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261. Hipfire Accuracy and Discrepancies - in General Discussions [original thread]
Baal Omniscient wrote: I also ran through my burst AR's yesterday (died a LOT during THAT run, had 77 Allotek's left over from a year ago to burn through ). I used to use the Burst AR exclusively in Chromosome and a lot pre-Chromosome, and I t...
- by Sole Fenychs - at 2014.06.05 14:25:00
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262. Um... Hotfix WTF...Cladari Anti Armor Starter Fit Invalid? - in General Discussions [original thread]
And here I was thinking that it was part of a better NPE. Make the anti-armor fitting invalid, so that a new player won't even attempt to get themselves killed when a tank inevitably comes up.
- by Sole Fenychs - at 2014.06.05 12:36:00
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263. Hipfire Accuracy and Discrepancies - in General Discussions [original thread]
I just want to chime in that I want to keep my Breach AR. I prefer it a far bit more over the vanilla AR, because it feels like it has more impact in my hands. Yes, it's ****. But I simply like this weapon. It basically feels like a light version ...
- by Sole Fenychs - at 2014.06.05 12:35:00
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264. A random thought to possibly make Assaults more appealing - in Feedback/Requests [original thread]
Actually, the real reason is the fact that Dust is dead. My proposal is for the constraints that we currently have. Stuff that can actually be done. I fully agree that factional arsenals would be awesome. Too bad that Legion doesn't seem to go fo...
- by Sole Fenychs - at 2014.06.04 14:58:00
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265. A random thought to possibly make Assaults more appealing - in Feedback/Requests [original thread]
Note: Specifics are just random thoughts. My point is more about the general ideas. What if Assault bonuses weren't bound to their factional weapons? What if the Assault wasn't a weapon plattform for their faction, but rather a general weapon p...
- by Sole Fenychs - at 2014.06.04 14:36:00
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266. Hotfix Beta: Drop Suits. - in Feedback/Requests [original thread]
Fire an entire laser rifle clip without overheating? Did you somehow miss the fact that laser rifles get stronger through heat build-up? There is a reason why Dust stats don't equal EVE. An FPS is simply completely different. However, I do agr...
- by Sole Fenychs - at 2014.06.04 13:55:00
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267. The case for always-on friendly fire - in General Discussions [original thread]
Tolen Rosas wrote: actually do u even play shooters? what ur describing is so low percentage that its not worth discussing. run into peoples fire? do u know how difficult it is to decide who kills u? its more likely ur killed by an enemy on the...
- by Sole Fenychs - at 2014.06.02 13:42:00
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268. The case for always-on friendly fire - in General Discussions [original thread]
Dusters Blog wrote: also incentivize players by having concord bounties on high level griefers. this will fuel the bounty hunter class. I can already see the feedback loop forming. Corps that run into people's line of fire until they are kick...
- by Sole Fenychs - at 2014.06.01 17:12:00
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269. The case for always-on friendly fire - in General Discussions [original thread]
Ender Storm wrote: Its only a problem if you design the game to allow it to be a problem. Enable votekick based on FF. Every friendly kill lowers player status. Being votekicked because of FF lowers the status even more. FF voteckick kicks in ...
- by Sole Fenychs - at 2014.06.01 08:12:00
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270. The case for always-on friendly fire - in General Discussions [original thread]
My take: - Friendly fire for Sandbox and organized matches (i.e. Corp battles and PC) In the sandbox, this adds a gameplay of risk/reward, due to the dangers of doing an ad-hoc team-up. In Corp Battles it adds tactics, because firing lines have to...
- by Sole Fenychs - at 2014.05.31 13:47:00
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271. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: I believe the main rule of militia gear is that its stats are the same as standard and the fitting is 50% worse than standard. That is the price of the zero skill level requirement of militia gear, encouraging you to try out ...
- by Sole Fenychs - at 2014.05.30 19:23:00
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272. @CCP Rattati, changes for Hotfix Beta - in Feedback/Requests [original thread]
CCP Rattati wrote: Jaysyn Larrisen wrote: @ CCP Rattati, quick recommendation that builds off of the Hotfix Alpha grenade adjustments... Can you consider placing a proportionally increased nanite consumption numbers on RE's as you did with ...
- by Sole Fenychs - at 2014.05.30 13:59:00
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273. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Regis Blackbird wrote: CCP Wolfman wrote: We're thinking there will be a limit yes, I think it's important to maintain that feeling of risk and loss. We've not designed it yet though so feel free to toss ideas about. Well, each CRU needs ...
- by Sole Fenychs - at 2014.05.30 13:48:00
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274. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
I want total freedom in behavior. Let me set up traps at loot caches. Allow me to plant REs and get out my sniper rifle. I also have this vision of a team of buddies squadding up for exactly this reason. Everyone is chatting on their mics, but al...
- by Sole Fenychs - at 2014.05.29 16:59:00
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275. The Servers can't handle my presence - in General Discussions [original thread]
Yesterday I got it for the first time. Had been playing on my Minmatar alt, but didn't get any lag. Then changed to my Gallente main, popped my Omega Booster and suddenly I'm jumping all around the place and dieing because of the rubberbands.
- by Sole Fenychs - at 2014.05.29 16:53:00
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276. Mass Effect is so good. - in General Discussions [original thread]
I played ME 1 and can't understand the hype. I stopped playing after the game gave me Renegade points for not wanting to **** the blue space chick that wanted me to do a task for her, despite me having no reason to actually want to help her. Proba...
- by Sole Fenychs - at 2014.05.28 14:52:00
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277. A Sniper Survey - in General Discussions [original thread]
This survey is badly done. What if I don't think that a sniper rifle needs a larger magazine, more direct damage or a higher headshot multiplier? The headshot multiplier doesn't make sense on a dual-analog setup (It's hard enough to fine-aim as ...
- by Sole Fenychs - at 2014.05.28 14:41:00
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278. Sticky:[DISCUSSION] Project Legion Menu Discussion - in General Discussions [original thread]
CCP Ankou wrote: Oh, and another question for you guys. According to you what are the games that have a great representation for their skill tree? I am looking for something clear at a glance. Let's see... Deus Ex Human Revolution had a ni...
- by Sole Fenychs - at 2014.05.27 08:24:00
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279. Sniper rifles need buff... - in General Discussions [original thread]
Sniper buff is only justified if snipers are marked to their victims. Because it's ******* tedious to hunt down Thale's with a countersnipe kit when there's constantly idiots shooting at your sides because your entire team consists of fuckheads t...
- by Sole Fenychs - at 2014.05.25 20:39:00
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280. Zero Punctuation: Eve Online - in General Discussions [original thread]
Scheneighnay McBob wrote: CrotchGrab 360 wrote: lol he absolutely tore it apart. He absolutely tears everything apart. Nope, he actually crawls up the asses of some devs. Anyway, Dust was always the game that was supposed to be "be invo...
- by Sole Fenychs - at 2014.05.25 20:27:00
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