Pages: 1 [2] |
21. Changing the Forge Gun to Hitscan (Hear me out) - in Feedback/Requests [original thread]
Atiim wrote: Why should an item (in this case FGs) be superior to other items designed for the same purpose? It's much healthier for every item to have strengths and weaknesses, making them the best in certain situations, while weaker in other...
- by Spankdamonke - at 2014.09.07 03:17:00
|
22. Changing the Forge Gun to Hitscan (Hear me out) - in Feedback/Requests [original thread]
I know this will be a touchy subject, as I would like to maintain Vehicle/AV balance as much as the next player. With that said, in light of the recent proposed changes to the Light AV weaponry (increased PLC projectile and Swarm speed/accelerati...
- by Spankdamonke - at 2014.09.06 22:45:00
|
23. Evaluation of the New Burst HMG - in Feedback/Requests [original thread]
At times I feel it can be a tad OP. But as others have said (and of course I've noticed from personal experience) The heat and ammo consumption do require good management. Otherwise, you'll have a player that goes in and maybe gets a couple of kil...
- by Spankdamonke - at 2014.08.19 23:09:00
|
24. New Laser Heavy weapon - in Feedback/Requests [original thread]
At this point, I'd certainly settle for a re-skinned Scrambler rifle with modded stats and a Heavy weapon designation. You know, that fabled "Scrambler Lance."
- by Spankdamonke - at 2014.08.12 07:14:00
|
25. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
Shouldn't the fire interval on the Burst HMG be .010? The current listed 4,000rpm would lend it to much lower dps values than listed in the spreadsheet from the archives...unless my math is off.
- by Spankdamonke - at 2014.08.07 19:39:00
|
26. [Suggestion] Squad-Free Game Modes - in Feedback/Requests [original thread]
Indeed, a mercenary branch of existing game modes would be a very welcome addition. But probably not possible to implement without a client update
- by Spankdamonke - at 2014.05.20 11:12:00
|
27. Sticky:[Feedback] The Little Things - in Feedback/Requests [original thread]
Option for Respec once every x amount of months (for a fee) Or a Skill branch specific Respec in it's place (only one skill branch may be Respec'ed every x amount of months) Gives players a way to keep the experience fresh, while trying new play...
- by Spankdamonke - at 2014.05.18 05:51:00
|
28. Sticky:[Feedback] Armor Modules - in Feedback/Requests [original thread]
Hmm....just throwing things out at the moment, and alot of these have been mentioned already. A) As others have said, an increase in CPU / PG relative to the supplied HP would help. And / or reversing the speed penalties so that complex plates of...
- by Spankdamonke - at 2014.05.18 05:44:00
|
29. [Suggestion] On Tweaking Rifles - in Feedback/Requests [original thread]
I would suggest the following actions to help balance things out a bit: GÇó Modify the existing damage profiles (Someone had posted these exact numbers earlier) A) +5 / -5% for Hybrid-Blasters B) -5 / +5% for Hybrid-Railguns C) -10 / +10 for Pr...
- by Spankdamonke - at 2014.05.18 05:17:00
|
Pages: 1 [2] |
First page | Previous page | Next page | Last page |