Pages: 1 2 3 4 5 6 7 8 9 10 20 |
341. [Feedback] Mouse/Keyboard Support is Terrible! - in Feedback/Requests [original thread]
Hi dude. Try setting you mouse update rate to 100/125 Hz (lowest setting) in you gaming mouse. You should also turn off aim assist in the controller settings, it affects the aiming of the mouse.
- by Spectral Clone - at 2013.11.25 15:06:00
|
342. Request: East South and West - in Feedback/Requests [original thread]
Thought of the day: What is the definition of north on a planet with no magnetic field??
- by Spectral Clone - at 2013.11.25 07:54:00
|
343. [Request] Multispectral Grenades. - in Feedback/Requests [original thread]
I approve everything with Spectral in it.
- by Spectral Clone - at 2013.11.25 07:32:00
|
344. Heavy Machine gun power - in Feedback/Requests [original thread]
Powerh8er wrote: The weapons and mechanics in this game is all backwards: Ordinary hand nades more powerfull than a nade launcher, pistols more powerfull than smgs, rifles more ranged and powerfull than heavy machineguns and the list goes on. T...
- by Spectral Clone - at 2013.11.24 17:15:00
|
345. custom orbital strikes - in Feedback/Requests [original thread]
You mean like a rainbow orbital with puppies raining down?
- by Spectral Clone - at 2013.11.22 09:17:00
|
346. [Request] Tiercide & specifics on how to implement it - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Nope Vehicles would be ****** yet again We dont even have adv let alone proto mods or hulls yet your all screaming for tiercide because once again infantry have basically everything so your proto suits would be fine...
- by Spectral Clone - at 2013.11.21 07:18:00
|
347. [Request] Make Assaults Worth Using For Assaulting - in Feedback/Requests [original thread]
I sctually think the assault suits should have a different slot layout compared to the racial medium frames. As it is the slot layout that dictates what you can do with the suit. I just hope CCP will rebalance the dropsuit tree sooner rather than ...
- by Spectral Clone - at 2013.11.21 06:47:00
|
348. Seriously CCP F**k you - in Feedback/Requests [original thread]
Dudes, have you seen the input lag on keyboard and mouse? It really is unbearable. Takes 0.5 second extra to switch weapon. BF3 had similar problems but with the controller back in the day.
- by Spectral Clone - at 2013.11.16 17:53:00
|
349. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Spectral Clone wrote: This SP system need to be revamped to all passive training queues like in EVE Laurent. The current system is not good enough for a game in 2013. It feels like a RPG skill system from the 90s. St...
- by Spectral Clone - at 2013.11.15 14:25:00
|
350. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
A full passive system would also prohibit WP farming to gain insane amount of SP. It is the only way dust could ever be balanced SP wise between HC grind players and people with a life outside of new eden.
- by Spectral Clone - at 2013.11.15 14:19:00
|
351. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
This SP system need to be revamped to all passive training queues like in EVE Laurent. The current system is not good enough for a game in 2013. It feels like a RPG skill system from the 90s. Streamline, streamline and streamline... Like we say i...
- by Spectral Clone - at 2013.11.15 14:13:00
|
352. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
NoxMort3m wrote: No cap. Reward those who play the most by removing the cap.having a cap has created a scheduled peak and lapse in activity every week. Activity overall would increase if the cap was removed. To help new players catch up to old ...
- by Spectral Clone - at 2013.11.15 10:20:00
|
353. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
Nova Knife: Monetizing on people using boosters for their skill queues seems like a good idea also. Skill queues 'force' you to log in, but not to grind. You can enjoy the game while your skills are training up instead of 'enjoying' the grind.
- by Spectral Clone - at 2013.11.14 19:55:00
|
354. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
KA24DERT wrote: Your ideas are all painfully complicated and serve no purpose other than to punish those who want to excel at the game. Remove the SP cap. Anything else is wasting time and developer resources just to pacify entitled whiners w...
- by Spectral Clone - at 2013.11.14 19:52:00
|
355. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
^ this guy gets it
- by Spectral Clone - at 2013.11.14 16:23:00
|
356. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
I just got this idea: If you have a system like EVE, where you put skills in queue. Would it make sense for you to acquire SP faster if you are actually using that dropsuit or weapon or module in combat? I mean, in real life this would make sens...
- by Spectral Clone - at 2013.11.14 12:02:00
|
357. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
CCP Saberwing wrote: Hey all, As someone in on the meeting with the CPM yesterday I can say that it was pretty great and went well! Having spoken with a bunch of you, the SP Rollover seems to be something that's been thrown around the communi...
- by Spectral Clone - at 2013.11.14 10:47:00
|
358. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
ChribbaX wrote: tbh I much rather have the SP like it is in EVE, eg remove the active and put it on passive, and just make it a requirement that you need to log in every week or something for it to keep accumulating. Or just let us train toward...
- by Spectral Clone - at 2013.11.14 10:06:00
|
359. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
I would really like to see the assault class being revamped from being a basic frame with bonuses to something else, for example: faster movement than basic, faster regen than basic, more EHP than basic frame, implicit DPS increase, 2 eq slots.......
- by Spectral Clone - at 2013.11.14 09:35:00
|
360. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
Full passive SP please. SP grind is not a fun mechanic. Grinding for ISK is what mercs should do. Maybe even incorporate EVEs skill training system? It would make sense.
- by Spectral Clone - at 2013.11.14 09:22:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |