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241. War Points & Orbital Farming & Few ideas - in General Discussions [original thread]
Corp Q. Yup.
- by Super Cargo - at 2012.10.11 22:31:00
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242. It's a good thing this game is gonna be free... - in General Discussions [original thread]
Maken Tosch wrote: Last time I checked with CCP, they said that DUST will be iterated on for the rest of its operational life even after launch. Look at Eve as an example. Yea, I think everyone knows that. It's not an excuse to launch an i...
- by Super Cargo - at 2012.10.11 22:26:00
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243. Match exiting unexpectedly? - in General Discussions [original thread]
I'll have it happen once or twice during any given play-session.
- by Super Cargo - at 2012.10.11 19:09:00
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244. Dust 514 outliving PS3... - in General Discussions [original thread]
Sentient Archon wrote: Yeah Right! Not with all the principle bugs still around! dumbass
- by Super Cargo - at 2012.10.11 18:42:00
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245. Friendly Fire - in General Discussions [original thread]
Sleepy Zan wrote: Super Cargo wrote: Thank goodness for FF. Now I can execute all the idiots on my team before the enemy gets to. Could be a good way to deny them warpoints for an OB. "I'm sorry I had to kill you, it's for the good of ...
- by Super Cargo - at 2012.10.11 18:06:00
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246. Friendly Fire - in General Discussions [original thread]
Thank goodness for FF. Now I can execute all the idiots on my team before the enemy gets to.
- by Super Cargo - at 2012.10.11 17:51:00
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247. Assault Rifle are overpowerd - in General Discussions [original thread]
Road Hawk wrote: all AR need 50% less range and damage,spezial the Miliz and low level Gear No they don't. AR's are supposed to be useful. They are good at long range, and short range. The benefits of having an smg, as opposed to an assault...
- by Super Cargo - at 2012.10.11 17:46:00
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248. My Tactical Assault Rifle -___- - in General Discussions [original thread]
Sleepy Zan wrote: ReGnUM STBslayer DEI wrote: CCP WHAT HAVE YOU DONE!!!! Switch to the GEK, it still kicks some ass. QFT
- by Super Cargo - at 2012.10.11 17:38:00
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249. Is Hit Detection really fixed? - in General Discussions [original thread]
The only people who I hate more than AR whores like myself: snipers. "BUT I HEELP THE TEEEEAM." Yea, your 5-2 KDR while you sit on a ******* ridge is so helpful.
- by Super Cargo - at 2012.10.11 17:37:00
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250. 30% of my sp gain comes from passive alone <3 - in General Discussions [original thread]
I enjoy getting SP for doing nothing, not gonna lie.
- by Super Cargo - at 2012.10.09 20:19:00
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251. MOST IMPORTANT DUST TOPIC REGARDING STB - in General Discussions [original thread]
Quickgloves wrote: Hey guys so i mthe leader of SVER TrueBloods JUST WANTED TO LET YOU ALL KNOW THAT I JUST FOUND OUT IM GOING TO BE FATHER!!!!!! \ SORRY FOR SPAM GAMERS BUT I HAVE NEVER BEEN THIS EXCITED EVER IN MY LIFE!!!!!! congrats! ...
- by Super Cargo - at 2012.10.09 20:18:00
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252. Am I missing something... - in General Discussions [original thread]
STB Vermaak Doe wrote: Not a bad point lol ikr. At first I was like, "wtf, this is stupid". But then I realized he had a point. Regardless of logic, I don't think swarms should be able to lock on to dropsuits. It would make crossing open te...
- by Super Cargo - at 2012.10.08 23:01:00
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253. Codex Is Pretty Darn Stable - in General Discussions [original thread]
Gcember wrote: Super Cargo wrote: SoLJae wrote: Don't know bout y'all, but I am finding from my personal playing experience that the new build seems to be very stable with a complete lack of freezes--soft or hard--and no invalid fits. I h...
- by Super Cargo - at 2012.10.08 17:49:00
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254. Codex Is Pretty Darn Stable - in General Discussions [original thread]
SoLJae wrote: Don't know bout y'all, but I am finding from my personal playing experience that the new build seems to be very stable with a complete lack of freezes--soft or hard--and no invalid fits. I honestly have not seen either of these pr...
- by Super Cargo - at 2012.10.08 17:24:00
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255. >>> Ye Olde SP System <<< - in General Discussions [original thread]
Re-FLeX wrote: Please just scrap this hybrid Skill point system you guys currently have in the beta of Dust514, as some of you might know the Skill planning in Eve is much and much better then this ****** character progression we have right now...
- by Super Cargo - at 2012.10.08 17:23:00
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256. Change the rate of MCC damage back to the last build - in General Discussions [original thread]
Tyrius Madison wrote: I'ma have to respectfully disagree with this. I don't think the matches are too long at all. It's supposed to be a long, dragged out, constant power struggle. Ambush is the quick match. quoted for agreement. qfa
- by Super Cargo - at 2012.10.08 01:05:00
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257. Becoming discouraged :( - in General Discussions [original thread]
Focus on upgrading the basics: Weapon damage, weapon range, shield, and armor skills. Once those are complete, work on things like stamina, movement speed, and other passives. In my experience, this gets you the most bang for your buck.
- by Super Cargo - at 2012.10.08 01:01:00
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258. CCP CHEATED ME --___-- - in General Discussions [original thread]
MyDROPSHIP FEEDS ONyourFEAR wrote: CONGRATULATION CCP Instead of improving the game you focused your time on ripping people off SLOW CLAP Maybe if you learn to read before you make a $250 purchase, then things like this won't happen. Mis...
- by Super Cargo - at 2012.10.08 00:56:00
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259. tanks are now an endangered species - in General Discussions [original thread]
Average Joe81 wrote: since the update i have only seen one tank and it was abusing the repair tool to get points. due to this there is nothing that can kill instalations and dropships. most AV lack the skill and inteligence required to kill tho...
- by Super Cargo - at 2012.10.08 00:52:00
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260. The funny thing about OP ARs - in General Discussions [original thread]
DarthWub wrote: Bunny yea, this is what I've been saying all along. CCP seems to be missing the point consistently. Adding a bunny to the game would not only increase overall gamer happiness, but add another layer of strategy to dust. Do I ...
- by Super Cargo - at 2012.10.06 08:44:00
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