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Upper Deckin
Fraternity of St. Venefice Amarr Empire
5
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Posted - 2013.08.18 14:30:00 -
[31] - Quote
I love how when new players get pub stomped by a proto geared clan the advice they get is .... Squad up / get a clan .
Don't lone wolf.
But..........
When it comes to vehicles , those same infantry guys want to be able to solo a tank ...... lmao
No sir.....No double standard here .
Yep......CCP listen to this crowd , these guys have the best intentions for the game .
So ass backwards .
These kids won't be happy til they get 0 deaths a match ....then the game will be "balanced"for them . |
Flix Keptick
Red Star. EoN.
13
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Posted - 2013.08.18 14:35:00 -
[32] - Quote
My tank is made out of paper, thats why it catches fire when I'm low on hp. I only demand a price drop for my napalm filled tanks. |
Charlotte O'Dell
0uter.Heaven EoN.
949
|
Posted - 2013.08.18 15:10:00 -
[33] - Quote
Reduce turret prices 65% and things would be much better. All in all, I want the cost of my HAV to match its effectiveness. Either make it so it can easily last seven games against proto AV (at least 2) in the hands of a decent tanker or make them dirt cheap and stay the same as they are now. Honestly, the ones we have now wouldn't sell for more than 600,000 is for a standard tank with good modules and a proto turret on a player controlled market. |
The Attorney General
ZionTCD
705
|
Posted - 2013.08.18 15:41:00 -
[34] - Quote
Takahiro Kashuken wrote:
I can still do it
Problem is it just takes 1 scrub to OHD me before he carrys on his merry way
Attack chopper were with the gunner and pilot working together called teamwork and to bring it down you had to use teamwork on the ground and time it right, problem is its a vehicle and no infantry want to do that
If one scrub is slapping the disable on you, you can't fly the chopper.
Stingers present almost zero problem to the little bird/Z11 if they are flown right. Thats without engineers.
The old style chopper would take at least three guys to down, and that was if they came to your side of the map, so maybe as many as six guys to down 2 in a chopper is OP. |
Cosgar
ParagonX
4267
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Posted - 2013.08.18 15:54:00 -
[35] - Quote
I don't even tank anymore but if tanks barely have enough PG to fit modules, proto AV exists without proto tanks, and you can solo a tank but need an entire team to kill a yellow jeep, something is rotten in the state of Reykjav+¡k. |
Spkr4theDead
Namtar Elite Gallente Federation
379
|
Posted - 2013.08.18 16:52:00 -
[36] - Quote
Assert Dominance wrote:You are not mad at av, you are mad at the pricing on your tank. But rather than rant about that you go on and on day after day about av. Av is working as intended, forge damage range may need a reduction as far as dps. But av'ers are doing there job. And as far as your tanks being destroyed by 1 person.
Ive never played a game or even a RL scenario wherea single tank could not be destroyed by a single infantrymen. And even though your tanks are standard, it takes multiple proto av to destroy a well fitted tank from my experience, exception of forge. So please ask ccp to reduce the price from your belovd turrets and let av do its job. Multiple PRO AV? You must be playing with some pretty bad people. |
Spkr4theDead
Namtar Elite Gallente Federation
379
|
Posted - 2013.08.18 16:53:00 -
[37] - Quote
ANON Illuminati wrote:i think av's need a buff or atleast the nades and lvl 1 to lvl 3 swarms do. jussaying
LOLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL
Yeah. Exactly. I know all along that every infantryman wants to one-shot solo all tanks. |
Crimson Judgment
ROGUE SPADES EoN.
86
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Posted - 2013.08.18 17:05:00 -
[38] - Quote
The Attorney General wrote:Takahiro Kashuken wrote:
I can still do it
Problem is it just takes 1 scrub to OHD me before he carrys on his merry way
Attack chopper were with the gunner and pilot working together called teamwork and to bring it down you had to use teamwork on the ground and time it right, problem is its a vehicle and no infantry want to do that
If one scrub is slapping the disable on you, you can't fly the chopper. Stingers present almost zero problem to the little bird/Z11 if they are flown right. Thats without engineers. The old style chopper would take at least three guys to down, and that was if they came to your side of the map, so maybe as many as six guys to down 2 in a chopper is OP. a few days ago i shot down a little bird with the M60E4 so stingers/igla's are for scrubs the RPG/SMAW are for pro's and light machine guns are how real men take down little birds lol |
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
168
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Posted - 2013.08.18 17:07:00 -
[39] - Quote
I have seen some really good tankers shrug off massive amounts of firepower and keep on rolling in. One of my Corp mates is an excellent dropship pilot and decided to go tanking. He obviously had the mods to equip it and the knowledge of how to keep something far more fragile alive but still he went down. You know why?.. ... He started feeling invulnerable and made mistakes.
yes you are in a tank, but here's the thing, tanks are lousy against troops. Always has been and always will be. Read any history on tank warfare and they always either need massive numbers in fairly open ground or massive infantry support in enclosed spaces. A tank in a city without overwhelming infantry is a coffin.
