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861. problems on the console - in Technical Support/Bugs [original thread]
The Eve keys as well as the keys given away during E3 don't expire. As far as I'm aware those are the only ones.
- by Stile451 - at 2012.08.03 03:52:00
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862. K17/D Nanohive heals before resupplying - in Technical Support/Bugs [original thread]
I haven't used that hive yet but I would have thought that it would alternate between healing and ammo(ie heal, ammo 1, ammo 2).
- by Stile451 - at 2012.08.02 19:24:00
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863. identify enemy - in Technical Support/Bugs [original thread]
It doesn't change if it's outside visual range but that's really only a problem for snipers.
- by Stile451 - at 2012.08.01 23:40:00
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864. [REQUEST] Switch Power Grid Dropsuit Modules to High Slot - in Feedback/Requests [original thread]
I like the idea of universal. Might even give me something to put in the currently useless helmet slot.
- by Stile451 - at 2012.07.31 19:58:00
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865. Cant post in Google Chrome - in Feedback/Requests [original thread]
No issues for me in Opera although it seems that sometimes it wont post but will save the draft instead when I push post in a quick reply.
- by Stile451 - at 2012.07.31 19:49:00
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866. Grenade resupply - in Feedback/Requests [original thread]
Mobius Kaethis wrote: I agree with Malone on this one. Additionally, grenades don't have too much range so I would be surprised if camping with them was a useful tactic at all. Imagine someone on the top of the building just north of A on p...
- by Stile451 - at 2012.07.31 15:56:00
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867. Addressing Infinite Vehicle Ammo - in General Discussions [original thread]
People blow up the supply depots and crus because it gets them sp, not because they have infinite ammo. I don't mind vehicles having unlimited ammo as it's not really a problem(a landed gunships missile launcher is a bit of a nuisance though - ha...
- by Stile451 - at 2012.07.31 15:27:00
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868. Grenade resupply - in Feedback/Requests [original thread]
I'm for supply depots resupplying grenades but not nanohives due to probable spamming.
- by Stile451 - at 2012.07.30 00:11:00
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869. [request] Option to Mute Bad Furry - in Feedback/Requests [original thread]
That would be great but we have to work with what we have for now.
- by Stile451 - at 2012.07.29 15:42:00
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870. logistic sp? - in General Discussions [original thread]
Camping aka sniping doesn't net you a lot of SP compared to the other classes. Camping aka guarding aka team play will net you more SP as you are actually in the middle of skirmishes actively taking part. You playing as a logistics triage shou...
- by Stile451 - at 2012.07.29 15:19:00
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871. PLEEEASE make the font just a little bigger! - in Feedback/Requests [original thread]
For me it's mostly a contrast issue that would be alleviated with a semi transparent black background and/or larger font sizes.
- by Stile451 - at 2012.07.29 15:06:00
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872. [PRO TIP] Faster Spawning during a Match - in General Discussions [original thread]
I was going to drop this in my corp forum but I guess not now that it's here. BTW, you don't need to leave it open, you just need to look at it before the game starts.
- by Stile451 - at 2012.07.29 14:54:00
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873. Is it just me? - in Technical Support/Bugs [original thread]
It's normal and very annoying.
- by Stile451 - at 2012.07.29 14:48:00
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874. Skill booster bonus not applying multiplier - in Technical Support/Bugs [original thread]
The extra SP is for everyone's first few matches, your booster gives you the full circle of SP instead of the 3/4 SP you would normally get.
- by Stile451 - at 2012.07.29 14:47:00
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875. bugs and a updates I feel should be attended to when possible - in Technical Support/Bugs [original thread]
1. Creodron is the most effective infantry gun. Swarm launchers have next to no splash damage as this was a big problem before where people could fire their swarm launchers at your feet and be guaranteed a kill Snipers can take some getting used ...
- by Stile451 - at 2012.07.29 14:44:00
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876. [request] Option to Mute Bad Furry - in Feedback/Requests [original thread]
Mitchman 514 wrote: Getting a notification about who is talking would be good too, how else would we know who to mute? The icon turns green when something is coming in over the mic.
- by Stile451 - at 2012.07.29 14:27:00
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877. Sniper Missile towers met nerrf bat !!! - in Feedback/Requests [original thread]
You are aware that they can be destroyed fairly easily. Besides, they don't fire on you outside their general range unless you shoot it.
- by Stile451 - at 2012.07.29 13:54:00
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878. Posting Issue in Firefox (edit: Now fixed) - in General Discussions [original thread]
I can quick reply in Opera but not edit.
- by Stile451 - at 2012.07.23 03:05:00
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879. [request] Option to Mute Bad Furry - in Feedback/Requests [original thread]
Can't say I've ever seen many hot furry chicks with D cups. Seen quite a few sweaty fat men in bear costumes though. Mute needs to be fixed(it's already in the game but it's broken). Push to talk would be far better though.
- by Stile451 - at 2012.07.23 02:43:00
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880. sooting at long visual range is not working. - in Technical Support/Bugs [original thread]
From what I've read draw distance was too far in the previous build, in this one it's too short, and it will likely be just about right in the next build.
- by Stile451 - at 2012.07.18 03:18:00
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