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ThePlayerkyle13
PlayerArmy Industries
20
|
Posted - 2013.12.05 21:26:00 -
[1] - Quote
CCP i don't know why you haven't added this, considering other FPSs have this machanic, when my Scrambler Rifle or Laser Rifle (or any weapon that has overheating problems) has a Cooldown moment, i want to be able to switich weapon until its cooldown. When i have 1v1 or 1v2 & i accidentally overheat my weapon i need to swtich to my secondary in order to surivive the fight. I mean speaking realistically if you were on the battlefield & your weapon overheated you will have to switch weapon until it cooldown... |
N1ck Comeau
Ahrendee Mercenaries EoN.
1569
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Posted - 2013.12.05 21:29:00 -
[2] - Quote
Managing overheat is one of the most hard to do things in the game. It takes skill. So doing what you said would heavily reduce skill, and buff already great weapons like the scrambler rifle.
Dedicated heavy, tanker, and pilot.
You could say i like heavy things.
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ThePlayerkyle13
PlayerArmy Industries
20
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Posted - 2013.12.05 21:34:00 -
[3] - Quote
N1ck Comeau wrote:Managing overheat is one of the most hard to do things in the game. It takes skill. So doing what you said would heavily reduce skill, and buff already great weapons like the scrambler rifle.
Its easy to manage the heat while shooting Medium - Long Ranges, but when in Close Quarters you will overheat the weapon accidentally... |
N1ck Comeau
Ahrendee Mercenaries EoN.
1570
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Posted - 2013.12.05 22:00:00 -
[4] - Quote
ThePlayerkyle13 wrote:N1ck Comeau wrote:Managing overheat is one of the most hard to do things in the game. It takes skill. So doing what you said would heavily reduce skill, and buff already great weapons like the scrambler rifle. Its easy to manage the heat while shooting Medium - Long Ranges, but when in Close Quarters you will overheat the weapon accidentally... thats why being able to switch to a sidearm would be overpowered.
Dedicated heavy, tanker, and pilot.
You could say i like heavy things.
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ThePlayerkyle13
PlayerArmy Industries
20
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Posted - 2013.12.05 23:53:00 -
[5] - Quote
N1ck Comeau wrote:ThePlayerkyle13 wrote:N1ck Comeau wrote:Managing overheat is one of the most hard to do things in the game. It takes skill. So doing what you said would heavily reduce skill, and buff already great weapons like the scrambler rifle. Its easy to manage the heat while shooting Medium - Long Ranges, but when in Close Quarters you will overheat the weapon accidentally... thats why being able to switch to a sidearm would be overpowered.
Makes no difference cos its same as having no ammo in clip during 1v1 battle, plus AR Users does that & all FPS games have that, plus it's tactical. & realstically you would swtich to your secondary when your Primary is either:
1. Run out of Clip Ammo And 2. Overheated
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Jooki Chewaka
Stalking Wolfpack
18
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Posted - 2013.12.06 05:46:00 -
[6] - Quote
I dare to say, you use the amarr assault suit, which has a heat buildup reduction bonus and scrambler rifle, and you want more?
Why dont you just hack dust and install aimbot and wallhack?
My EVE toon
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Kallas Hallytyr
Skullbreakers
161
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Posted - 2013.12.06 06:04:00 -
[7] - Quote
So, you want to remove - at least substantially diminish - the primary balancing factor of the weapons that overheat because...it's 'realistic'? In what way is it realistic? It's not like you're handling a bit of hot toast that's just uncomfortably warm, you're handling a weapon that fires weaponised light at such power that it violently ceases to function: how is it going to be any less detrimental when you're not specifically keeping the red hot weapon away from your body?
If this were to come in, it would have to have some other trade-off: you automatically switch to your sidearm, but begin to take feedback damage every second because you are not actively protecting yourself from the overheated mechanisms that are now emergency venting. |
Fizzer94
L.O.T.I.S. Public Disorder.
1121
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Posted - 2013.12.06 09:36:00 -
[8] - Quote
This makes no sense for balancing or realism. Nobody sensible would put a rediculously hot price of metal on their back. The ScR is already slightly OP, we don't need to nerf its primary balancing factor.
[+ªa¦Ç+¦++-ö-Å94] Level 1 Forum Warrior
The Plasma Cannon is not underpowered
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ThePlayerkyle13
PlayerArmy Industries
20
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Posted - 2013.12.06 09:38:00 -
[9] - Quote
Jooki Chewaka wrote:I dare to say, you use the amarr assault suit, which has a heat buildup reduction bonus and scrambler rifle, and you want more?
