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4821. **CONFIRMED! Tank and Weapon Changes Not Coming In 1.6 Either... Tankers Time To... - in General Discussions [original thread]
Ishukone Forge does not do that much damage. I have it to proficiency 3 and it doesn't do near that much each hit.
- by Spkr4theDead - at 2013.10.02 00:22:00
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4822. CCP dont make the tankers leave in 1.6, bring back Sagaris and Suryas - in General Discussions [original thread]
DJINN leukoplast wrote: Tankers don't need their proto tanks back, as they can already easily take on and shrug off proto AV with STD tanks. AV players would need one step above officer AV to even have a chance to compete with proto tanks. ...
- by Spkr4theDead - at 2013.10.01 22:22:00
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4823. CCP dont make the tankers leave in 1.6, bring back Sagaris and Suryas - in General Discussions [original thread]
Fist Groinpunch wrote: noob cavman wrote: Fist Groinpunch wrote: noob cavman wrote: 4 toons in proper av fits could slay thouse mighty beasts in under a min with proper teamwork and ambush tactics. Great times and thats from when swarm...
- by Spkr4theDead - at 2013.10.01 21:59:00
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4824. CCP dont make the tankers leave in 1.6, bring back Sagaris and Suryas - in General Discussions [original thread]
Fist Groinpunch wrote: noob cavman wrote: 4 toons in proper av fits could slay thouse mighty beasts in under a min with proper teamwork and ambush tactics. Great times and thats from when swarms lock on was slower and the forge gun shaked mo...
- by Spkr4theDead - at 2013.10.01 21:43:00
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4825. CCP dont make the tankers leave in 1.6, bring back Sagaris and Suryas - in General Discussions [original thread]
Fist Groinpunch wrote: Someone has to pay. Either the guy in the tank or the 16 infantry guys on the other team. Which one do you think CCP will choose to pay? EDIT - I'll give you a hint. The hint is - CCP took out Marauder tanks. Through...
- by Spkr4theDead - at 2013.10.01 21:43:00
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4826. CCP dont make the tankers leave in 1.6, bring back Sagaris and Suryas - in General Discussions [original thread]
Zero Harpuia wrote: Spkr4theDead wrote: Zero Harpuia wrote: The Saggy and Surya shouldn't be brought back, not now that we have active hardeners. You could very well push the thing's resistance into 99% and then some. The old Sag and Sur ...
- by Spkr4theDead - at 2013.10.01 18:54:00
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4827. CCP dont make the tankers leave in 1.6, bring back Sagaris and Suryas - in General Discussions [original thread]
Zero Harpuia wrote: Lurchasaurus wrote: Zero Harpuia wrote: The Saggy and Surya shouldn't be brought back, not now that we have active hardeners. You could very well push the thing's resistance into 99% and then some. The old Sag and Sur ...
- by Spkr4theDead - at 2013.10.01 18:48:00
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4828. CCP dont make the tankers leave in 1.6, bring back Sagaris and Suryas - in General Discussions [original thread]
Zero Harpuia wrote: The Saggy and Surya shouldn't be brought back, not now that we have active hardeners. You could very well push the thing's resistance into 99% and then some. The old Sag and Sur are far too powerful, birthed from the no-long...
- by Spkr4theDead - at 2013.10.01 18:40:00
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4829. 1.6 - CCP, what is the intended goal for this patch now? - in General Discussions [original thread]
CCP FoxFour wrote: To be clear, since we are on the monthly (or roughly monthly anyways) release schedule we don't sit back 6 months in advance and plan what will be in each and every release. I can't speak for every team on the project but at...
- by Spkr4theDead - at 2013.10.01 18:13:00
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4830. 1.6 - CCP, what is the intended goal for this patch now? - in General Discussions [original thread]
steadyhand amarr wrote: fair enough and standard industry release cycle if a lit bit of a demanding one, it still would be nice to get named releases like the ones in EvE i would say going forword you only say what is been worked on and just av...
- by Spkr4theDead - at 2013.10.01 18:06:00
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4831. Confirmed no vehical re-balance in 1.6 - in General Discussions [original thread]
Skihids wrote: I'd still like a dev blog about the proposed design work and the issues that cropped up that are causing the delay. Some information about the challenges would go a long way to defusing the coming hate. If we are realistically l...
- by Spkr4theDead - at 2013.10.01 17:37:00
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4832. Confirmed no vehical re-balance in 1.6 - in General Discussions [original thread]
Clips A'hoy wrote: Awesome Pantaloons wrote: Clips A'hoy wrote: And...? I rather have CCP getting it done right the first time than having to put fixes continuously throughout the updates. Deal with it. don't kid yourself. Something...
- by Spkr4theDead - at 2013.10.01 17:34:00
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4833. CCP were is that dev blog - in General Discussions [original thread]
HEAD- HUNTER-GEO wrote: CCP Logibro wrote: Hey guys, quick update. We've got some info posts on vehicles nearly ready to go out, but there's so much of it that it's going to take a little longer than expected to sort/format/post it all up. Goo...
- by Spkr4theDead - at 2013.10.01 17:00:00
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4834. CCP were is that dev blog - in General Discussions [original thread]
CCP FoxFour wrote: Patch notes are right here: https://forums.dust514.com/default.aspx?g=posts&t=112543&find=unread What about the one about vehicles?
- by Spkr4theDead - at 2013.10.01 16:59:00
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4835. In my head I have been contemplating... - in General Discussions [original thread]
hackerzilla wrote: Spkr4theDead wrote: hackerzilla wrote: what if there wasn't a respec but a restart * ? *all stats are completely wiped clean all AUR ever spent is given back to player all pack BPOs are still with the owner The scen...
- by Spkr4theDead - at 2013.10.01 05:32:00
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4836. In my head I have been contemplating... - in General Discussions [original thread]
hackerzilla wrote: what if there wasn't a respec but a restart * ? *all stats are completely wiped clean all AUR ever spent is given back to player all pack BPOs are still with the owner The scenarios I can think of that would happen are as...
- by Spkr4theDead - at 2013.10.01 05:26:00
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4837. That Awkward Moment - in General Discussions [original thread]
When I was playing during the day, I beat out a heavy using an HMG, with my own heavy and a Toxin SMG. Again Poor guy probably wasn't too happy about that. CCP, buff the HMG
- by Spkr4theDead - at 2013.10.01 05:02:00
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4838. How to Balance Tanks (Parody) - in General Discussions [original thread]
Jason Pearson wrote: Crash Monster wrote: Here's where I call everyone a carried scrub. Here's where I tell you to pick up something else than an AR. Then I get all excited that it's the 1st of October, and something very special is happ...
- by Spkr4theDead - at 2013.10.01 04:56:00
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4839. How to Balance Tanks (Parody) - in General Discussions [original thread]
Llast 326 wrote: Shotty GoBang wrote: Llast 326 wrote: Iron Wolf Saber wrote: This is where I make some sort of statement that gets perceived to be a troll post. Is that not a troll post itself The whole thread is a troll post ...
- by Spkr4theDead - at 2013.10.01 04:53:00
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4840. How to Balance Tanks (Parody) - in General Discussions [original thread]
Keri Starlight wrote: Blaze Ashra wrote: This is the part where I say tanks have been nerfed x times while av gets x buffs. This is the part where i rant for a bit. This i the part where I ask for a blue tag. This is the part where I s...
- by Spkr4theDead - at 2013.10.01 04:48:00
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