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781. Is it really necessary to remove the scouts sidearm? - in General Discussions [original thread]
Ghost Kaisar wrote: I have a feeling that they are really going to emphasize stealth and recon if they take away the sidearm. Think of it this way. IF the cloak will give you amazing stealth and mobility, then having a backup weapon won't be ...
- by Son-Of A-Gun - at 2014.01.13 19:32:00
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782. Is it really necessary to remove the scouts sidearm? - in General Discussions [original thread]
N1ck Comeau wrote: just plain dumb to remove it. leave the sidearm slot there. a nova knife being your only weapon? LOL. Shotgunners with no range at all. Snipers who cant defend at CQC. Indeed.
- by Son-Of A-Gun - at 2014.01.13 19:11:00
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783. Is it really necessary to remove the scouts sidearm? - in General Discussions [original thread]
Medic 1879 wrote: From the scout perspective hiding invisible with mines set up to decimate your attackers then suddenly appear next to them with a shotgun will be fun and a skilled user could easily slaughter the unwary so it has to have some ...
- by Son-Of A-Gun - at 2014.01.13 18:49:00
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784. Is it really necessary to remove the scouts sidearm? - in General Discussions [original thread]
CCP Remnant wrote: Sinboto Simmons wrote: CCP Remnant wrote: hgghyujh wrote: im okay with it, how ever I would like to see other light frame variants for hacking, assassination and battlefield intel. that said current iterations need...
- by Son-Of A-Gun - at 2014.01.13 18:30:00
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785. Don't do it!!!! - in General Discussions [original thread]
PEW JACKSON wrote: If we get a refund in 1.8, all the try hards will QQ from other players actually having viable fits. On the other hand, It'd be nice to put another 6 mil into tanks and sit on 17mil unallocated SP. At least until the ninja...
- by Son-Of A-Gun - at 2014.01.13 16:30:00
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786. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
Garrett Blacknova wrote: Son-Of A-Gun wrote: Garrett Blacknova wrote: Daxxis KANNAH wrote: @Garrett I thought the Pilot suit was to be the 2nd Light frame variant 1. Was it ever confirmed it would be Light? 2. Is it in the game yet?...
- by Son-Of A-Gun - at 2014.01.13 15:28:00
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787. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
Garrett Blacknova wrote: Daxxis KANNAH wrote: @Garrett I thought the Pilot suit was to be the 2nd Light frame variant 1. Was it ever confirmed it would be Light? 2. Is it in the game yet? 3. Is it confirmed to be coming in 1.8? 1. Yes ...
- by Son-Of A-Gun - at 2014.01.13 15:09:00
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788. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
Garrett Blacknova wrote: Son-Of A-Gun wrote: Just bring back type-IIs. I've said it before, and I'll say it again. Light Frame variants. Heavy: Sentinel/Commando. Medium: Assault/Logi. Light: Scout/Infiltrator. The Scout would remain as...
- by Son-Of A-Gun - at 2014.01.13 14:54:00
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789. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
CCP Remnant wrote: Sinboto Simmons wrote: CCP Remnant wrote: hgghyujh wrote: im okay with it, how ever I would like to see other light frame variants for hacking, assassination and battlefield intel. that said current iterations need...
- by Son-Of A-Gun - at 2014.01.13 14:34:00
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790. what race will you be commiting to in 1.8 - in Intergalactic Summit [original thread]
knight guard fury wrote: as you should all know im going full minmatar (and maybe lvl 1 amarr in everything) EDIT: srry shouldive made it clear. 1.8 update for dust 514 I've already committed four characters. One for each race. Who in dust...
- by Son-Of A-Gun - at 2014.01.13 04:17:00
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791. Officer weapons: will people really get rich off of them? - in General Discussions [original thread]
Oh, and if you find yourself wandering who the sucker is, it's you.
- by Son-Of A-Gun - at 2014.01.13 03:53:00
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792. Officer weapons: will people really get rich off of them? - in General Discussions [original thread]
Buy cheap (Weed out the suckers) Corner the market Sell high /thread
- by Son-Of A-Gun - at 2014.01.13 03:50:00
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793. 1.8 - in General Discussions [original thread]
Draxus Prime wrote: devblogs this week, stay tuned! also it might not be called 1.8 :) Retribution
- by Son-Of A-Gun - at 2014.01.13 02:58:00
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794. are there Devs disguised as us, arguing with us? - in General Discussions [original thread]
Viktor Hadah Jr wrote: Logi Bro wrote: I'm probably at the top of everyone's suspicion list. No people, I am NOT CCP Logibro. It's so obvious no one would expect it. Nobody ever expects the spanish inquisition!
- by Son-Of A-Gun - at 2014.01.13 02:55:00
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795. are there Devs disguised as us, arguing with us? - in General Discussions [original thread]
Simple answer: t'is possible Tinfoil hat answer: most definitely
- by Son-Of A-Gun - at 2014.01.13 02:50:00
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796. next update - in General Discussions [original thread]
Yes go to "www.SOONtm.com". You'll find all the information you need there.
- by Son-Of A-Gun - at 2014.01.13 01:09:00
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797. CCP please consider... - in General Discussions [original thread]
Jacques Cayton II wrote: I have 3 free bpo LAVs yay me. Also I wonder what the cost of bpo LAVs will be in the future 250 mil isk maybe? No way! I wouldn't sell mine for less than a bill. Not even sure I'd sell it then. I only got one!
- by Son-Of A-Gun - at 2014.01.13 00:55:00
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798. Damage Modifier ...... the penalties ..... - in General Discussions [original thread]
Borne Velvalor wrote: Son-Of A-Gun wrote: CCP wrote: NOTE: stacking penalties apply to this module; the effectiveness of each additional module (after the first) that alters the same attribute will be reduced. It doesn't mater if y...
- by Son-Of A-Gun - at 2014.01.12 23:19:00
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799. 1.8 infantry focused (AR variants, CCP please fix them) [how to fix inside] - in General Discussions [original thread]
Jacques Cayton II wrote: Son-Of A-Gun wrote: GLU-5 and Duvolle tactical: in crease RoF to 510 r/m. GK-13 and Allotek burst: increase RoF of both variants to 1000 r/m. Increase the damage to 41.29 for the allotek, and 38.35 for the GK-13 (th...
- by Son-Of A-Gun - at 2014.01.12 22:57:00
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800. 1.8 infantry focused (AR variants, CCP please fix them) [how to fix inside] - in General Discussions [original thread]
BL4CKST4R wrote: Son-Of A-Gun wrote: GLU-5 and Duvolle tactical: in crease RoF to 510 r/m. GK-13 and Allotek burst: increase RoF of both variants to 1000 r/m. Increase the damage to 41.29 for the allotek, and 38.35 for the GK-13 (these numb...
- by Son-Of A-Gun - at 2014.01.12 22:48:00
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