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181. I am a lady now - in General Discussions [original thread]
crazy space wrote: there is a rumor the weapon you are using effects it too but I have nothing to back that up Ah, I didn't think of that. With my first character I run an AR, and with my new character I run an smg so that would make sense. ...
- by Super Cargo - at 2012.10.26 19:12:00
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182. Squad tank - 4man tank - in General Discussions [original thread]
Tanks ----------> Trash I am a hater, and I'm gonna hate.
- by Super Cargo - at 2012.10.26 17:59:00
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183. I am a lady now - in General Discussions [original thread]
I created a new character last night to try out AV fits. It seemed that the turn speed of my character was slightly increased. I use assault suits on both of my characters. Am I imagining things? Was there really a change? Or is it just because f...
- by Super Cargo - at 2012.10.26 17:57:00
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184. Null sec question? - in General Discussions [original thread]
Nullsec better be cool. If done right, I imagine there will be a lot of interesting corp battles.
- by Super Cargo - at 2012.10.26 17:54:00
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185. Despite all the problems, the one thing i hate the most in Dust 514 is when .. - in General Discussions [original thread]
Stinker Butt wrote: And if the red kills you, then the blue who stood there and watched is a jerk for not helping, right? Nobody ever thinks of it like that, except for you maybe. Logic plays no part in video games. +1
- by Super Cargo - at 2012.10.25 22:39:00
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186. DUST CORPS: THE INDEPENDENTS AND THE PUPPETS - in General Discussions [original thread]
Can't if the the OP is trying to be serious or just trolling..... Either way, it's pretty sad.
- by Super Cargo - at 2012.10.25 20:17:00
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187. Wow! Just Wow... - in General Discussions [original thread]
Jariel Manton wrote: Bahaha best picture ever, although now everyone is looking at me wondering why i'm laughing in class :( Everyone is looking at me wondering why I have a boner in class :(
- by Super Cargo - at 2012.10.25 19:33:00
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188. STB vs Imperfects - in General Discussions [original thread]
Video game drama, the best kind of drama.
- by Super Cargo - at 2012.10.25 19:08:00
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189. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
Lonewolf514 wrote: americans that screwed over developers some time in the past............ Its always the Americans.
- by Super Cargo - at 2012.10.24 21:22:00
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190. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
No you're good. I should have read before posting. Having read the OP I think hit scan severely takes away from the skill required for gunplay. I agree that bullet drop and a reasonable lag time is more of the standard now and it what I am used ...
- by Super Cargo - at 2012.10.24 20:38:00
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191. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
Mobius Wyvern wrote: Super Cargo wrote: 1) It's referred to as "hit scan" 2) I would like to see them work on hit detection a bit more before they start adding hit-scan to weapons. Hit-scan typically works in games with small maps such as ...
- by Super Cargo - at 2012.10.24 20:28:00
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192. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
1) It's referred to as "hit scan" 2) I would like to see them work on hit detection a bit more before they start adding hit-scan to weapons. Hit-scan typically works in games with small maps such as counter-strike where the bullet impact would b...
- by Super Cargo - at 2012.10.24 20:20:00
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193. women's dropsuits - in General Discussions [original thread]
DON RODIE II wrote: lol very unsexy.... This isn't ******* Final Fantasy XXX
- by Super Cargo - at 2012.10.24 16:13:00
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194. Tales of a weary medic - in General Discussions [original thread]
Bosse Grahn wrote: Rephrase? Ok. It's been said plenty, I was just wanting to write it in an entertaining way. (read: entertaining to me =P) Rephrased: Fix the f*cking repair tool so medic-logistics players can have proper skill progression ag...
- by Super Cargo - at 2012.10.23 18:52:00
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195. Tales of a weary medic - in General Discussions [original thread]
Could you rephrase that without all the rhetoric? I'm having trouble understanding what, exactly, you want.
- by Super Cargo - at 2012.10.23 17:54:00
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196. Names of the maps - in General Discussions [original thread]
Kaif Zel wrote: Super Cargo wrote: Pyranos Grigsby wrote: So are there any official names for the maps? I know that there are a couple that are static, but the really big map seems to have a random center point. Planet name, installati...
- by Super Cargo - at 2012.10.23 17:48:00
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197. Names of the maps - in General Discussions [original thread]
Pyranos Grigsby wrote: So are there any official names for the maps? I know that there are a couple that are static, but the really big map seems to have a random center point. Planet name, installation
- by Super Cargo - at 2012.10.23 17:23:00
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198. people quitting before end of match? - in General Discussions [original thread]
HowDidThatTaste wrote: I am starting to see waves of people quitting before the end of a match. Is this so you protect your win loss ratio? I'm assuming its corporations. Never done this myself does it even work or are these people just free...
- by Super Cargo - at 2012.10.23 01:35:00
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199. Life, this game doesn't have it - in General Discussions [original thread]
Biohazard zones apparently
- by Super Cargo - at 2012.10.22 23:02:00
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200. Dust is Flat... Pt. 2 - The Healing - in General Discussions [original thread]
I agree that the customization feature is lacking. When battlefield has more meaningful customization than DUST, there is a problem.
- by Super Cargo - at 2012.10.22 23:01:00
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