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2361. Disable the Missiles When Hacking!! - in General Discussions [original thread]
Adell Shinzumakami wrote: Now I don't know about you, but today I was against a team who called themselves "Famous Amarr Geared Soldiers" and they were spawn trapping the clones out of us. Being a highly skilled LAV driver, I easily avoided the...
- by Spkr4theDead - at 2014.04.07 17:51:00
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2362. The New OP Python Fit - in General Discussions [original thread]
Roofer Madness wrote: And at over 3000 shields you will NOT get 1 shotted. Sure, not one shot, but some of us are pretty good with rails. Wanna test that out?
- by Spkr4theDead - at 2014.04.07 17:38:00
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2363. Logstics vehicles + adv and proto - in General Discussions [original thread]
Horizen Kenpachi wrote: When are we getting these although looking at the power of std i dont think will see them untill the world ends We'll never have any stronger tanks as long as the current crop of infantry with vehicle phobia is here.
- by Spkr4theDead - at 2014.04.06 17:38:00
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2364. militia tanks. devs read this - in General Discussions [original thread]
medomai grey wrote: If these "good" tankers of yours are getting their stronger tanks murdered by weaker mlt tier tanks, they aren't good tankers. Stop relying on your gear to carry you. You don't hear any proto stomping infantry moaning about...
- by Spkr4theDead - at 2014.04.06 17:36:00
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2365. Tanking majorly sucks - in General Discussions [original thread]
saxonmish wrote: i am so glad that after 1.7 i didnt drop my 13mil sp i had in tanks back into them cos they royaly suck. the tank combat is rediculous now and railguns are just something else and theres no imagination in the fitting of tanks a...
- by Spkr4theDead - at 2014.04.05 17:32:00
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2366. So fanfest is less than a month away - in General Discussions [original thread]
WUBFest 2014
- by Spkr4theDead - at 2014.04.04 17:21:00
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2367. Has Ccp even acknowledged the FORGE gun is BROKEN? - in General Discussions [original thread]
Soldner VonKuechle wrote: Takahiro Kashuken wrote: Ghosts Chance wrote: CCP Logibro wrote: It's in the known issues thread, so yes, we know about it. any word on when the 12 or so different railgun glitches that have been in the gam...
- by Spkr4theDead - at 2014.04.04 16:37:00
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2368. Has Ccp even acknowledged the RAIL gun is BROKEN? - in General Discussions [original thread]
Alpha 443-6732 wrote: Harpyja wrote: I hope that by broken, you mean too much damage, too high of a RoF, and too low of a heat cost? Then yes, railguns are broken. I think thats what he means. Why are large railguns automatic again? Th...
- by Spkr4theDead - at 2014.04.04 16:34:00
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2369. DUST 514 : Tanks Are Not OP, Take 2... You Have Been Judged ! - in General Discussions [original thread]
BAMM HAVOC wrote: Well I'm at it again, with my take on judge rhadamanthusesesesesssss latest video on swarm launcher buffing, but what is that I hear you say... "Bamm how can you disagree with the Judge Almighty" ?, well then you'll have to wa...
- by Spkr4theDead - at 2014.04.04 16:33:00
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2370. Part 3: Modules & Skills - in General Discussions [original thread]
Write something asking for tanks to be buffed in some way, and the replies will start rolling in.
- by Spkr4theDead - at 2014.04.03 15:26:00
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2371. [vid] railgun OP or is the blaster and missile too specalized - in General Discussions [original thread]
Thumb Green wrote: +1 for ruffling Spkr's feathers. As to the topic at hand, I believe it's damage mods + shields that make the the rail gun OP but only at range or if you get the drop on someone from behind (though the latter can be true for ...
- by Spkr4theDead - at 2014.04.03 15:00:00
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2372. When is the skill problem beeing fixed? - in General Discussions [original thread]
Wow, a thread in which you're not complaining about tanks? Stop the presses!
- by Spkr4theDead - at 2014.04.03 14:40:00
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2373. [vid] railgun OP or is the blaster and missile too specalized - in General Discussions [original thread]
I just finished watching it. lol @ activating everything when you have the total advantage over someone by being behind them. If someone was watching that fight and waited for your shield to stop shimmering, while you were away from your redline,...
- by Spkr4theDead - at 2014.04.03 14:36:00
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2374. [vid] railgun OP or is the blaster and missile too specalized - in General Discussions [original thread]
nakaya indigene wrote: here I'm having trouble deciding whether the rail is too powerful or its something else. did missiles 2v1 and failed horribly. what do you guys think about rail guns. You kept doing the same thing over and over and ov...
- by Spkr4theDead - at 2014.04.03 14:31:00
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2375. [vid] railgun OP or is the blaster and missile too specalized - in General Discussions [original thread]
Cat Merc wrote: Their spool time needs to increase, and they should have to go through it after each shot. You don't tank, so who the hell are you to tell us how tanking should work?
- by Spkr4theDead - at 2014.04.03 14:27:00
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2376. New TV and Suddenly I Can't Aim - in General Discussions [original thread]
Youknowutimsayin wrote: I've been playing on my trusty 47" LCD since closed beta but decided it was time for an upgrade. I went and picked up a 61" and proceeded to go 1-20 over the course of 2.5 matches. Nerf Contrast Nerf Sharpness Nerf the ...
- by Spkr4theDead - at 2014.04.03 14:22:00
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2377. Video of Triple Rep Marauder vs 4 tanks - in General Discussions [original thread]
True Adamance wrote: Harpyja wrote: True Adamance wrote: Lol if you thinking killing 4 MLT tanks solo is a challenge. With AV support like he had I have no doubt he could have faced down twice that number. Give him gunners and he could h...
- by Spkr4theDead - at 2014.04.03 14:17:00
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2378. Video of Triple Rep Marauder vs 4 tanks - in General Discussions [original thread]
Jakar Umbra wrote: Reps need to be active again with serious fitting requirements. lolwut Infantry like you forced the changes on to CCP. They then did what they decided best for the vehicle play as a whole. Why don't you like the outcome o...
- by Spkr4theDead - at 2014.04.03 14:16:00
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2379. [Urgent] Balance vehicle armor repair rates - in Feedback/Requests [original thread]
The-Errorist wrote: Something needs to be done about vehicle armor repair modules; they are way too effective and for the amount of PG/CPU they take up. A proto assault forge-gunner with lv5 everything with 2 complex heavy damage mods can deal...
- by Spkr4theDead - at 2014.04.03 14:15:00
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2380. Video of Triple Rep Marauder vs 4 tanks - in General Discussions [original thread]
True Adamance wrote: I doubt many tankers worth their salt just rush enemy HAV head on. Sometimes that's exactly what's needed.
- by Spkr4theDead - at 2014.04.03 14:11:00
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