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2981. Drone AI found in Dust! - in General Discussions [original thread]
Sounds like one tank, 3 forge gunners, and 2 logis to keep the forgers going. Easy
- by Spkr4theDead - at 2014.02.01 13:15:00
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2982. A shift in player mentality is needed IMO. - in General Discussions [original thread]
ANON Cerberus wrote: You and your crew are notorious for stomping! GTFO. This It's funny how he's complaining about PRO stomping, yet he's the problem. I remember him saying how he wasn't going to play Dust anymore because they were nerfing ...
- by Spkr4theDead - at 2014.02.01 13:13:00
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2983. ETA on Ammar / Minmatar tank hulls and turrets? - in General Discussions [original thread]
Anybody from CCP have an answer? I'd like to know if I could put SP back into infantry when 1.8 comes, or if I need to save it for new hulls / turrets / pilot suits. I'd like some kind of infantry fit, but if I know we're getting something new af...
- by Spkr4theDead - at 2014.02.01 13:09:00
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2984. The fix for MLT tanks, as said by a tanker - in General Discussions [original thread]
Monkey MAC wrote: Spkr4theDead wrote: Rei Shepard wrote: Monkey MAC wrote: Spkr4theDead wrote: Increase heat buildup for MLT mods, because as is the case with all things MLT, they're clunky and require more resources. So, make them ...
- by Spkr4theDead - at 2014.02.01 13:01:00
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2985. The fix for MLT tanks, as said by a tanker - in General Discussions [original thread]
Ryme Intrinseca wrote: I hate anything that's not my play style.
- by Spkr4theDead - at 2014.02.01 13:00:00
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2986. The vapid hatred and phobia of tanks. - in General Discussions [original thread]
My thread lives.
- by Spkr4theDead - at 2014.02.01 12:58:00
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2987. THIS IS IT! Im Done with THIS BS! IM OUT. - in General Discussions [original thread]
KING CHECKMATE wrote: --------------------------- ------------------------- ------------------------- --------------------- -------------------------- --------------------------- ------------------------ YEah you heard me. Im freakn OUT ...
- by Spkr4theDead - at 2014.01.31 08:46:00
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2988. Remember Chromosome Tank Balance? Want it again? - in General Discussions [original thread]
Takahiro Kashuken wrote: No repair lol, no speed lol with hardeners either That makes them way way too easy to kill, 2 shots from my breach FG kills all and since no regen that hardener is useless and they cant move either Infantry and bad ...
- by Spkr4theDead - at 2014.01.30 18:47:00
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2989. If tankers insist that it should take 2+ ppl to kill them.... - in General Discussions [original thread]
Alaika Arbosa wrote: English, do you not wear a dropsuit inside that HAV? I am willing to bet you do, even if it is a bpo suit with nothing more than a bpo gun. My point is this; you chose to spend 20m+ SP on something that amounts to a seco...
- by Spkr4theDead - at 2014.01.30 18:46:00
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2990. The fix for MLT tanks, as said by a tanker - in General Discussions [original thread]
Rei Shepard wrote: Monkey MAC wrote: Spkr4theDead wrote: Increase heat buildup for MLT mods, because as is the case with all things MLT, they're clunky and require more resources. So, make them build up more heat when they're activated. I...
- by Spkr4theDead - at 2014.01.30 18:40:00
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2991. The fix for MLT tanks, as said by a tanker - in General Discussions [original thread]
trollface dot jpg wrote: You want it fixed, just do 4 things. 1. Stop hardner stacking. Simple enough, and a popular choice around here. 2. Make hardners have drawback effects. Armor hardners, when activated, should slow your movement speed b...
- by Spkr4theDead - at 2014.01.30 18:39:00
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2992. Large blaster turrets removal? - in General Discussions [original thread]
8213 wrote: Roger Cordill wrote: Message from Godin: I'd said it already, and I'll say it again: This is ******* stupid. You know its funny that people complain about RRs as being to effective vs. infantry. But a turret that can shoot 100...
- by Spkr4theDead - at 2014.01.30 18:38:00
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2993. Remember Chromosome Tank Balance? Want it again? - in General Discussions [original thread]
trollface dot jpg wrote: And one last time, with GUSTO Step 1. Increase the strength AND duration of STD hardners by 3%, ADV hardners by 5% & PRO hardners by 10% Step 2. Stop hardner stacking. Step 3. Make hardners have drawback effects...
- by Spkr4theDead - at 2014.01.30 18:34:00
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2994. The fix for MLT tanks, as said by a tanker - in General Discussions [original thread]
Jake Diesel wrote: REDBACK96USMC wrote: And I thought I was the only one who noticed this. In a game of 16 vs 16, it blew me away when I found out that each team can call in 7 tanks in a match. That's more than half of a team! In my opi...
- by Spkr4theDead - at 2014.01.30 07:27:00
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2995. The fix for MLT tanks, as said by a tanker - in General Discussions [original thread]
NAV HIV wrote: Scout Registry wrote: :: Sees Tank Thread :: :: Notes Author :: :: Walks Away Laughing :: Shouldn't you be out farming infantry with Taki? You guys are so good at this game. Taki is 100 times better than spkr can ever hope...
- by Spkr4theDead - at 2014.01.30 07:25:00
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2996. Tanks Solution - in General Discussions [original thread]
PARKOUR PRACTIONER wrote: Bring AV back to its former glory, DONT TOUCH THE TANKS, PRICES, ARMOR, SHEILD, NONE OF IT. Just make AV AV again. Not saying it shouldn't take more than a solo psychopath to take one down I'm just saying that AV shoul...
- by Spkr4theDead - at 2014.01.30 07:23:00
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2997. The fix for MLT tanks, as said by a tanker - in General Discussions [original thread]
NAV HIV wrote: I quit tanking because it was too hard for me.
- by Spkr4theDead - at 2014.01.29 14:21:00
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2998. The fix for MLT tanks, as said by a tanker - in General Discussions [original thread]
Vitharr Foebane wrote: As far as I know, infantry doesn't carry the M388 . The fact that you feel that your tank shouldn't die to anything less than a nuclear device says more about your twisted idea of "balance" than you can possibly imagi...
- by Spkr4theDead - at 2014.01.29 14:16:00
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2999. The fix for MLT tanks, as said by a tanker - in General Discussions [original thread]
Vitharr Foebane wrote: Spkr4theDead wrote: Monkey MAC wrote: Spkr4theDead wrote: Increase heat buildup for MLT mods, because as is the case with all things MLT, they're clunky and require more resources. So, make them build up more hea...
- by Spkr4theDead - at 2014.01.29 14:07:00
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3000. Why tanks are OP (real reason) - in General Discussions [original thread]
Fox Gaden wrote: Tanks were killing stupid AV in 1.6 as well. AV is not supposed to be balanced around stupid people. Now I have been saying for a while that the Forge Gun seems to be well balanced, but this morning I took my Proto Forge Gun a...
- by Spkr4theDead - at 2014.01.29 13:58:00
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