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321. Plasma Cannon - CCP ??!!!?? - in Feedback/Requests [original thread]
TheD1CK wrote: ...but regardless of that the PLC is not intended to top killboard.... I still dont agree with this. Plasma cannon does not have a unique role which it is best of. - Mass driver better at slaying infantry in confined spaces. ...
- by Spectral Clone - at 2013.12.06 18:59:00
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322. [Request] Able to Switich Weapon while Primary Cooldown - in Feedback/Requests [original thread]
Learn to control your fire. Live with your decisions to use a scrambler rifle in CQC. Die due to stupidness of not switching to SMG immidiately. This is not CoD. This is New Eden.
- by Spectral Clone - at 2013.12.06 10:09:00
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323. [Suggestion] SP Cap Concept - in Feedback/Requests [original thread]
Interesting. Could you elaborate on how the spending cap would work?
- by Spectral Clone - at 2013.12.04 16:33:00
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324. Plasma Cannon - CCP ??!!!?? - in Feedback/Requests [original thread]
Nevermind actually.. this must be a troll thread...
- by Spectral Clone - at 2013.12.04 16:12:00
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325. Plasma Cannon - CCP ??!!!?? - in Feedback/Requests [original thread]
Tweak: straight projectile trajectory, fast projectile speed and projectile damage falloff over distance. Keep one round clip and reload speed as is. Then players would maybe start using it in a competitive environment such as planetary conquest....
- by Spectral Clone - at 2013.12.04 15:58:00
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326. Plasma Cannon - CCP ??!!!?? - in Feedback/Requests [original thread]
This thread is stupid. Plasma cannon really needs to be tweaked.
- by Spectral Clone - at 2013.12.04 13:27:00
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327. [Feedback] Commando suit has too few gains compared to the trade-offs, compared ... - in Feedback/Requests [original thread]
Jack Boost wrote: CCP make 'new' things very carefully 'step by step'. You mean like the flaylock?
- by Spectral Clone - at 2013.12.04 13:27:00
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328. [Feedback] Commando suit has too few gains compared to the trade-offs, compared ... - in Feedback/Requests [original thread]
Basically. The proto Commando ak.0 can be compared to a Militia Amarr Heavy Frame in fitting possibilities, but with more CPU and PG and grenade swapped to an equipment slot. This is alarming.
- by Spectral Clone - at 2013.12.04 12:23:00
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329. [Feedback] Commando suit has too few gains compared to the trade-offs, compared ... - in Feedback/Requests [original thread]
Amarr Heavy Frame ak.0 2 High Slots 3 Low Slots 1 Heavy Weapon 1 Sidearm 1 Grenade 480 Shield 480 Armor Movement 3.65 Sprint 5.11 Commando ak.0 1 High Slot 1 Low Slot 1 Equipment Slot 2 Light Weapon Slots 325 Shield 325 Armor Movement 3.95...
- by Spectral Clone - at 2013.12.04 12:16:00
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330. OB's becoming assist. - in Feedback/Requests [original thread]
Brilliant idea actually. Its not the guy ordering the OB that is doing the killing. EVE pilot-¦s names should pop up on the dust 514 kill feed (with ship type and turret), and they should get kill mails for OBs!
- by Spectral Clone - at 2013.12.02 12:22:00
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331. Cat Marc's invasion pla- I mean a guide to save Dust - in Feedback/Requests [original thread]
Damn Cat, thats an excessive amount of work! Good job. I support this idea, as I have been propagating that the basic suit and specializations should have a purpose in this game. Otherwise the SP for basic frames are just wasted (SP sink), since...
- by Spectral Clone - at 2013.11.30 10:22:00
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332. Better Idea: Don't nerf logi, buff (Fix) assault. - in Feedback/Requests [original thread]
Sorry. Logi has to lose high and low slots.
- by Spectral Clone - at 2013.11.29 16:05:00
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333. [Suggestion] How to solve brick tanking - CPU/PG requirements rebalance - in Feedback/Requests [original thread]
Y E S for diversity! Make certain mods easier to carry on specific suits. And make it impossible to carry full buffertank. Thos should be taken into consideration when CCP rework the infantry skill trees (mods&dropsuits). :)
- by Spectral Clone - at 2013.11.29 16:04:00
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334. [Idea] New module: Armor pump - in Feedback/Requests [original thread]
... seems OP
- by Spectral Clone - at 2013.11.29 09:32:00
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335. Force Launcher - New Minmatar Light AV weapon - in Feedback/Requests [original thread]
Shadow Archeus wrote: I want to see a javelin style rocket launcher.....to deal with rail tanks that pull behind hiltops This is what the plasma cannon should be: A light mortar with parabolic trajectory.
- by Spectral Clone - at 2013.11.29 08:35:00
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336. [Feedback] Assaults suits aren't worth the SP investment - in Feedback/Requests [original thread]
Garth Mandra wrote: Currently the Assault is flat out better than the basic frame. The Logis are by far better than the basic frames. The basic frames should have a purpose too. I wouldn't mind seeing 2 equipment slots on the basic medium. I...
- by Spectral Clone - at 2013.11.27 08:00:00
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337. [Feedback] Assaults suits aren't worth the SP investment - in Feedback/Requests [original thread]
Cosgar wrote: Spectral Clone wrote: I agree with you cosgar. The assault need equal amount of slots as a logi, but only one equipment slot. This would mean assaults become more versatile in combat than logis. Or the other way would be equ...
- by Spectral Clone - at 2013.11.27 07:59:00
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338. [Feedback] Logistics has too many slots and no tradeoffs compared to basic mediu... - in Feedback/Requests [original thread]
Logi has too many buffs and not big enough drawbacks. Also assault is not well distinguished from the basic frame. People cant disagree with or deny these facts... Many people are scared to lose their crutch though. My main point with this post i...
- by Spectral Clone - at 2013.11.27 07:16:00
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339. [Feedback] Assaults suits aren't worth the SP investment - in Feedback/Requests [original thread]
I agree with you cosgar. The assault need equal amount of slots as a logi, but only one equipment slot. This would mean assaults become more versatile in combat than logis. Or the other way would be equally good: nerf logi high/low slots to hav...
- by Spectral Clone - at 2013.11.27 07:07:00
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340. [Feedback] Logistics has too many slots and no tradeoffs compared to basic mediu... - in Feedback/Requests [original thread]
Logistics dropsuit gain 2 high/low slots (different combination for different races) AND 2-3 equipment slots AND increased CPU/PG compared to the basic frame (prototype). The only tradeoff is that the logistics suit loses out on the sidearm. I bel...
- by Spectral Clone - at 2013.11.26 18:56:00
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