Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
741. Support KB/M - in Feedback/Requests [original thread]
KA24DERT wrote: Aim assist is necessary if you can't aim. There are plenty of top players in this game who TURN OFF aim assist. Even in the absence of aim assist, during the "height" of mouse accuracy in this game, the DS3 users still rocked th...
- by Sole Fenychs - at 2014.01.16 18:32:00
|
742. [Idea] *Insert name here* Grenade - in Feedback/Requests [original thread]
Cat Merc wrote: Active defense and such a thing should be available to all classes. Heavies are already going to be hulking beasts of epic proportions in 1.8. I just don't think that this kind of equipment would be useful for anyone else. Fo...
- by Sole Fenychs - at 2014.01.16 17:15:00
|
743. just asking whats your viwe of dust and how it should be ? - in General Discussions [original thread]
Operative 1171 Aajli wrote: Large expansive maps with dynamic terrain from low to high. More people per battle to actually affect some semblance of a battle line or front line versus rear position. Less ballet and two stepping with infantry a...
- by Sole Fenychs - at 2014.01.16 17:00:00
|
744. Support KB/M - in Feedback/Requests [original thread]
McFurious wrote: But they haven't evened things out. They gimped the KBM to the point that it's barely usable for anyone. Now the DS3 players even have aim assist. That's not balanced and it needs to be addressed. Actually, aim assist is nec...
- by Sole Fenychs - at 2014.01.16 16:55:00
|
745. [Idea] *Insert name here* Grenade - in Feedback/Requests [original thread]
That actually gives me an idea: A system that works like the Typhoon in DXHR (Without the timestop effect). Intended purpose is 360-¦ CQC protection for heavies. They can only do it once or twice, though, and it's either equipment or grenade.
- by Sole Fenychs - at 2014.01.16 16:52:00
|
746. Stop making headset a requirement for the game - in Feedback/Requests [original thread]
After getting stomped by a clan in a public match one too many times today, I've been getting extremely frustrated with the fact that this game has no possible way of coordinating blueberries without a microphone. (And even the microphone is quest...
- by Sole Fenychs - at 2014.01.16 16:49:00
|
747. just asking whats your viwe of dust and how it should be ? - in General Discussions [original thread]
My vision of Dust is a playing field for mercenaries. Some assemble into corps and have huge ships that ferry them across the universe to their contracts. Those ships would have corp armories, training areas and the like. Lone mercenaries would ha...
- by Sole Fenychs - at 2014.01.16 14:15:00
|
748. [Request] 2 New Skills - in Feedback/Requests [original thread]
Vehicles should have huge profiles and no passive scanning. They should show up on everyone's tacnet if they get in range. Active scanners should have high CPU/GPU requirements but be really powerful. The idea would be that scanning cripples the v...
- by Sole Fenychs - at 2014.01.16 12:10:00
|
749. fatal error - in Technical Support/Bugs [original thread]
Just had this for the first time. First, my PS3 made a weird sound. A few moments later, the message came. I wouldn't even have noticed the sound had it not appeared in conjunction with an error message. Is the game damaging my hardware?
- by Sole Fenychs - at 2014.01.15 14:44:00
|
750. Why the cloak inherently encourages camping, and how to fix that - in General Discussions [original thread]
Guildo Crow wrote: I never really understood why camping is such a dirty word... To me the whole situation reminds me of those idiot kids, that would call performing a throw back in Street fighter 2 cheating. Kind of silly. The thing with ...
- by Sole Fenychs - at 2014.01.13 18:16:00
|
751. NEW GAME MODES - Militia - in General Discussions [original thread]
Joseph Ridgeson wrote: I am in favor of this but the problem becomes vehicles. A Militia/Standard Swarm Launcher would be hard pressed to kill off a proper Standard Tank. If nothing else, it opens up some variety in game play rather than just h...
- by Sole Fenychs - at 2014.01.12 22:06:00
|
752. Announcement:January Events! - in Announcement and Events [original thread]
Kh405 L19th wrote: Scheneighnay McBob wrote: Operation shinobi sounds like a blast. Time to Dust off my Ishukones and go to work! As long as this is on the first page: µ¡+pü«pü¦ (shi nobi) is japanese for "beauty of death" Nice play of ...
- by Sole Fenychs - at 2014.01.12 22:00:00
|
753. Anyone apply for the mars 1 way trip? - in General Discussions [original thread]
Henchmen21 wrote: Sole Fenychs wrote: Henchmen21 wrote: Not until they can prove they can do it without exposure to high energy radiation along the way. Mars full of cancer patients does humanity no good. Read the website. They have a F...
- by Sole Fenychs - at 2014.01.12 20:20:00
|
754. NEW GAME MODES - Militia - in General Discussions [original thread]
Tebu Gan wrote: And yea, vehicles have to stay, though in this current iteration, tanks are a bit OP compared to the infantry they run beside. The thing with vehicles is that there is no viable militia method to take down tanks. If the bas...
- by Sole Fenychs - at 2014.01.12 20:14:00
|
755. Anyone apply for the mars 1 way trip? - in General Discussions [original thread]
Henchmen21 wrote: Not until they can prove they can do it without exposure to high energy radiation along the way. Mars full of cancer patients does humanity no good. Read the website. They have a FAQ. It actually talks about these things.
- by Sole Fenychs - at 2014.01.12 19:58:00
|
756. NEW GAME MODES - Militia - in General Discussions [original thread]
100% militia means that everything has higher fitting costs. That would lead to quite interesting trade-offs. I wouldn't remove vehicles, though, because the game should be balanced around the whole set. If you remove vehicles, you'd need a rebal...
- by Sole Fenychs - at 2014.01.12 18:57:00
|
757. Anyone apply for the mars 1 way trip? - in General Discussions [original thread]
Smooth Assassin wrote: Hm... what the hell are you guys talking about? A company called Mars One. They've been looking more and more reputable recently. Their current plan is to send their first rover in 2016 (or was it 2018?) as a proof of ...
- by Sole Fenychs - at 2014.01.12 17:50:00
|
758. Re: Cloaks - in General Discussions [original thread]
OP, do you have a vendetta against cloaks? You seem to be forgetting the shimmer effect. Uncloaking on proximity is extremely silly when you consider that cloaked players are not fully invisible. They are just harder to see. That alone will mean t...
- by Sole Fenychs - at 2014.01.12 17:46:00
|
759. Anyone apply for the mars 1 way trip? - in General Discussions [original thread]
Even if you build a rocket on Mars, you can't go back. That's because Earth's gravity would crush you after becoming accustomed to Mars gravity. Anyway, it's sad to see their Indiegogo campaign barely getting any funds. Meanwhile, silly phone gad...
- by Sole Fenychs - at 2014.01.12 17:33:00
|
760. Why change something that's already perfect? #cloak #eve - in Feedback/Requests [original thread]
Cimi Nomoa wrote: DUST is not Crysis. Crysis is based up on this. Crysis is a stealth shooter so this is the key feature. DUST is no shooter like any other. It should be different and have its technic and mechanics based on EVE as it is part of...
- by Sole Fenychs - at 2014.01.12 10:51:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |