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6381. Reserved - in General Discussions [original thread]
PsychoLogiKal PsyDrei wrote: Likes and bump for summing up for the most part what is wrong with vehicle / av balance in uprising. One thing that I'd like to see that would probably be the best equalizer for death taxis is that the amount of ar...
- by Spkr4theDead - at 2013.06.10 22:58:00
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6382. Reserved - in General Discussions [original thread]
Jammer Jalapeno wrote: AV is alright the way it is. The biggest problem is you have people using their Proto AV gear on advanced level tanks. Once they release the Proto tanks, it should feel more balanced. We don't have ADV tanks.
- by Spkr4theDead - at 2013.06.10 22:47:00
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6383. Reserved - in General Discussions [original thread]
Crimson Judgment wrote: Continuing with the dropsuit VS vehicle thing, i would like to point out that when dropsuits go from the basic frames to the logistics assault scout or sentinel, these suits are all cheaper then the basic frames of the...
- by Spkr4theDead - at 2013.06.10 22:43:00
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6384. Reserved - in General Discussions [original thread]
calisk galern wrote: Gold Zapa wrote: EnglishSnake wrote: AV & vehicle payouts - If you specialize into these roles expect no isk even if you kill 4 enforcers in a game totalling 6mil ISK, you will be lucky to get 300k. You cannot ma...
- by Spkr4theDead - at 2013.06.10 22:40:00
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6385. Reserved - in General Discussions [original thread]
Gold Zapa wrote: EnglishSnake wrote: AV & vehicle payouts - If you specialize into these roles expect no isk even if you kill 4 enforcers in a game totalling 6mil ISK, you will be lucky to get 300k. You cannot make a profit unless you d...
- by Spkr4theDead - at 2013.06.10 22:39:00
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6386. Reserved - in General Discussions [original thread]
Ydubbs81 RND wrote: The first person to tell someone else that they are whining...releases a massive thread and qq's about AV being powerful lol Thread is too long to read every single line but what I gathered is that this is another AV is too...
- by Spkr4theDead - at 2013.06.10 22:37:00
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6387. vehicle triage issues + suggesions - in General Discussions [original thread]
Shouper of BHD wrote: Malkai Inos wrote: The points you raise are exactly the same with handheld repping modules so i support a fix on those issues. I always imagined logi vehicles getting their turrets swapped with repper guns. That would ...
- by Spkr4theDead - at 2013.06.10 17:12:00
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6388. Dust 514 bad gameplay explained. - in General Discussions [original thread]
[quote=WR3CK HAVOC 2 Auto aim On most AAA fps the auto aim basically aims for you. On call of duty you can actually watch your cross hair drag to the enemy and it takes effort to pull the cross hairs off. In dust auto aim is completely broken. It...
- by Spkr4theDead - at 2013.06.10 17:09:00
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6389. What are you listening to thread. - in The Locker Room [original thread]
Dunno if anyone has started one of these, but I've seen them on various forums I've been on throughout the years. Equilibrium - Unbesiegt
- by Spkr4theDead - at 2013.06.08 01:03:00
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6390. Cheater Report!! - in My DUST 514 [original thread]
Mithridates Vl wrote: Maximall Odysseus wrote: Hello every one I have bean back on for less that a week and I just now ran into to people doing some crazy cheating. On opposite sides. One would block me by shooting at me and the other would ...
- by Spkr4theDead - at 2013.06.08 00:57:00
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6391. Creating a list of what HAV needs. All Good Tankers are welcome. - in General Discussions [original thread]
TheAmazing FlyingPig wrote: I think we need to stop comparing size to efficiency. Yes, forge guns do about the same damage as rails. Rails, however, are mounted on a multiple thousand HP chassis, has unlimited ammo, and the user can laugh off ...
- by Spkr4theDead - at 2013.06.07 19:30:00
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6392. Creating a list of what HAV needs. All Good Tankers are welcome. - in General Discussions [original thread]
Kekklian Noobatronic wrote: BOZ MR wrote: Here we are making a list. This list will collect the opinion of tankers, and a few reasonable AV friends. No CCP fanboys, no AR players no nothing. 1) I suck at fitting my tank, please make it easie...
- by Spkr4theDead - at 2013.06.07 19:03:00
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6393. Creating a list of what HAV needs. All Good Tankers are welcome. - in General Discussions [original thread]
Godin Thekiller wrote: Tiluvo wrote: BOZ MR wrote: [quote=Godin Thekiller]Change the Armor and shield skills back to 5% tank increase instead of 2% resistance (which just negates the damage increase of the handheld weapon's It does mo...
- by Spkr4theDead - at 2013.06.07 18:54:00
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6394. Creating a list of what HAV needs. All Good Tankers are welcome. - in General Discussions [original thread]
Tiluvo wrote: BOZ MR wrote: Here we are making a list. This list will collect the opinion of tankers, and a few reasonable AV friends. No CCP fanboys, no AR players no nothing. 1) PG skill should be re-implemented. 2) Turret damage bonus of ...
- by Spkr4theDead - at 2013.06.07 18:51:00
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6395. Creating a list of what HAV needs. All Good Tankers are welcome. - in General Discussions [original thread]
Rei Shepard wrote: Groza Tragediya wrote: We need AV grenades completely removed from game. It allows any infantry member to have effective AV capability, which is complete b.s. We also need AV in general to cost more SP and isk. So your ...
- by Spkr4theDead - at 2013.06.07 18:49:00
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6396. Creating a list of what HAV needs. All Good Tankers are welcome. - in General Discussions [original thread]
ReGnUM Public Relations wrote: BOZ MR wrote: Here we are making a list. This list will collect the opinion of tankers, and a few reasonable AV friends. No CCP fanboys, no AR players no nothing. 1) PG skill should be re-implemented. 2) Turret...
- by Spkr4theDead - at 2013.06.07 18:49:00
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6397. Creating a list of what HAV needs. All Good Tankers are welcome. - in General Discussions [original thread]
Groza Tragediya wrote: We need AV grenades completely removed from game. It allows any infantry member to have effective AV capability, which is complete b.s. We also need AV in general to cost more SP and isk. How would that be fair for the ...
- by Spkr4theDead - at 2013.06.07 18:46:00
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6398. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
Zyrus Amalomyn wrote: Spkr4theDead wrote: Aeon Amadi wrote: WyrmHero1945 wrote: Meh ARs are ruining the gun game. No point in speccing into LR, SR, MD, etc. So I'll run you over and laugh till CCP balances the damn game. Lmfao, lov...
- by Spkr4theDead - at 2013.06.07 18:38:00
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6399. Creating a list of what HAV needs. All Good Tankers are welcome. - in General Discussions [original thread]
EnglishSnake wrote: We need proto HAVs They won't give us advanced because that will be too hard for people with AV grenades to kill. Don't you understand, those without the mental capacity for AV need to have the crutch of Lai Dais and 3 n...
- by Spkr4theDead - at 2013.06.07 18:26:00
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6400. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
Nemo Bluntz wrote: Darken-Sol wrote: Run AV. Stop crying You're what's wrong with this game. "This thing that's clearly an issue isn't an issue because ____" As if no one thought to run AV yet. The problem is noone is running AV, and th...
- by Spkr4theDead - at 2013.06.07 18:10:00
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