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2181. I kept track of the reasons of death for 130 matches - in General Discussions [original thread]
"15% Flaylock's 11% Assault rifles" I don't believe that even in the slightest.
- by Son-Of A-Gun - at 2013.06.30 15:50:00
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2182. [feedback] # of module slots on the Gallente logistics L-1 is wrong. - in Feedback/Requests [original thread]
Hum, I didn't know that the Caldari only had 2 equipment slots. With that said, sacrificing an eqipment slot for a module slot is not a balanced trade off, especially at the proto level. Something definitely needs to be done to sweeten the deal fo...
- by Son-Of A-Gun - at 2013.06.30 15:15:00
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2183. [feedback] # of module slots on the Gallente logistics L-1 is wrong. - in Feedback/Requests [original thread]
The comparison is made between the Gallente and the Caldari. The reason for this comparison is because, two my understanding, these two suits are supposed to be mirror images of eachother. Such as their shield and armor HP: Caldari = 180/90 and th...
- by Son-Of A-Gun - at 2013.06.30 10:35:00
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2184. A plea to sanity... The flaylock - in General Discussions [original thread]
Dengru wrote: You're always gonna see more smgs on the field, Miltia through toxin because they are cheap/bpos with no investment. compare the amount of ishukones you see vs core flaylocks. It matters a lot if you're aiming at the ground. Thi...
- by Son-Of A-Gun - at 2013.06.29 19:03:00
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2185. A plea to sanity... The flaylock - in General Discussions [original thread]
Dengru wrote: Son-Of A-Gun wrote: Bendtner92 wrote: Yeah because a sidearm being used as a primary is not wrong, and especially when it has the lowest fitting requirements of all the sidearms... Dude I used the SMG as a primary all thr...
- by Son-Of A-Gun - at 2013.06.29 18:12:00
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2186. Active dropsuit modules, what's the story on this stuff CCP? - in General Discussions [original thread]
If you go read the feedback/suggestion weekly updates, you'll come across a acknowledgment by CCP that they are working on making active modules for dropsuits. This was quite some time ago and I haven't heard anything about it outside of that init...
- by Son-Of A-Gun - at 2013.06.29 16:41:00
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2187. Prototype gear question - in General Discussions [original thread]
I think that the real meaning with the use of "prototype" is "experimental" which is a perfectly valid use of the word prototype. It sounds better also.
- by Son-Of A-Gun - at 2013.06.29 16:27:00
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2188. A plea to sanity... The flaylock - in General Discussions [original thread]
Bendtner92 wrote: Yeah because a sidearm being used as a primary is not wrong, and especially when it has the lowest fitting requirements of all the sidearms... Dude I used the SMG as a primary all through chromosome as a scout and did very ...
- by Son-Of A-Gun - at 2013.06.29 15:56:00
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2189. No shame in a change of heart, CCP - in General Discussions [original thread]
I don't understand how you guy figure that the TAR nerf was a success. A manually fired weapon that has a rate of fire? WTF *shakes his head* A rate of fire that someone with arthritics could beat. The TAR is pretty much junk now (the only thing i...
- by Son-Of A-Gun - at 2013.06.29 15:01:00
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2190. [feedback] Recruit SMG damage not what it should be. - in Feedback/Requests [original thread]
Kane Fyea wrote: Son-Of A-Gun wrote: Kane Fyea wrote: Son-Of A-Gun wrote: Kane Fyea wrote: I think it's because they don't want people to use this unless your a new guy because then no one would buy their Aur BPO SMGs It has 16 r...
- by Son-Of A-Gun - at 2013.06.28 15:10:00
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2191. [feedback] Recruit SMG damage not what it should be. - in Feedback/Requests [original thread]
Kane Fyea wrote: Son-Of A-Gun wrote: Kane Fyea wrote: I think it's because they don't want people to use this unless your a new guy because then no one would buy their Aur BPO SMGs It has 16 rounds and 1.5 damage less than the militia ...
- by Son-Of A-Gun - at 2013.06.28 11:10:00
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2192. [feedback] Recruit SMG damage not what it should be. - in Feedback/Requests [original thread]
Kane Fyea wrote: I think it's because they don't want people to use this unless your a new guy because then no one would buy their Aur BPO SMGs It has 16 rounds and 1.5 damage less than the militia grade SMG. Considering the cost of the mili...
- by Son-Of A-Gun - at 2013.06.28 11:03:00
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2193. [feedback] Recruit SMG damage not what it should be. - in Feedback/Requests [original thread]
I can understand the reduced clip size and longer reload speed, but reduced clip size, longer reload speed and reduced damage...? The recruit AR has a 48 round magazine, takes 3.5 sec to reload and does 34.7 HP dmg/round. The std AR has a 60 round...
- by Son-Of A-Gun - at 2013.06.28 09:15:00
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2194. Recruit SMG damage not what it should be. - in General Discussions [original thread]
Hum this is strange. When ever I post it keeps kicking me to an alt character on this acount. Let's see if it does it thIs time. {Edit>>> cool it worked that time, the OP is mine.
- by Son-Of A-Gun - at 2013.06.28 09:01:00
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2195. Give Amarr Commando Bonus to Amarr Assault - in General Discussions [original thread]
[quote=Kira Lannister]Amarr Commando Bonus: +2% to efficacy of shield and armor modules per level./quote] Doesn't the the std commando have no highs or lows. I know that the proto only has three moduel slots total. This bonus doesn't make sence t...
- by Son-Of A-Gun - at 2013.06.28 06:14:00
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2196. Recruit Submachine Gun - in General Discussions [original thread]
Thor Thunder Fist wrote: Interesting how no one was told about this can we get a list of all the recruit stuff? also it says it offers a slight performance upgrade over the militia like the recruit assault rifle which does .7 damage more then ...
- by Son-Of A-Gun - at 2013.06.27 02:31:00
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2197. AR is OP, only the delusional will deny it - in General Discussions [original thread]
The way the OP worded the title of this thread makes it sound like there are weapons in this game other than the AR... Hummm? Nah, it couldn't be. Carry on.
- by Son-Of A-Gun - at 2013.06.26 17:33:00
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2198. Take out proto AV - in General Discussions [original thread]
Kevlar Waffles wrote: Thats right take out all proto anti vehicle items until proto tanks are introduced to the game, let the hate begin What are you talking about? As far as I know, we don't even have adv tanks. The only AV that should be i...
- by Son-Of A-Gun - at 2013.06.26 16:44:00
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2199. Core locus grenades, is the new way to go! - in General Discussions [original thread]
shaman oga wrote: in real world war is not funny.... And neither is grenade spam. This has been a public service massage.
- by Son-Of A-Gun - at 2013.06.26 07:57:00
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2200. Core locus grenades, is the new way to go! - in General Discussions [original thread]
Novawolf McDustingham The514th wrote: King Kobrah wrote: if they can hit you with a grenade, they're within shooting range, so it's your fault for not being aware of who's around you. They also have audio cues, you can hear the high pitched ...
- by Son-Of A-Gun - at 2013.06.26 07:52:00
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