Why dont you just hack dust and install aimbot and wallhack?
When did i say that i use Amarr Heavies? If you want to know what suit i use i'll tell you. I'm using Amarr Logi. |
ThePlayerkyle13
PlayerArmy Industries
20
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Posted - 2013.12.06 09:51:00 -
[10] - Quote
Kallas Hallytyr wrote:So, you want to remove - at least substantially diminish - the primary balancing factor of the weapons that overheat because...it's 'realistic'? In what way is it realistic? It's not like you're handling a bit of hot toast that's just uncomfortably warm, you're handling a weapon that fires weaponised light at such power that it violently ceases to function: how is it going to be any less detrimental when you're not specifically keeping the red hot weapon away from your body?
If this were to come in, it would have to have some other trade-off: you automatically switch to your sidearm, but begin to take feedback damage every second because you are not actively protecting yourself from the overheated mechanisms that are now emergency venting.
Did i say i want to remove the Overheating Machanic? No. Plus how is it balanced? If you think about it if you trying to reload your Primary & you are being attacked you switch to your secondary for defence, it's the same thing for Overheated Weapons. & when i say "Realstically" i mean Speaking Realstically on what you'll do on the Battlefield, in fact 20,000 years in to the future & these Mercs aren't trained to be able to switch to their secondary when their primary is overheated, every soldier in todays training have been educated & told by Officers & Supervisors to switch to their secondary weapon if theirs any problems with thier primary, the same rule should be appiled to Dust.
Do you understand? |
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ThePlayerkyle13
PlayerArmy Industries
20
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Posted - 2013.12.06 09:59:00 -
[11] - Quote
Fizzer94 wrote:This makes no sense for balancing or realism. Nobody sensible would put a rediculously hot price of metal on their back. The ScR is already slightly OP, we don't need to nerf its primary balancing factor.
When i'm talking realism, i talking about what you'll actually do if your gun overheated, i mean you won't hold the ScR when overheated during a 1v1 battle, you would atleast switch to your secondary for defence, hasn't all DUST Mercs learn that in training? I mean our soldiers in todays time are educated & told to switch to your secondary weapon if thiers any problems with your primary... |
Spectral Clone
Dust2Dust. Top Men.
809
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Posted - 2013.12.06 10:09:00 -
[12] - Quote
Learn to control your fire. Live with your decisions to use a scrambler rifle in CQC. Die due to stupidness of not switching to SMG immidiately.
This is not CoD. This is New Eden.
KDR > ALL
ME > KDR
ME > ALL
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Fizzer94
L.O.T.I.S. Public Disorder.
1121
|
Posted - 2013.12.06 10:15:00 -
[13] - Quote
ThePlayerkyle13 wrote:Fizzer94 wrote:This makes no sense for balancing or realism. Nobody sensible would put a rediculously hot price of metal on their back. The ScR is already slightly OP, we don't need to nerf its primary balancing factor. When i'm talking realism, i talking about what you'll actually do if your gun overheated, i mean you won't hold the ScR when overheated during a 1v1 battle, you would atleast switch to your secondary for defence, hasn't all DUST Mercs learn that in training? I mean our soldiers in todays time are educated & told to switch to your secondary weapon if thiers any problems with your primary... If modern weapons gave of the ridiculous amounts of heat Scramblers/Lasers do, they would not be taught to switch to their sidearm. Just shooting a Scambler Rifle would set somebody without a dropsuit on fire and give them radiation poisoning, an overheating one would vaporize an unprotected body. These things are many thousands of degrees, even with a dropsuit, you don't want to holster that weapon.
[+ªa¦Ç+¦++-ö-Å94] Level 1 Forum Warrior
The Plasma Cannon is not underpowered
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Spartan MK420
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
25
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Posted - 2013.12.06 10:28:00 -
[14] - Quote
-1
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Minako Nakajima
Vortex State Empire Dark Taboo
49
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Posted - 2013.12.06 12:55:00 -
[15] - Quote
Nope.
"Looks can kill." // Terminally Insane
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Jooki Chewaka
Stalking Wolfpack
18
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Posted - 2013.12.06 14:30:00 -
[16] - Quote
ThePlayerkyle13 wrote:When did i say that i use Amarr Heavies? When did i say you're using heavies?
