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621. HAV bring back initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: I don't think that AV will need much in the way of damage increase overall. Shot rate might need to go up for the PLC and forge. AV doesn't need any more buffs. They've had enough.
- by Spkr4theDead - at 2015.02.12 13:05:00
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622. HAV bring back initiative - in Feedback/Requests [original thread]
DUST Fiend wrote: Hard to estimate when we have no idea where dropships will be. Buff AV but leave DS survivability as is and you will place the final nail in our flying coffins Buff AV again? Why? Are you insane?
- by Spkr4theDead - at 2015.02.12 12:54:00
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623. ADS tips - in General Discussions [original thread]
SgtMajSquish MLBJ wrote: Need help fitting my Incubus. I have already come to the conclusion that MSLs on the front are a no-go so I'll need to work on my aim with the rails. Armor hardeners aren't worth crap anymore, so it will have to rely on...
- by Spkr4theDead - at 2015.02.12 12:52:00
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624. Dis Orbital Strike impossible to make - in General Discussions [original thread]
lolwut
- by Spkr4theDead - at 2015.02.12 12:51:00
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625. automatically ask for help. - in Feedback/Requests [original thread]
We are 138 wrote: Spkr4theDead wrote: I've seen idiots press X right inside/outside a door when there's a huge firefight going on for that door, HMGs spitting death, people throwing grenades and launching mass driver rounds. No, I don't wan...
- by Spkr4theDead - at 2015.02.11 16:20:00
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626. i hate being broke can we have raised isk payouts please? :( - in General Discussions [original thread]
saxonmish wrote: I tried running basic but its actually really hard to make a profit in this game i usually logi for isk but then i notice my team are really sucky and cant seem to shoot straight and die then i cant pick them up cos they dont...
- by Spkr4theDead - at 2015.02.11 13:18:00
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627. automatically ask for help. - in Feedback/Requests [original thread]
I've seen idiots press X right inside/outside a door when there's a huge firefight going on for that door, HMGs spitting death, people throwing grenades and launching mass driver rounds. No, I don't want an auto-ask for help option. It would be a...
- by Spkr4theDead - at 2015.02.11 13:13:00
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628. CCP, when did you add this new outpost? - in General Discussions [original thread]
Pagl1u M wrote: CCP Rattati wrote: it was a little bit of an experiment and we were ready to pull it if necessary. On the topic though. The outpost with the Medium socket and the 5 square buildings forming a V, vehicle repair facility or de...
- by Spkr4theDead - at 2015.02.11 13:10:00
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629. CCP, when did you add this new outpost? - in General Discussions [original thread]
CCP Rattati wrote: it was a little bit of an experiment and we were ready to pull it if necessary. On the topic though. The outpost with the Medium socket and the 5 square buildings forming a V, vehicle repair facility or depot, has amazing pe...
- by Spkr4theDead - at 2015.02.11 13:09:00
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630. CCP, when did you add this new outpost? - in General Discussions [original thread]
The-Errorist wrote: On 04:00 Minmatar FW, there was an outpost that had a Caldari MCC parked in the center and the rest of the outpost was pretty great. Also when are you guys gonna add it to that thread ? I've had that only once or twice. ...
- by Spkr4theDead - at 2015.02.11 13:04:00
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631. Scotsman's Modified Scout gk.0 - in General Discussions [original thread]
dy5t0pia wrote: This dropsuit is awesome as hell! 2 highs 5 lows and 3 equipment slots with enough CPU and PG to fit 2 cloaks!! (Too bad it doesn't allow 2 cloaks ) If anyone has these dropsuits and does not use them or want them please co...
- by Spkr4theDead - at 2015.02.11 13:02:00
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632. Armor Tanks - in Feedback/Requests [original thread]
Breakin Stuff wrote: sure, if the CPU cost of armor reps gets increased I'm absolutely copacetic with this change. So then what would be the point of increasing CPU in the first place? Modified PRO suits already have more CPU than vehicles, h...
- by Spkr4theDead - at 2015.02.11 02:39:00
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633. Armor Tanks - in Feedback/Requests [original thread]
Gabriel Ceja wrote: I know the tanks are in the process of being reworked but until then it would be cool if the madrugar got a 200 cpu buff and see how it plays out because with the way it is now it's fitting capabilities don't even compare to...
- by Spkr4theDead - at 2015.02.11 02:38:00
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634. Just had swarms - in General Discussions [original thread]
Louis Domi wrote: do a complete sharp 360 turn and kill me under a bridge damn those things will follow me to hell if they have to... Same thing happened to me before, but I didn't lose my tank. Swarms are ridiculous.
- by Spkr4theDead - at 2015.02.11 02:35:00
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635. One AV User should NOT equal one MAV user. - in General Discussions [original thread]
Sinboto Simmons wrote: Spkr4theDead wrote: Sinboto Simmons wrote: 3: As a tank, where's your infantry? We more faster, we don't always like small turrets, and we move faster. As a dropship, why are you so close? What are we suppos...
- by Spkr4theDead - at 2015.02.10 18:45:00
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636. One AV User should NOT equal one MAV user. - in General Discussions [original thread]
Joel II X wrote: It shouldn't take one player to control an MAV, either. Then logis should have to take out each others' equipment.
- by Spkr4theDead - at 2015.02.10 17:01:00
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637. One AV User should NOT equal one MAV user. - in General Discussions [original thread]
Cody Sietz wrote: People running around in armour LAVs with particle accelerators are impossible to take down with AV because they out run your swarms/PLC round every damn time. Intelligence is OP.
- by Spkr4theDead - at 2015.02.10 16:26:00
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638. One AV User should NOT equal one MAV user. - in General Discussions [original thread]
DeadlyAztec11 wrote: Nope, things aren't fine but they are the best since Chromosome. You don't use vehicles, so how can you say that?
- by Spkr4theDead - at 2015.02.10 16:25:00
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639. One AV User should NOT equal one MAV user. - in General Discussions [original thread]
Sinboto Simmons wrote: 3: As a tank, where's your infantry? We more faster, we don't always like small turrets, and we move faster. As a dropship, why are you so close? What are we supposed to do, stay at the flight cap the whole game? ...
- by Spkr4theDead - at 2015.02.10 16:24:00
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640. One AV User should NOT equal one MAV user. - in General Discussions [original thread]
Lorhak Gannarsein wrote: so... how many AV = HAV, then? Or, more pertinently, 'MAV' = HAV? Also, I want to point out that DSes are a pain in the arse to kill, probably harder than tanks, to be honest - the difference between dropships and tan...
- by Spkr4theDead - at 2015.02.10 16:17:00
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