And remember, these are the BASIC tanks we have now. With ADVANCED mods at best. Most skills only make it easier to fit.
So yes I agree with OP. Your complaining about the cost right now. The tide will turn in your favour soon though. God help us all then |
Spkr4theDead
Namtar Elite Gallente Federation
379
|
Posted - 2013.08.18 17:17:00 -
[40] - Quote
Assert Dominance wrote:Takahiro Kashuken wrote:ANON Illuminati wrote:Takahiro Kashuken wrote:ANON Illuminati wrote:i think av's need a buff or atleast the nades and lvl 1 to lvl 3 swarms do. jussaying
lolno crutch user what am i crutching on? this is grown folk talk child. Read the big post i just wrote, lock on fire and forget, corner bending missiles, homing crutches for nades because you fail to aim at a tank because you have no aim etc etc etc Lol ever used a stinger in cod? Puts swarms to shame. A Stinger in Call of Duty? I don't think you're on planet Earth. |
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shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
438
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Posted - 2013.08.18 17:23:00 -
[41] - Quote
My tip for the new tankers, find a friend and start with him, in one match you call your tank, in another match your friend will call his tank. Tank COOP, you will also become an good gunner. |
Spkr4theDead
Namtar Elite Gallente Federation
382
|
Posted - 2013.08.18 17:31:00 -
[42] - Quote
broonfondle majikthies wrote:I have seen some really good tankers shrug off massive amounts of firepower and keep on rolling in. One of my Corp mates is an excellent dropship pilot and decided to go tanking. He obviously had the mods to equip it and the knowledge of how to keep something far more fragile alive but still he went down. You know why?.. ... He started feeling invulnerable and made mistakes.
yes you are in a tank, but here's the thing, tanks are lousy against troops. Always has been and always will be. Read any history on tank warfare and they always either need massive numbers in fairly open ground or massive infantry support in enclosed spaces. A tank in a city without overwhelming infantry is a coffin.
And remember, these are the BASIC tanks we have now. With ADVANCED mods at best. Most skills only make it easier to fit.
So yes I agree with OP. Your complaining about the cost right now. The tide will turn in your favour soon though. God help us all then He kept getting killed because it's a different mindset. |
Flix Keptick
Red Star. EoN.
15
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Posted - 2013.08.18 17:35:00 -
[43] - Quote
ANON Illuminati wrote:i think av's need a buff or atleast the nades and lvl 1 to lvl 3 swarms do. jussaying
The trolling is strong in this one |
Shokhann Echo
Kang Lo Directorate Gallente Federation
22
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Posted - 2013.08.18 18:02:00 -
[44] - Quote
wow... another thread on why tanks should be ****.. |
Mike Molle
L.O.T.I.S.
43
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Posted - 2013.08.18 19:59:00 -
[45] - Quote
Harpyja wrote:Assert Dominance wrote:You are not mad at av, you are mad at the pricing on your tank. But rather than rant about that you go on and on day after day about av. Av is working as intended, forge damage range may need a reduction as far as dps. But av'ers are doing there job. And as far as your tanks being destroyed by 1 person.
Ive never played a game or even a RL scenario wherea single tank could not be destroyed by a single infantrymen. And even though your tanks are standard, it takes multiple proto av to destroy a well fitted tank from my experience, exception of forge. So please ask ccp to reduce the price from your belovd turrets and let av do its job. But the problem is AV. People always cried about not being able to solo tanks. What's next, do people want their ARs to do 1000 damage per shot to tanks? Swarms and AV grenades are huge crutches... look up a bit. On my alt with standard AV grenades and a standard nanohive, I was able to rush to a Soma and pop it. Then immediately after, I popped an AUR Gunnlogi.... only with standard AV grenades and zero AV skills. Yeah, totally not a crutch. Way back in closed beta, it actually took coordination and teamwork to take out a tank. But people didn't want to work together, so they cried "Nerf!" Back in closed beta, tanks were actually powerful and people feared them. But nobody wanted to spec into AV so they cried "Nerf!" AV has received multiple buffs through multiple builds while tanks received nerf after nerf and never a single buff. Now AV is too powerful and tanks are too weak. If people cared enough to spec into AV back then, things would've been balanced. If people cared to work together, things would've been balanced. TL:DR the rest of the tread because your stupidity demands you be called out Soma=milita=terribad HC-130 Gunnlogi= i'm to lazy to invest sp into the tank to make it good=a crap tank So before you go on a "AV Nade nerf" because you beat up on some crap gear. Just remember, its crap gear |
Assert Dominance
Ahrendee Mercenaries EoN.
