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921. Swarm Launcher Observations - in General Discussions [original thread]
DeadlyAztec11 wrote: while limiting the ability of hardeners or making it more difficult to equip one. Yet again another bad idea from infantry.
- by Spkr4theDead - at 2015.01.15 17:24:00
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922. Swarm Launcher Observations - in General Discussions [original thread]
Jack McReady wrote: perfect job of illustrating the mindset and expectations of a mediocre tank driver. Do you even tank?
- by Spkr4theDead - at 2015.01.15 17:23:00
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923. Swarm Launcher Observations - in General Discussions [original thread]
Jonny D Buelle wrote: There are other factors to consider other than suit, proto vs adv or basic, and damage mods. Such as profiencies, explosive damage vs shields, how many missiles in the vollies actually made contact (instead of hitting a ...
- by Spkr4theDead - at 2015.01.15 17:22:00
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924. Swarm Launcher Observations - in General Discussions [original thread]
Jonny D Buelle wrote: Jack McReady wrote: Jonny D Buelle wrote: There are other factors to consider other than suit, proto vs adv or basic, and damage mods. Such as profiencies, explosive damage vs shields, how many missiles in the volli...
- by Spkr4theDead - at 2015.01.15 17:22:00
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925. Swarm Launcher Observations - in General Discussions [original thread]
Jack McReady wrote: Harpyja wrote: Opponent: PRO Swarm Launcher with non-Commando dropsuit Observations: Approximately one quarter of total unhardened shield lost per volley. Opponent: PRO Swarm Launcher with Min Commando dropsuit Obse...
- by Spkr4theDead - at 2015.01.15 17:20:00
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926. Swarm Launcher Observations - in General Discussions [original thread]
rpastry wrote: av don't need to comment on this thread, the op has done a perfect job illustrating the mindset and expectations of a mediocre tanker. no surprise that this deranged arrogance and overinflated sense of self-worth comes from a sc...
- by Spkr4theDead - at 2015.01.15 17:19:00
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927. Swarm Launcher Observations - in General Discussions [original thread]
jane stalin wrote: People expect missles launched by infantry to hurt your tank because that is what happens in other games and in movies It does not matter if this expectation is silly or not. There is rage when expectations are not met. B...
- by Spkr4theDead - at 2015.01.15 17:18:00
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928. Swarm Launcher Observations - in General Discussions [original thread]
Harpyja wrote: Ok, I'm going to say my observations and personal thoughts about swarms and I'll prepare to take the flak. Vehicle used and fitting: Gunnlogi, 5300 shield / 1500 armor 2x Complex Heavy Shield Extender 1x Complex Shield Hardener ...
- by Spkr4theDead - at 2015.01.15 17:11:00
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929. Daily swarm qq - in General Discussions [original thread]
KingA2thur wrote: T.T another post with somebody complaining T.T If you get crushed from swarms in dropships or in a tank every time then you are doing something wrong. Because we magically know where swarms are at all times, as well as what...
- by Spkr4theDead - at 2015.01.15 06:44:00
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930. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Spkr4theDead wrote: Thaddeus Reynolds wrote: I'd love to add Swarm Pods as a Small Turret...and Guided Missiles as a Large Turret (Guided missiles being controlled by where you are pointed, while swarm pods are lo...
- by Spkr4theDead - at 2015.01.15 01:14:00
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931. The problem with Vehicles and lack of purpose..... and AV - in General Discussions [original thread]
Mex-0 wrote: Apparently the Rail turrets used to have or currently have some splash damage, which didn't really make sense since rail weapons are precision weapons... You mean to tell me that something traveling at hypersonic speed hitting ...
- by Spkr4theDead - at 2015.01.15 01:12:00
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932. Swarms are Bugged - in General Discussions [original thread]
LUGMOS wrote: Were they invisible? And if anyone starts a "swarms are OP" thing, I will hunt them down and put my Ishukhones in your face. Good luck
- by Spkr4theDead - at 2015.01.15 01:11:00
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933. The problem with Vehicles and lack of purpose..... and AV - in General Discussions [original thread]
Jack McReady wrote: it was fair to complain and fix it but it wasnt fair that the AV capabities were cut down too. What AV capabilities were cut down?
- by Spkr4theDead - at 2015.01.14 16:53:00
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934. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: I'd love to add Swarm Pods as a Small Turret...and Guided Missiles as a Large Turret (Guided missiles being controlled by where you are pointed, while swarm pods are lock-on) but swarm pods seem like they'd be a bit aw...
- by Spkr4theDead - at 2015.01.14 16:47:00
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935. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: your scaling is only fine if you want it to require a squad to kill it. The Surya's EHP was the sticking point in chrome that pissed people off. The sagaris was manageable, but the Surya's tank was both inordinate and exce...
- by Spkr4theDead - at 2015.01.14 16:46:00
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936. The problem with Vehicles and lack of purpose..... and AV - in General Discussions [original thread]
Jack McReady wrote: AV was too weak because it was nerfed due to crying it was too effective against infantry So it wasn't fair that infantry was complaining that what was supposed to be an AV weapon was being used as a far-too overpowered...
- by Spkr4theDead - at 2015.01.14 16:44:00
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937. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: 1. Rattati would like a 35000+ Laser strike to get rid of a marauder Right, you want it to be kittens and rainbows. What part of his own words don't you understand? 2. You buff what is weak to make it strong a...
- by Spkr4theDead - at 2015.01.14 16:42:00
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938. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Viper and Gorgon: +15% buff to base PG/CPU lolwut. Buff that by a lot, but nothing else? lol Sica and Soma should retain current speeds in uprising 1.10 build Gunnlogi and madrugar: since I don't have data on moement, ...
- by Spkr4theDead - at 2015.01.14 16:31:00
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939. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: he wants to double the EHP of marauders from their chrome stats. Rattati wanted proposals, now he's working on his own. We don't know what modules he's considering, or slot layouts, or the bonuses the vehicles will have....
- by Spkr4theDead - at 2015.01.14 05:44:00
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940. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Spkr4theDead wrote: Breakin Stuff wrote: the HP bonus to the Sagaris compounded would almost double it's EHP from chrome levels Laser strike = Rattati's own words. That's not a justification for making them ov...
- by Spkr4theDead - at 2015.01.14 05:06:00
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