My EVE toon
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Kallas Hallytyr
Skullbreakers
164
|
Posted - 2013.12.06 15:06:00 -
[17] - Quote
ThePlayerkyle13 wrote:Did i say i want to remove the Overheating Machanic? No.
What I meant by that was that by allowing switching to a sidearm you'd be effectively removing the mechanic by making it's impact almost obsolete.
ThePlayerkyle13 wrote:Plus how is it balanced? If you think about it if you trying to reload your Primary & you are being attacked you switch to your secondary for defence, it's the same thing for Overheated Weapons.
But...it's not. When you're reloading your gun is simply you refilling it with ammo whereas when your laser weapon overheats, you have overcharged it's energy cells (or whatever you want to describe causes the actual overheat) such that it is physically dangerous and will cause substantial harm to your person should you fail to cease firing, which is what the feedback damage is. The reason you can't switch whilst it has overheated is because it is still in the region of physically dangerous: once the weapon reaches roughly 20% of the heat bar, you are allowed to switch weapon, but if you were to do so before then, you would be harmed.
ThePlayerkyle13 wrote:& when i say "Realstically" i mean Speaking Realstically on what you'll do on the Battlefield, in fact 20,000 years in to the future & these Mercs aren't trained to be able to switch to their secondary when their primary is overheated, every soldier in todays training have been educated & told by Officers & Supervisors to switch to their secondary weapon if theirs any problems with thier primary, the same rule should be appiled to Dust.
Current day 'problems' do not take into account weapons that overheat so violently that they damage the wielder and emergency vent because it is so dangerous when they do overheat. You can't apply realism to the situation because you have no real world equivalent to compare to. Your logic seems to ignore the fact that this is a weapon much more advanced than our tech base and that we, as the players and observers, do not have access to the science that goes into making the weapon operate. |
ThePlayerkyle13
PlayerArmy Industries
20
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Posted - 2013.12.06 17:09:00 -
[18] - Quote
Kallas Hallytyr wrote:ThePlayerkyle13 wrote:Did i say i want to remove the Overheating Machanic? No. What I meant by that was that by allowing switching to a sidearm you'd be effectively removing the mechanic by making it's impact almost obsolete. ThePlayerkyle13 wrote:Plus how is it balanced? If you think about it if you trying to reload your Primary & you are being attacked you switch to your secondary for defence, it's the same thing for Overheated Weapons. But...it's not. When you're reloading your gun is simply you refilling it with ammo whereas when your laser weapon overheats, you have overcharged it's energy cells (or whatever you want to describe causes the actual overheat) such that it is physically dangerous and will cause substantial harm to your person should you fail to cease firing, which is what the feedback damage is. The reason you can't switch whilst it has overheated is because it is still in the region of physically dangerous: once the weapon reaches roughly 20% of the heat bar, you are allowed to switch weapon, but if you were to do so before then, you would be harmed. ThePlayerkyle13 wrote:& when i say "Realstically" i mean Speaking Realstically on what you'll do on the Battlefield, in fact 20,000 years in to the future & these Mercs aren't trained to be able to switch to their secondary when their primary is overheated, every soldier in todays training have been educated & told by Officers & Supervisors to switch to their secondary weapon if theirs any problems with thier primary, the same rule should be appiled to Dust. Current day 'problems' do not take into account weapons that overheat so violently that they damage the wielder and emergency vent because it is so dangerous when they do overheat. You can't apply realism to the situation because you have no real world equivalent to compare to. Your logic seems to ignore the fact that this is a weapon much more advanced than our tech base and that we, as the players and observers, do not have access to the science that goes into making the weapon operate.
I do see your points on this subject, but when you said "Current day 'problems' do not take into account weapons that overheat so violently that they damage the wielder and emergency vent because it is so dangerous when they do overheat" I do see your point on this part, but as newer technology comes out new Health & Safety Protocols will be made & when laser tech is going to be use in the Military, soldiers will still be trained to use the secondary as a back up, & i'm pretty sure in dust the armor they use is heat restistant... |
Fizzer94
L.O.T.I.S. Public Disorder.
