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601. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Gabriel Ceja wrote: I'm not sure about when the new tanks come out but with the status quo AV is in a pretty good spot the problem is not the AV because you never hear about a armor tank, DS, or ADS that they couldn't kill because it ate their ...
- by Spkr4theDead - at 2015.02.12 18:29:00
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602. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
NINEinch WEAPON wrote: The other day we managed to drop a python with a lazor rifle, massdriver and combat rifle,... that was a bad pilot.. Not watching his health. Good pilots however, can hear the swarms before they hit. So my question is.. H...
- by Spkr4theDead - at 2015.02.12 18:23:00
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603. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Pokey wrote: So basically you have no idea what the appropriate time to kill is. In other words you are incapable of being constructive to the balance process, as you don't actually have a means to offer up any quantitative suggestions. At le...
- by Spkr4theDead - at 2015.02.12 18:22:00
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604. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Pokey Dravon wrote: Spkr4theDead wrote: Pokey Dravon wrote: Spkr4theDead wrote: When have I ever said I want AV to be useless? When you said "I want it to be a deterrent, not a means to counter vehicles". Id find the direct quote b...
- by Spkr4theDead - at 2015.02.12 17:33:00
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605. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Pokey Dravon wrote: Spkr4theDead wrote: When have I ever said I want AV to be useless? When you said "I want it to be a deterrent, not a means to counter vehicles". Id find the direct quote but I'm at work and honestly have better things...
- by Spkr4theDead - at 2015.02.12 17:24:00
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606. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Pokey Dravon wrote: Spkr4theDead wrote: Anything a vehicle can do, infantry can do 10x better, except taking good links off a roof. Again, what's the point of vehicles in that case? And thus you've finally reached the point of the conver...
- by Spkr4theDead - at 2015.02.12 17:23:00
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607. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Spkr4theDead wrote: Pokey Dravon wrote: Spkr4theDead wrote: Breakin Stuff wrote: why should we stop at "drive off?" No one has yet provided an adequate explanation. As I said just before, if AV was that powerfu...
- by Spkr4theDead - at 2015.02.12 17:19:00
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608. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Pokey Dravon wrote: Breakin Stuff wrote: Spkr4theDead wrote: Breakin Stuff wrote: why should we stop at "drive off?" No one has yet provided an adequate explanation. As I said just before, if AV was that powerful why would anybody u...
- by Spkr4theDead - at 2015.02.12 17:15:00
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609. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
GLOBAL RAGE wrote: Spkr4theDead wrote: GLOBAL RAGE wrote: CCP Rattati wrote: Just as a player, I have not been able to kill a single vehicle in the last few weeks. And I am dedicating myself, to really see how it is, by always spawning...
- by Spkr4theDead - at 2015.02.12 17:08:00
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610. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Breakin Stuff wrote: Spkr4theDead wrote: Breakin Stuff wrote: why should we stop at "drive off?" No one has yet provided an adequate explanation. As I said just before, if AV was that powerful why would anybody use vehicles at all? Wha...
- by Spkr4theDead - at 2015.02.12 17:04:00
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611. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Pokey Dravon wrote: Spkr4theDead wrote: Breakin Stuff wrote: why should we stop at "drive off?" No one has yet provided an adequate explanation. As I said just before, if AV was that powerful why would anybody use vehicles at all? What...
- by Spkr4theDead - at 2015.02.12 17:02:00
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612. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
GLOBAL RAGE wrote: CCP Rattati wrote: Just as a player, I have not been able to kill a single vehicle in the last few weeks. And I am dedicating myself, to really see how it is, by always spawning in as AV when I see any vehicle and going af...
- by Spkr4theDead - at 2015.02.12 16:27:00
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613. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Breakin Stuff wrote: why should we stop at "drive off?" No one has yet provided an adequate explanation. As I said just before, if AV was that powerful why would anybody use vehicles at all? What's the point of all those vehicles skills then...
- by Spkr4theDead - at 2015.02.12 16:24:00
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614. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Ripley Riley wrote: Spkr4theDead wrote: AV is already exceedingly powerful , they don't need any more damage. wut I routinely slam volleys of swarms into HAV and ADS only to have them harden and blap me, or hard and run to a side of the m...
- by Spkr4theDead - at 2015.02.12 16:06:00
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615. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Atiim wrote: CCP Rattati wrote: The situation is not even close to what you are describing, for me at least. That's because you were fighting people who know how to use a vehicle. The OP is not one of those people. Says a guy that thin...
- by Spkr4theDead - at 2015.02.12 14:12:00
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616. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
As far as that, there are far too many people that don't listen to the beep, and have no idea I'm putting REs on their hull. I have a Gal scout I do that with; Boundless REs (yes I have them, for any others reading), packed Lai Dai, and ADV plasma...
- by Spkr4theDead - at 2015.02.12 13:56:00
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617. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
CCP Rattati wrote: Just as a player, I have not been able to kill a single vehicle in the last few weeks. And I am dedicating myself, to really see how it is, by always spawning in as AV when I see any vehicle and going after it. As an experim...
- by Spkr4theDead - at 2015.02.12 13:46:00
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618. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Obviously shield vehicles will have a higher recharge rate. Active reps are needed so that armor tanks aren't completely outclassed in every aspect. And vehicles just need to be better overall. AV is already exceedingly powerful, they don't nee...
- by Spkr4theDead - at 2015.02.12 13:19:00
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619. swarm guidance. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Would it be possible to set swarms faster but with a maximum turn rate of 30 degrees per second? Is it also possible to make them update their trajectory relative to target location more often? I of course have no nefario...
- by Spkr4theDead - at 2015.02.12 13:10:00
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620. HAV bring back initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Spkr4theDead wrote: DUST Fiend wrote: Hard to estimate when we have no idea where dropships will be. Buff AV but leave DS survivability as is and you will place the final nail in our flying coffins Buff AV again? ...
- by Spkr4theDead - at 2015.02.12 13:06:00
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