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3381. Let me buy a turret! - in Feedback/Requests [original thread]
My guess is that this will only be in corp battles. By definition High Sec matches will be randoms with no coordination beyond the squad level. If groups start to organize enough to be capable of using this they may as well form a corporation.
- by Skihids - at 2012.09.18 17:22:00
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3382. JET FIGHTERS - in General Discussions [original thread]
Sees-Too-Much wrote: Can someone link me this video? I cannot find it. http://www.youtube.com/watch?v=ED-YF-v7WCw Scrub to 5:20 to see him call it in.
- by Skihids - at 2012.09.17 22:13:00
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3383. JET FIGHTERS - in General Discussions [original thread]
The fighter in the FanFest video appeared to have flight characteristics of a winged aircraft in addition to vertical takeoff capabilitiy, much like a Harrier Jump Jet. It was certainly far faster and far more manuverable than a dropship. Whether...
- by Skihids - at 2012.09.17 19:36:00
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3384. New build, New testing by us. - in General Discussions [original thread]
As I stated in another thread, Remember the Mission!
- by Skihids - at 2012.09.17 18:24:00
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3385. Things I dont know but probably should - in General Discussions [original thread]
PTT is on by default.
- by Skihids - at 2012.09.17 16:55:00
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3386. DUST: An Organized Military Effort, not a Mindless Bloodbath - in Feedback/Requests [original thread]
High Sec (High Security) is the name for the heavily policed star systems were there is very limited PvP. This is where Ambush and simple Skirmish matches are held and where the Gladitorial matches will occur. Corporation contracts will take plac...
- by Skihids - at 2012.09.17 16:50:00
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3387. Request for dropship and Lavs - in Feedback/Requests [original thread]
Swarm missiles will get reduced knockback against dropships in the next build.
- by Skihids - at 2012.09.17 16:32:00
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3388. Dropships, LAVs and Nerfing - in Feedback/Requests [original thread]
Avenger 245 wrote: A troop transport should be able to protect its troops I would think a slight increase to hp and a sizeable bonus to resistance modules for dropship would be good. But if you increase the ehp you should slow them down and giv...
- by Skihids - at 2012.09.17 13:47:00
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3389. Official PS3 Keyboard Square Button Not Working in Chat - in Technical Support/Bugs [original thread]
Primus Core wrote: Have the same problem. Thanks for the confirmation.
- by Skihids - at 2012.09.17 13:32:00
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3390. Dropship Flight School - in Rookie Training Grounds [original thread]
Sees-Too-Much wrote: So I finally got a chance to sit down and play for a couple hours. I devoted that time to fielding cheap vipers and trying to fly them at high speed and low altitudes to get practice avoiding swarms. Has not been going well...
- by Skihids - at 2012.09.17 05:07:00
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3391. [Request] Swarm Launcher Missile Speed - in Feedback/Requests [original thread]
Uber Dragonlord Valkarish wrote: Well said Skihids, but that would be fine. As long as the missile is auto correcting it's trajectory constantly as it flies towards a tank, if the missile is shot from far enough away you'd never really know it ...
- by Skihids - at 2012.09.17 04:36:00
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3392. Choose if you want to have K/D ratio or not - in Feedback/Requests [original thread]
Uber Dragonlord Valkarish wrote: How about a positive/negative ratio? Or an overall score rating rather than a ratio? For following objectives given by your squad leader and getting kills and whatnot you get points, for not following orders and...
- by Skihids - at 2012.09.17 02:45:00
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3393. DUST: An Organized Military Effort, not a Mindless Bloodbath - in Feedback/Requests [original thread]
The mechanism needs to be in place for the corp's to use, but I don't see a need to build it for High Sec. By definition random players won't be an organized army and they won't know what to do with the infrastructure for complex organization. Co...
- by Skihids - at 2012.09.17 02:40:00
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3394. [Request] Swarm Launcher Missile Speed - in Feedback/Requests [original thread]
The faster a missile flies, the greater its turn radius. That radius goes up with the square of the speed. So I'm all for a faster swarm because it means I can side step it and it will go racing on by. The best analogy I have is if you are trying ...
- by Skihids - at 2012.09.17 02:27:00
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3395. Any new changes being made to dropships in relation to AV? - in General Discussions [original thread]
We get: 1) Chaff/Flares for swarm defense 2) An HP bump 3) Reduced knockback from missiles. 4) A pilot dropsuit 5) Afterburners 6) A new WP award model 7) An improved HUD I'm pretty sure the first three will be in the next build, not sure ...
- by Skihids - at 2012.09.17 00:40:00
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3396. Preferred turret? - in General Discussions [original thread]
I found most gunners were far more effective with the XT-1 Accellerted Missille launcher. Now post hot-fix I haven't been up enough to say if that's changed.
- by Skihids - at 2012.09.17 00:22:00
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3397. Official PS3 Keyboard Square Button Not Working in Chat - in Technical Support/Bugs [original thread]
I'm not sure if this is just me or affects others as well, but the SQUARE button on my official PS3 keyboard does not activate the text chat feature in the channels. I have to press the controller SQUARE, and then it all works fine. Let me know i...
- by Skihids - at 2012.09.16 19:57:00
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3398. tank reduction bull **** - in Feedback/Requests [original thread]
zdowgg wrote: Kira Lannister wrote: zdowgg wrote: like i said internet tuff guy No an internet tired guy of reading the whining about tanks. This is such a rich fps game with options, you can be a grenadier, sniper, hmg. A scout that ...
- by Skihids - at 2012.09.16 19:39:00
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3399. I think it's kinda funny... - in General Discussions [original thread]
Vesta Ren wrote: DTOracle wrote: Logi Bro wrote: That right now on every tank thread out there, people seem to be classified by two groups: tank drivers and AV. Don't mind the Logi's, snipers, assaults, and HMG heavies, it's not like they...
- by Skihids - at 2012.09.16 16:28:00
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3400. Dust 514 reality check: Kill me easily in 4 different ways. - in General Discussions [original thread]
Ieukoplast wrote: 1. Lag - It seems 9/10 times I die, is because of lag. I unload clip after clip into you, only a few bullets make it through. I die nearly instantly with what seems like only 1/16th a second of shots fired at me. 2. Pay 2 wi...
- by Skihids - at 2012.09.16 15:17:00
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