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121. Dust514 weekly newspaper (name pending) - in General Discussions [original thread]
VicBoss wrote: looking at it now it does not seem like they have too much dedicated to dust514, however as i edited in my last post after you posted again (sorry did it when your post wasn't there) that isnt the type of news i am going to put o...
- by Super Cargo - at 2012.11.13 22:35:00
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122. Dust514 weekly newspaper (name pending) - in General Discussions [original thread]
VicBoss wrote: Ill look into it, never heard of them before glad I could point you in the right direction
- by Super Cargo - at 2012.11.13 22:14:00
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123. Dust514 weekly newspaper (name pending) - in General Discussions [original thread]
You should just combine forces with themittani.com. No need to have multiple news sources. Plus, they need more Dust content.
- by Super Cargo - at 2012.11.13 22:11:00
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124. Tanks are too overpowered... - in General Discussions [original thread]
Tanks are too overpowered? I didn't realize there was a happy medium between overpowered and too overpowered Vehicles suck
- by Super Cargo - at 2012.11.13 20:34:00
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125. How do mercenaries fit into the Dust ecosystem? - in General Discussions [original thread]
Sleepy Zan wrote: Apparently at the moment we are worthless since alot of EVE players don't seem to care what goes on planetside. ^ If EVE players ever start caring, I predict that there will be a fair amount of loyalty between DUST and EVE...
- by Super Cargo - at 2012.11.13 20:31:00
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126. Do you want a wipe with the next build? - in General Discussions [original thread]
Not really. I don't play that often so it would takes forever to re-skill. Ultimately, it is a hassle and I probably wouldn't play at all until release if they wiped progress. That said, the integrity of the game is more important than my lazines...
- by Super Cargo - at 2012.11.13 20:24:00
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127. Dropsuit hp buff ? - in General Discussions [original thread]
Raze galder wrote: Should they buff the dropsuit hp for higher tiers. And yes i know we get more modules so we can fit higher things and that's were your stuff should come from but it still irks me that a prototype suit has pretty much the same...
- by Super Cargo - at 2012.11.12 21:08:00
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128. final round - in General Discussions [original thread]
My vote is on the imperfects. Too late?
- by Super Cargo - at 2012.11.12 21:04:00
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129. Why Do You Guys Hate Snipers That Do What Their Meant For? - in General Discussions [original thread]
AMARRKIS wrote: I really dont get it at all. I mean Im a sniper I could have thought our position was sniping and reconnaissance on the battle field. So y are you getting mad at Snipers because their good at what they do. That like getting mad ...
- by Super Cargo - at 2012.11.12 21:00:00
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130. When will the prizes be awarded? - in General Discussions [original thread]
I want a prize. Many members of the imperfects and I hold similar opinions on DUST. So obviously I deserve free stuff.
- by Super Cargo - at 2012.11.12 20:53:00
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131. what the kittens? - in General Discussions [original thread]
Tanis Jumes wrote: doucheship lol
- by Super Cargo - at 2012.11.10 03:45:00
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132. Dear Blue Dots, - in General Discussions [original thread]
Alldin Kan wrote: The price you pay for driving off with my tank just to get blown up is me personally targeting you in all games until you decide to quit Dust 514. Blue dots gonna blue dot
- by Super Cargo - at 2012.11.08 23:38:00
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133. How to kill a tank... - in General Discussions [original thread]
4447 wrote: How to kill a tank if every time you hit it, it runs into the red zone? I really don't understand that, if a tank is worth 1mill ISK and my suit is with 200mill ISK wouldn't i at least kill the tank every 5 times i die? Make heavi...
- by Super Cargo - at 2012.11.08 23:06:00
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134. Why should Battlefield Commander be chosen based on WP (War Points) - in General Discussions [original thread]
Weeping Siren wrote: People with the most WP (war points) may be well-equipped shooters, but they are not necessarily the best commanders. For one thing, they are so focused on shooting they hardly have time to look at the battlemap and are oft...
- by Super Cargo - at 2012.11.08 21:53:00
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135. sp cap - in General Discussions [original thread]
OLIVER OAKES wrote: i have been playing for 6 hars and hit sp cap allredy this is BS Spelling and punctuation, have you heard of it?
- by Super Cargo - at 2012.11.08 18:12:00
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136. DUST 514 Kart - in General Discussions [original thread]
Dust Racer 3 wrote: LAV's only, racing all the time. CCP dooooooo it. OMG the gaem needs to be srs 24/7. No fun allwd.
- by Super Cargo - at 2012.11.07 21:06:00
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137. General Sniper Questions. - in General Discussions [original thread]
Garrett Blacknova wrote: Fixed. Wow Garrett, you seem to know a lot about me. I can't believe you accurately corrected all of those statements I made. No one knows me that well. WE MUST BE MEANT FOR EACHOTHER! LOVE ME YOU BEAUTIFUL MAN....
- by Super Cargo - at 2012.11.07 19:53:00
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138. Is the gameplay just a bit boring? - in General Discussions [original thread]
The maps are too open and combat is rarely focused. One thing that made MAG battles so entertaining were the battle lines. Players were always fighting over one or two areas on the map. This made it so there was always action with a minimal amount...
- by Super Cargo - at 2012.11.07 19:30:00
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139. "Overpowered" Dropship Fix - in General Discussions [original thread]
I think the problem is two-fold. 1) Bad swarm pathing. 2) Not enough closed facilities. Swarm pathing can be fixed. I like the way dropships work now, but there is nowhere to hide on most maps. Dropships should be for moving troops long dista...
- by Super Cargo - at 2012.11.07 19:25:00
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140. ISK payouts are BS - in General Discussions [original thread]
Yea, you aren't supposed to able to run top tier ISK classes all the time. That's the whole point of DUST. Top tier ISK classes are for corp battles, not pubs. Most of the best players in DUST will run militia fits when they are grinding in pubs...
- by Super Cargo - at 2012.11.07 19:22:00
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