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5901. What if lolswarms got fixed? - in General Discussions [original thread]
DeadlyAztec11 wrote: Django Quik wrote: Spkr4theDead wrote: Django Quik wrote: Ever tried running swarms? Yes, at the moment tanks and dropships are rubbish so easy to kill but LAVs, especially the logi ones are ridiculous. And then ha...
- by Spkr4theDead - at 2013.08.18 18:32:00
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5902. Dear Tankers - in General Discussions [original thread]
broonfondle majikthies wrote: I have seen some really good tankers shrug off massive amounts of firepower and keep on rolling in. One of my Corp mates is an excellent dropship pilot and decided to go tanking. He obviously had the mods to equip ...
- by Spkr4theDead - at 2013.08.18 17:31:00
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5903. Dear Tankers - in General Discussions [original thread]
Assert Dominance wrote: Takahiro Kashuken wrote: ANON Illuminati wrote: Takahiro Kashuken wrote: ANON Illuminati wrote: i think av's need a buff or atleast the nades and lvl 1 to lvl 3 swarms do. jussaying lolno crutch user ...
- by Spkr4theDead - at 2013.08.18 17:17:00
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5904. What if lolswarms got fixed? - in General Discussions [original thread]
Django Quik wrote: Spkr4theDead wrote: Django Quik wrote: Ever tried running swarms? Yes, at the moment tanks and dropships are rubbish so easy to kill but LAVs, especially the logi ones are ridiculous. And then have you ever tried protec...
- by Spkr4theDead - at 2013.08.18 17:16:00
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5905. Dear Tankers - in General Discussions [original thread]
ANON Illuminati wrote: i think av's need a buff or atleast the nades and lvl 1 to lvl 3 swarms do. jussaying LOLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL Yeah. Exactly. I know all along that every infantryman wants to...
- by Spkr4theDead - at 2013.08.18 16:53:00
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5906. Dear Tankers - in General Discussions [original thread]
Assert Dominance wrote: You are not mad at av, you are mad at the pricing on your tank. But rather than rant about that you go on and on day after day about av. Av is working as intended, forge damage range may need a reduction as far as dps. B...
- by Spkr4theDead - at 2013.08.18 16:52:00
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5907. What if lolswarms got fixed? - in General Discussions [original thread]
Django Quik wrote: Ever tried running swarms? Yes, at the moment tanks and dropships are rubbish so easy to kill but LAVs, especially the logi ones are ridiculous. And then have you ever tried protecting yourself against infantry when running s...
- by Spkr4theDead - at 2013.08.18 16:51:00
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5908. What if lolswarms got fixed? - in General Discussions [original thread]
gbghg wrote: DeadlyAztec11 wrote: The only thing that needs to be fixed are invisible swarms. Amen, you ever use a swarm launcher? They're far from skill intensive but they still require competence to be a threat, the damage at proto may n...
- by Spkr4theDead - at 2013.08.18 16:48:00
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5909. What if lolswarms got fixed? - in General Discussions [original thread]
DeadlyAztec11 wrote: The only thing that needs to be fixed are invisible swarms. Roll around in a tank for a week and you'll have a different opinion.
- by Spkr4theDead - at 2013.08.18 16:47:00
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5910. Dust 514 Impossible Mode - in General Discussions [original thread]
Knight Soiaire wrote: Commando should've just been a Scout thing. Whats the point in using a Heavy suit, that cant equip Heavy weapons? But it's exactly what the assault crowd has wanted. An AV weapon while still being able to pub stomp.
- by Spkr4theDead - at 2013.08.18 16:42:00
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5911. Grand Theft Auto: Blueberry Supreme - in General Discussions [original thread]
Another, shorter answer: never, ever, ever jump out of your vehicle when a random is in it, for any reason whatsoever. I'll basically AFK if a blue dot is in my tank so it doesn't show up so easily and promptly get alpha'd.
- by Spkr4theDead - at 2013.08.18 06:47:00
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5912. AV weapons should be in the Vehicles Skilltree - in General Discussions [original thread]
CuuCH Crusher wrote: Jason Pearson wrote: Aria Gomes wrote: Only reason I've 3 shot a tank with AV is becUse the player didn't build their tank right. Tanks are jst fine, it depends on the player to fit them right. With a breach forge ...
- by Spkr4theDead - at 2013.08.18 06:33:00
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5913. AV weapons should be in the Vehicles Skilltree - in General Discussions [original thread]
Aria Gomes wrote: Only reason I've 3 shot a tank with AV is becUse the player didn't build their tank right. Tanks are jst fine, it depends on the player to fit them right. lolno they're not just fine. Why should you be able to solo a tank wi...
- by Spkr4theDead - at 2013.08.18 06:32:00
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5914. AV weapons should be in the Vehicles Skilltree - in General Discussions [original thread]
Rusty Shallows wrote: And we can move Forge Guns into the Turret Skill tree. Can't wait for that juicy ten percent damage bonus unlike current dead weight Weaponry Skill Tree. What do you think forge proficiency is? It's 15%, not just 10%.
- by Spkr4theDead - at 2013.08.18 06:31:00
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5915. AV weapons should be in the Vehicles Skilltree - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: I see lots of posts about x player doing a tank and y player blowing the tank up in 3 hits, then y player complains tanks are too strong cause they can't kill then in one shot... Most of these ridiculous argume...
- by Spkr4theDead - at 2013.08.18 06:30:00
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5916. someone point me to... - in General Discussions [original thread]
CaoticFox wrote: the thread where I can read about the upcoming updates 1.3 - 1.4 - 1.5 ... etc... I want to read them, and cant find them. 1.3 is already out. Notes are stickied in General Discussions. There aren't any patch notes out for 1....
- by Spkr4theDead - at 2013.08.18 03:55:00
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5917. Stop acting like if you in a tank you should be invincible - in General Discussions [original thread]
Kasote Denzara wrote: If you're getting killed by a lone heavy with a FG while driving a tank... That heavy is doing his job. Bugger off with this crap about tanks needing to be stronger. Added note: If the FG wasn't meant to be used in AV, it...
- by Spkr4theDead - at 2013.08.17 19:00:00
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5918. Fail tank collision damage - in General Discussions [original thread]
DUST Fiend wrote: Posting in a thread raging about Murder Buses needing a buff. Classic. Madrugar = Charybdis/Limbus?
- by Spkr4theDead - at 2013.08.17 18:44:00
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5919. What play style does require blaster turret and missle turret? - in General Discussions [original thread]
The Attorney General wrote: ZEROdrunk Wizard wrote: Wait are speed boost modules are useful for tanks? Do you not like AV nades? Yes, speed modules are very nice for armor tanks. If you can live without the scanner. Which I can't on a bl...
- by Spkr4theDead - at 2013.08.17 16:15:00
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5920. What play style does require blaster turret and missle turret? - in General Discussions [original thread]
ZEROdrunk Wizard wrote: Then what's the difference between standart or proto blaster turret? On paper it looks not a big improvement LOLWUT That's the difference between 105 damage per round and 150 damage per round.
- by Spkr4theDead - at 2013.08.17 16:14:00
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