216
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Posted - 2013.08.18 22:22:00 -
[46] - Quote
Shokhann Echo wrote:wow... another thread on why tanks should be ****.. I say forge should do less damage over distance, tanks are over priced, and thats the message you got? Stop. |
Operative 1171 Aajli
Bragian Order Amarr Empire
144
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Posted - 2013.08.19 07:38:00 -
[47] - Quote
Assert Dominance wrote:You are not mad at av, you are mad at the pricing on your tank. But rather than rant about that you go on and on day after day about av. Av is working as intended, forge damage range may need a reduction as far as dps. But av'ers are doing there job. And as far as your tanks being destroyed by 1 person.
Ive never played a game or even a RL scenario wherea single tank could not be destroyed by a single infantrymen. And even though your tanks are standard, it takes multiple proto av to destroy a well fitted tank from my experience, exception of forge. So please ask ccp to reduce the price from your belovd turrets and let av do its job.
I judge the situation on how long I can keep something going and have fun.
It's bullshit when everybody can just go pull out swarms. It'd make sense if you had the one or maybe two guys on a team with swarms from the start. But being able to change up fits during the game does effectively make the swarm OP if the opposing team takes advantage of it plus AV grenade spamming.
I'd prefer having to bring what you will to the fight and not being able to change over. |
Shokhann Echo
Kang Lo Directorate Gallente Federation
25
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Posted - 2013.08.19 08:31:00 -
[48] - Quote
Assert Dominance wrote:Shokhann Echo wrote:wow... another thread on why tanks should be ****.. I say forge should do less damage over distance, tanks are over priced, and thats the message you got? Stop.
on what grounds?
all i see is more QQing.. |
Rizlax Yazzax
Namtar Elite Gallente Federation
3
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Posted - 2013.08.19 10:03:00 -
[49] - Quote
broonfondle majikthies wrote:I have seen some really good tankers shrug off massive amounts of firepower and keep on rolling in. One of my Corp mates is an excellent dropship pilot and decided to go tanking. He obviously had the mods to equip it and the knowledge of how to keep something far more fragile alive but still he went down. You know why?.. ... He started feeling invulnerable and made mistakes.
And remember, these are the BASIC tanks we have now. With ADVANCED mods at best. Most skills only make it easier to fit.
So yes I agree with OP. Your complaining about the cost right now. The tide will turn in your favour soon though. God help us all then
I agree that a well-fitted tank can be near invulnerable. More and more I am coming up against HAVs that take an incredible amount of damage and keep on rolling. Several of them have taken 7 or more volleys of my proto swarm (3xComplex, Prof 3) and 3 or more Lai Dai and just kept on going as if I was a mosquito buzzing around their ears. Tanks may be paper thin as standard, but as with anything, put enough time/SP into them and they can be a beast.
I do not expect to be able to solo a tank by any means, and if I can, I enjoy it when it is a challenge as opposed to a 10 second fire and forget battle. Once we have proto tanks (god help the cries for AV buff/tank nerf when that happens) then the battlefield will be a lot more even, but people still need to realise that the tank isn't meant to be insta-win. You need a fair SP sink and good fitting to be an intimidating presence on the battlefield.
I have seen several people suggest removing proto AV until we have proto vehicles. I for one would be fine with this and feel it is unfair that one side of the equation has more advanced gear than the other.
But despite all this, we have two major updates on the way, so essenstially all arguments on AV balance are moot until after they arrive.
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Rei Shepard
Spectre II
456
|
Posted - 2013.08.19 10:25:00 -
[50] - Quote
True Adamance wrote:Arkena Wyrnspire wrote:Takahiro Kashuken wrote:ANON Illuminati wrote:i think av's need a buff or atleast the nades and lvl 1 to lvl 3 swarms do. jussaying
lolno crutch user I like how you accuse someone of using a crutch when you're sitting in a massive crutch for most of your game time. I gotta agree with the tankers on this one Arkenai. Infantry take for granted how much power we have over tanks. Its too easy to kill them, most games I tally up atleast 2-3 LAV's, 1-2 Tanks just with regular AV nades..... I want AV grenades to die their final death, it doesn't even make sense how you can fit enough explosive power into such a small device to pierce 800+ mm Armour plates.
