are cloaked? - in General Discussions [original thread]
Is this really necessary? I mean players in cloak that are at close distance can already be detected visually - cloaks do not offer 100% cloaking, especially if you are running, and even if you are holding still someone can aim at you and his aim...
- by Sylwester Dziewiecki - at 2014.08.05 17:13:00
|
483. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
CCP Wolfman wrote: Testing has gone pretty well. WeGÇÖve added in the drift mechanics and weGÇÖve also created GÇÿorbital drop uplinksGÇÖ so you can make more targeted drops. We did in fact have a playtest yesterday and they do really mix thin...
- by Sylwester Dziewiecki - at 2014.08.01 01:18:00
|
484. Open market needs to be in Day 1 - in General Discussions [original thread]
I don't believe in complete transfer. I think that there will be some exceptions on what can be transferred, like ISK or part of our assets. I have 4k AUR adv. grenades because when uprising launched they cost something like 1-2k ISK(by CCP mista...
- by Sylwester Dziewiecki - at 2014.07.31 03:31:00
|
485. the nerf o. the heavy suits is going to be stupid. - in General Discussions [original thread]
Mathew LaBorde wrote: U should make it to where if u wear a "heavy" suit u can only put an hmg on it. If u want to use a LW, u hwill have to use a commando suit. That devs is what's going to get more people using ur commando suits. Not nurfing ...
- by Sylwester Dziewiecki - at 2014.07.29 13:10:00
|
486. Sticky:Hotfix Charlie - Sniper Crosshair change - in Feedback/Requests [original thread]
CCP Logibro wrote: Hey guys So while doing some testing, we quickly tried some mad science with the sniper crosshair. The result of which was this: [img]http://cdn1.eveonline.com/community/DUST/Hotfix/Charlie/Sniper_Crosshair.png[/img] Essen...
- by Sylwester Dziewiecki - at 2014.07.28 00:43:00
|
487. Vehicle Weak Spots and Non AV Weaponry - in General Discussions [original thread]
Roger, you are amazing. You did not came with single idea in this topic, and all you do is keep criticize other's, like this is a hard part .
- by Sylwester Dziewiecki - at 2014.07.25 21:46:00
|
488. 2 Things! - in General Discussions [original thread]
Dust Bunny 516 wrote: I don't have my Corporation forum chat room. Your corporation need to have at least 10 members.
- by Sylwester Dziewiecki - at 2014.07.25 03:02:00
|
489. Vehicle Weak Spots and Non AV Weaponry - in General Discussions [original thread]
True Adamance wrote: I wouldn't mind having differing armour values depending on where I am hit. E,g- Frontal Armour- 10% Damage Resistance Side Armour- 0% modifications to -10% Damage Resistance Rear Armour- On top of the vulnerable spot a s...
- by Sylwester Dziewiecki - at 2014.07.24 21:34:00
|
490. Vehicle Weak Spots and Non AV Weaponry - in General Discussions [original thread]
Roger Cordill wrote: Syeven Reed wrote: Iron Wolf Saber wrote: Ideas and thoughts This is a good concept, although I could see it being to hard to manage. I'd imagine something like this would be balanced with giving the vehicle a count...
- by Sylwester Dziewiecki - at 2014.07.24 21:17:00
|
491. Age restriction on legion - in General Discussions [original thread]
RogueTrooper 2000AD wrote: Please?. All games in alfa/beta faze are unrated and PGE18+(Eve online is PGE12+ , and Dust 16+).
- by Sylwester Dziewiecki - at 2014.07.24 20:10:00
|
492. Vehicle Weak Spots and Non AV Weaponry - in General Discussions [original thread]
Roger Cordill wrote: Sylwester Dziewiecki wrote: Iron Wolf Saber wrote: Thoughts suggestions ideas expansions and addiums? Yea, it would be cool if people could put giant potato in to LAV exhaust pipe which could trigger some chain reac...
- by Sylwester Dziewiecki - at 2014.07.24 15:41:00
|
493. Vehicle Weak Spots and Non AV Weaponry - in General Discussions [original thread]
Iron Wolf Saber wrote: Thoughts suggestions ideas expansions and addiums? Yea, it would be cool if people could put giant potato in to LAV exhaust pipe which could trigger some chain reaction and big explosion ...
- by Sylwester Dziewiecki - at 2014.07.22 22:35:00
|
494. [Suggestion] Let me have a drink with my corp. - in General Discussions [original thread]
Jonny D Buelle wrote: Pretty much open up the station to walk around, little shops and stuff you can walk in. And you can go into pubs and drink with your corp mates. Or just drink with random mercs you don't know! Also if it's not to much, ma...
- by Sylwester Dziewiecki - at 2014.07.22 13:16:00
|
495. If you don't have the skills for it, you can't drive - in General Discussions [original thread]
Atiim wrote: Then allow players to 'recall' hacked vehicles, which in turn would allow them to sell their trophy. Otherwise you're just rewarding players for being scrubs who don't watch their back while calling in vehicles. Recalling and hac...
- by Sylwester Dziewiecki - at 2014.07.21 21:04:00
|
496. An fps that has had eve type mechanics since 2004 - in General Discussions [original thread]
RendonaSix wrote: X skill level 1 = 5 mins to level 1 X skill level 2 = 30 mins to level 2 X skill level 3 = 2 hours to level 3 X skill level 4 = 1 day to level 4 X skill level 5 = 9 days to level 5 Exactly the same mechanic as eve. Close,...
- by Sylwester Dziewiecki - at 2014.07.21 20:50:00
|
497. The Destiny of Legion: A New Hope - in General Discussions [original thread]
Aighun wrote: https://www.youtube.com/watch?v=Rk8XlA_HfvU&feature=youtu.be The most ugly part was that he could run through all of those NPC like 'nothing happens'.
- by Sylwester Dziewiecki - at 2014.07.21 19:10:00
|
498. An fps that has had eve type mechanics since 2004 - in General Discussions [original thread]
RendonaSix wrote: Face of mankind. This game is very much like eve in the fact that you literally have to make a point for yourself. The graphics are dated and the mechanics are a bit clunky, the progression is time based like eve as well and...
- by Sylwester Dziewiecki - at 2014.07.21 18:41:00
|
499. How large will the maps be in Legion? - in General Discussions [original thread]
Games Haven wrote: Too small for exploration Too big for PvP Yes, there is no point in creating big maps for PvP, and small ones for PvE. Beside size of maps need to be adjust to other numbers, like how many players can fit to match and not ...
- by Sylwester Dziewiecki - at 2014.07.21 17:47:00
|
500. Legion Development is being done WRONG - in General Discussions [original thread]
501st Headstrong wrote: I sound cruel and spiteful, I apologize for that. According to what I've heard, Legion is not being developed with an Eve Link in mind save for being in the same universe... This is a horrible idea. I dislike bringing i...
- by Sylwester Dziewiecki - at 2014.07.21 13:38:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
First page | Previous page | Next page | Last page |