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41. Nova Knife bonus to the Caldari Scout... - in Feedback/Requests [original thread]
Sinboto Simmons wrote: The bonus to the blades was a placeholder for our own blades, I do not believe calldari are specificly trained for hand to hand combat as the minja are, since we're talking lore. Not against it, just pointing it out. E...
- by Stupid Blueberry - at 2014.12.10 16:22:00
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42. Nova Knife bonus to the Caldari Scout... - in Feedback/Requests [original thread]
bumping before I go to bed
- by Stupid Blueberry - at 2014.12.10 03:54:00
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43. Nova Knife bonus to the Caldari Scout... - in Feedback/Requests [original thread]
No comment.
- by Stupid Blueberry - at 2014.12.09 22:31:00
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44. Nova Knife bonus to the Caldari Scout... - in Feedback/Requests [original thread]
sir RAVEN WING wrote: I would like a Nova Knife bonus to Caldari fits. A damage bonus? Range? Significantly decreased charge time? What exactly is the bonus you want? The damage bonus that the minmatar get, since it's easiest to implement. ...
- by Stupid Blueberry - at 2014.12.09 22:16:00
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45. Nova Knife bonus to the Caldari Scout... - in Feedback/Requests [original thread]
Already made a thread before but I'll keep screaming it. Take my range bonus, take my damp bonus. I want the knives. Also, lore. "Rirokai - Caldari term for Gǣstealth warfareGǥ or Covert Ops basically, originates from a dagger-style weapon used...
- by Stupid Blueberry - at 2014.12.09 21:34:00
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46. [Request] ISK Payout changes - Current payouts cause risk aversion - in Feedback/Requests [original thread]
Need to raise the payout percentages for killing proto and advanced dropsuits.
- by Stupid Blueberry - at 2014.12.08 01:01:00
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47. New FoTM and broken suit - in Feedback/Requests [original thread]
I smell Minmatar bias.
- by Stupid Blueberry - at 2014.12.04 03:48:00
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48. shields - in Feedback/Requests [original thread]
True Adamance wrote: Vulpes Dolosus wrote: I agree. I would like a minimum damage dealt to be implemented to stop shield reps (not sure what it'd be, off the top of my head, but enough to keep people far away doing virtually no damage from s...
- by Stupid Blueberry - at 2014.12.04 02:30:00
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49. Tacnet Directional Arrow - in Feedback/Requests [original thread]
IMO the only problem with tacnet orientational removal is that it is an indirect buff to heavies
- by Stupid Blueberry - at 2014.12.04 02:19:00
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50. [Discussion] Flux Grenades and Shield-Based Suits. - in Feedback/Requests [original thread]
STD Locus grenades need a buff, flux grenades will see less use as a result.
- by Stupid Blueberry - at 2014.12.04 02:17:00
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51. shields - in Feedback/Requests [original thread]
I think you have the right idea, but mind that I can put one mlt recharger on a cal scout and have 71 reps a sec.
- by Stupid Blueberry - at 2014.12.04 02:13:00
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52. Requesting KBM users help - in Feedback/Requests [original thread]
Let's talk about kb/m dropship. The yaw needs to be unbound from the mouse and to a key. Camera sensitivity is far to high, and needs to be given an adjustable number in the control scheme. The ability to flip the vertical camera movement with the...
- by Stupid Blueberry - at 2014.11.20 11:15:00
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53. Brainstorming CR Mechanics - in Feedback/Requests [original thread]
xAckie wrote: Why do people use CR? Cause everyone is stacking armour. Change that meta. And everyone will change weapon. Stop ignoring this guy, please.
- by Stupid Blueberry - at 2014.11.20 11:09:00
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54. To Rattati: Minmatar and shield tanking. - in Feedback/Requests [original thread]
Fizzer XCIV wrote: For the bajillionth time... Minmatar are not exclusively shield tankers. They are dual tankers. The 4/4 layout and fairly equal base HP is my evidence. Wild cards. They use either both shields and armor, or one of either... ...
- by Stupid Blueberry - at 2014.11.20 11:03:00
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55. APEX 'Hawk' Scout ck.o is useless - in Feedback/Requests [original thread]
std ARR please
- by Stupid Blueberry - at 2014.11.20 00:57:00
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56. Sticky:[Notification] Balance Hotfix - in Feedback/Requests [original thread]
CCP Rattati wrote: ARR kept at same chargeup ARR clip increased from 42 to 58 ARR damage increased to 40 and 42, from 39 and 40 CHROMOSOME AR IS BACK \o/
- by Stupid Blueberry - at 2014.10.28 01:42:00
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57. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
Confirming transaction success, took like 2 minutes. Thanks Gyn/Min!
- by Stupid Blueberry - at 2014.10.26 14:26:00
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58. To Rattati: ARR and CQC - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: Good work, Alena. Long time RR specialists like Stephan Stahl and I have been advocating for adjustments similar to this for a while. One thing I would clearly add to the discussion...recoil. The proposed recoil incre...
- by Stupid Blueberry - at 2014.10.25 18:50:00
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59. Breach AR is overperforming compared to normal AR - in Feedback/Requests [original thread]
CCP Rattati wrote: The Breach is the only one in the Gallente family that is close to the rest of the Rail/Combat and Scramblers. Even the burst AR, which I think is incredible, I use it a lot now, is just not picking up stats wise on the battl...
- by Stupid Blueberry - at 2014.10.25 18:37:00
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60. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
Jadek Menaheim wrote: CCP Rattati wrote: Actually, I forgot to write the ISK reduction, we are thinking 250k ISK? On this point, are you considering adding ADS to the loyalty store? That might change the dynamic here a little. THIS
- by Stupid Blueberry - at 2014.09.12 16:50:00
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