Its 4000 years in the future mate, i am pretty sure if they made an Anti-Matter grenade, witch anihilates any matter it comes in contact with, it would leave the size of a tank in your hole...no i did not misspell.
Explosive Force always > Defensive Capabilities this is just a fact, if technology increases and makes stuff safer to use, there will always be stuff developped to cripple that defense because if they didnt, the wars would be really quick and one sided.
You bring out Multi-Nega Spacial Shielding, well ill be focussing on the Multi-Nega Spacia Buster gun.
At least in Dust your tank can take 2-3 nades, in RL its out of commision with 1 to the threads or a single shot from another tank of equal class.
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MarasdF Loron
Ghost Wolf Industries Alpha Wolf Pack
47
|
Posted - 2013.08.19 14:55:00 -
[51] - Quote
Mike Molle wrote:Harpyja wrote:Assert Dominance wrote:You are not mad at av, you are mad at the pricing on your tank. But rather than rant about that you go on and on day after day about av. Av is working as intended, forge damage range may need a reduction as far as dps. But av'ers are doing there job. And as far as your tanks being destroyed by 1 person.
Ive never played a game or even a RL scenario wherea single tank could not be destroyed by a single infantrymen. And even though your tanks are standard, it takes multiple proto av to destroy a well fitted tank from my experience, exception of forge. So please ask ccp to reduce the price from your belovd turrets and let av do its job. But the problem is AV. People always cried about not being able to solo tanks. What's next, do people want their ARs to do 1000 damage per shot to tanks? Swarms and AV grenades are huge crutches... look up a bit. On my alt with standard AV grenades and a standard nanohive, I was able to rush to a Soma and pop it. Then immediately after, I popped an AUR Gunnlogi.... only with standard AV grenades and zero AV skills. Yeah, totally not a crutch. Way back in closed beta, it actually took coordination and teamwork to take out a tank. But people didn't want to work together, so they cried "Nerf!" Back in closed beta, tanks were actually powerful and people feared them. But nobody wanted to spec into AV so they cried "Nerf!" AV has received multiple buffs through multiple builds while tanks received nerf after nerf and never a single buff. Now AV is too powerful and tanks are too weak. If people cared enough to spec into AV back then, things would've been balanced. If people cared to work together, things would've been balanced. TL:DR the rest of the tread because your stupidity demands you be called out Soma=milita=terribad HC-130 Gunnlogi= i'm to lazy to invest sp into the tank to make it good=a crap tank So before you go on a "AV Nade nerf" because you beat up on some crap gear. Just remember, its crap gear And I had to call you out because your stupidity demands it. Yes, he said soma and aur gunnlogi, he also said standard av nades... standard, not advanced, not proto. He also said rushing. So he was using "crap" gear against crap gear and succeceded by rushing, not with tactics, but by rushing.
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MarasdF Loron
Ghost Wolf Industries Alpha Wolf Pack
47
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Posted - 2013.08.19 15:03:00 -
[52] - Quote
Rizlax Yazzax wrote:broonfondle majikthies wrote:I have seen some really good tankers shrug off massive amounts of firepower and keep on rolling in. One of my Corp mates is an excellent dropship pilot and decided to go tanking. He obviously had the mods to equip it and the knowledge of how to keep something far more fragile alive but still he went down. You know why?.. ... He started feeling invulnerable and made mistakes.
And remember, these are the BASIC tanks we have now. With ADVANCED mods at best. Most skills only make it easier to fit.
So yes I agree with OP. Your complaining about the cost right now. The tide will turn in your favour soon though. God help us all then I agree that a well-fitted tank can be near invulnerable. More and more I am coming up against HAVs that take an incredible amount of damage and keep on rolling. Several of them have taken 7 or more volleys of my proto swarm (3xComplex, Prof 3) and 3 or more Lai Dai and just kept on going as if I was a mosquito buzzing around their ears. Tanks may be paper thin as standard, but as with anything, put enough time/SP into them and they can be a beast. I don't know what planet you live on but I cannot get any better mods/skills with SP (I'm maxed out) and yet 2 volleys of proto swarm with 3x complex mods will take out my best maddy if I am out of shields already, which I most of the time are, takes whole battle to regen shields back. Or well, tbh I have no idea how many complex they have and how high prof but I've seen them do ~3400 dmg to my armor and with 6700 armor that means 2 shots and I wont even have time to activate my repper. |
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