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101. Forge Guns far too strong. - in General Discussions [original thread]
D'Finn Rhedlyne wrote: Read Forge gun description : Designed to deliver DEVASTATING payloads. So is my d!ck. I'll be here all day folks
- by Super Cargo - at 2012.11.27 20:11:00
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102. Assault rifles nerfed? - in General Discussions [original thread]
Knightshade Belladonna wrote: That's why the submachine gun is a side arm secondary weapon. your choice to use it as a main weapon QFT People don't seem to understand this.
- by Super Cargo - at 2012.11.27 20:10:00
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103. FACTBOI vs FANBOI - in General Discussions [original thread]
Do you ever return to the forums and wonder where all the likes you got came from? I do.
- by Super Cargo - at 2012.11.27 20:08:00
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104. Calling for all EX-MAG players Opinion. - in General Discussions [original thread]
Phantomnom wrote: Alright. See you in three months for another quarterly checkup. Tally Ho! 3 months is too long
- by Super Cargo - at 2012.11.21 06:39:00
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105. Is it just me or - in General Discussions [original thread]
Ted Nugget wrote: have I been straight up doing you all in with my tank.. todays best 56/0 and props to zion shad and his crew of 2 tanks and 3 swarms for tryin to bait me and ruin my night.... try again next time and tell your tank drivers not...
- by Super Cargo - at 2012.11.16 20:13:00
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106. lol. Looks like EVERYBODY DID go back to COD. - in General Discussions [original thread]
PRRAAAAAISE THA LAWD!!!!
- by Super Cargo - at 2012.11.16 02:16:00
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107. Balancing issue - in General Discussions [original thread]
Garrett Blacknova wrote: Super Cargo wrote: turrets should be removed from all starting LAVs. Keep the free LAV, remove the turret. That would require a rewrite of how fitting requirements work on vehicles, and also require a change to pa...
- by Super Cargo - at 2012.11.15 23:02:00
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108. Is the beta going good? - in General Discussions [original thread]
*going well
- by Super Cargo - at 2012.11.15 22:21:00
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109. SP issues? - in General Discussions [original thread]
grabs and steals?? WTF are you playing, CTF?
- by Super Cargo - at 2012.11.15 22:13:00
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110. Important Notice - in General Discussions [original thread]
n1gma99 wrote: and no one cared
- by Super Cargo - at 2012.11.15 21:58:00
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111. Balancing issue - in General Discussions [original thread]
turrets should be removed from all starting LAVs. Keep the free LAV, remove the turret.
- by Super Cargo - at 2012.11.15 21:56:00
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112. Edited by CCP forum moderator. - in General Discussions [original thread]
I don't know about teamwork, but some guy name Stoner 420 always wrecks house because all he does is play DUST. So, skill maybe.
- by Super Cargo - at 2012.11.15 21:21:00
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113. [Define] "Casual" & "Hardcore" ? (Within Dust 514) - in General Discussions [original thread]
Casual: CoD style. Easy game mechanics, easy shooting mechanics, easy rewards. Hardcore: Deeper game mechanics, difficult shooting mechanics (aka more "realistic"), your reward is winning.
- by Super Cargo - at 2012.11.15 21:16:00
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114. NDA violations - in General Discussions [original thread]
I have always loved tattle-tales
- by Super Cargo - at 2012.11.15 21:13:00
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115. Skirmish and Ambush after Release? - in General Discussions [original thread]
Ludwig Van Beatdropin wrote: That would be awesome If they had like a 24 player survival mode, I would play It non stop... No joke. Oh hot damn, this is a bangin' idea.
- by Super Cargo - at 2012.11.14 21:17:00
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116. MMO FPS - in General Discussions [original thread]
Despite the terrible grammar and horrible cohesiveness, I agree.
- by Super Cargo - at 2012.11.14 21:15:00
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117. CCP: Instead of a match with the Dev's, a voice feedback/input session. - in General Discussions [original thread]
Necrodermis wrote: popularity Gëá a good thing shame, you seemed like you were going to say something smart. Scumbag Necrodermis. Says he thought you were going to say something smart. Didn't actually think you were going to say something ...
- by Super Cargo - at 2012.11.14 21:10:00
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118. CCP: Instead of a match with the Dev's, a voice feedback/input session. - in General Discussions [original thread]
Sir Meode wrote: however taking feedback from one Corperation is not such a good idea. #1 That's what the forums are for. #2 Heaven forbid they only take this kind of feedback from some of the most competent players in the game.
- by Super Cargo - at 2012.11.14 19:12:00
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119. Too Many Corps? - in General Discussions [original thread]
Reimus Klinsman wrote: That's just how it goes. Corporations will flourish if they can get an even mix of Good players with a mass of players. Eve has thousands of corps. Many with just a single member. QFT
- by Super Cargo - at 2012.11.14 18:16:00
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120. 7 players a horse and a dildo taped to its head. - in General Discussions [original thread]
IP ban?
- by Super Cargo - at 2012.11.14 00:24:00
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