1128
|
Posted - 2013.12.06 18:28:00 -
[19] - Quote
ThePlayerkyle13 wrote:Kallas Hallytyr wrote:ThePlayerkyle13 wrote:Did i say i want to remove the Overheating Machanic? No. What I meant by that was that by allowing switching to a sidearm you'd be effectively removing the mechanic by making it's impact almost obsolete. ThePlayerkyle13 wrote:Plus how is it balanced? If you think about it if you trying to reload your Primary & you are being attacked you switch to your secondary for defence, it's the same thing for Overheated Weapons. But...it's not. When you're reloading your gun is simply you refilling it with ammo whereas when your laser weapon overheats, you have overcharged it's energy cells (or whatever you want to describe causes the actual overheat) such that it is physically dangerous and will cause substantial harm to your person should you fail to cease firing, which is what the feedback damage is. The reason you can't switch whilst it has overheated is because it is still in the region of physically dangerous: once the weapon reaches roughly 20% of the heat bar, you are allowed to switch weapon, but if you were to do so before then, you would be harmed. ThePlayerkyle13 wrote:& when i say "Realstically" i mean Speaking Realstically on what you'll do on the Battlefield, in fact 20,000 years in to the future & these Mercs aren't trained to be able to switch to their secondary when their primary is overheated, every soldier in todays training have been educated & told by Officers & Supervisors to switch to their secondary weapon if theirs any problems with thier primary, the same rule should be appiled to Dust. Current day 'problems' do not take into account weapons that overheat so violently that they damage the wielder and emergency vent because it is so dangerous when they do overheat. You can't apply realism to the situation because you have no real world equivalent to compare to. Your logic seems to ignore the fact that this is a weapon much more advanced than our tech base and that we, as the players and observers, do not have access to the science that goes into making the weapon operate. I do see your points on this subject, but when you said "Current day 'problems' do not take into account weapons that overheat so violently that they damage the wielder and emergency vent because it is so dangerous when they do overheat" I do see your point on this part, but as newer technology comes out new Health & Safety Protocols will be made & when laser tech is going to be use in the Military, soldiers will still be trained to use the secondary as a back up, & i'm pretty sure in dust the armor they use is heat restistant... We are cloned soldiers. We don't care too much about health or safety when we can't die, these weapons are overclocked so much that a mortal wouldn't even want to get near them, even if they had a dropsuit. Also, shields are the opposite of heat resistant, and armor only has a small amount of resistance to it (like 30% or so). Even if I couldn't explain it away with 'realistic' reasons, the fact that it keeps the Scrambler/Laser Rifle from being grossly overpowered is reason enough to leave it the way it is.
[+ªa¦Ç+¦++-ö-Å94] Level 1 Forum Warrior
The Plasma Cannon is not underpowered
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Soldiersaint
Deepspace Digital
608
|
Posted - 2013.12.06 19:38:00 -
[20] - Quote
ThePlayerkyle13 wrote:Kallas Hallytyr wrote:So, you want to remove - at least substantially diminish - the primary balancing factor of the weapons that overheat because...it's 'realistic'? In what way is it realistic? It's not like you're handling a bit of hot toast that's just uncomfortably warm, you're handling a weapon that fires weaponised light at such power that it violently ceases to function: how is it going to be any less detrimental when you're not specifically keeping the red hot weapon away from your body?
If this were to come in, it would have to have some other trade-off: you automatically switch to your sidearm, but begin to take feedback damage every second because you are not actively protecting yourself from the overheated mechanisms that are now emergency venting. Did i say i want to remove the Overheating Machanic? No. Plus how is it balanced? If you think about it if you trying to reload your Primary & you are being attacked you switch to your secondary for defence, it's the same thing for Overheated Weapons. & when i say "Realstically" i mean Speaking Realstically on what you'll do on the Battlefield, in fact 20,000 years in to the future & these Mercs aren't trained to be able to switch to their secondary when their primary is overheated, every soldier in todays training have been educated & told by Officers & Supervisors to switch to their secondary weapon if theirs any problems with thier primary, the same rule should be appiled to Dust. Do you understand? good luck not burning a hole in your back. when the scr overheats it could potentially burn through anything. |
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Luk Manag
of Terror TRE GAFFEL
193
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Posted - 2013.12.06 19:48:00 -
[21] - Quote
The scanner should also trigger a cooldown that prevents you from pulling up a weapon instantly.
There will be bullets. ACR+SMG
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ThePlayerkyle13
PlayerArmy Industries
20
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Posted - 2013.12.06 20:09:00 -
[22] - Quote
Luk Manag wrote:The scanner should also trigger a cooldown that prevents you from pulling up a weapon instantly.
I don't use the Active Scanner, it doesn't interest me... |
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