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3341. Dropships! what the fudge! - in General Discussions [original thread]
Stzy514 wrote: Daalzebul Del'Armgo wrote: any ceiling is wrong. totally agree!!!! Some very high ceiling is fine if it is implemented as a performance issue. I can't get over 10k feet in my Cessna, and you can forget about making it ...
- by Skihids - at 2012.10.02 18:12:00
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3342. Dust FPS, a tale of two gun types. [Open Discussion] - in General Discussions [original thread]
I appreciate this thread and the attempt to analyze the reason for the opposing viewpoints. It made me realize that my previous CoD experience has biased me toward the tactical play and explains why I find the bunny hoping to be silly. I never pla...
- by Skihids - at 2012.10.02 17:53:00
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3343. [Request] DropShip WarPoints - in Feedback/Requests [original thread]
Guildo Crow wrote: I believe it would be beneficial for drop ship pilots if they received a percentage of points soldiers get from kills assists etc. 30 seconds to 1 minute after they do a drop. I believe it would steer dropship gameplay in th...
- by Skihids - at 2012.10.02 17:09:00
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3344. ladders! - in General Discussions [original thread]
Knightshade Belladonna wrote: Skihids wrote: Steve Renuken wrote: No more needing a dropship to get to a nest From what I understand you can climb higher than they can fly now. Did they lower the max altitude for drop ships? Last...
- by Skihids - at 2012.10.02 16:30:00
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3345. Would you like to know more? - in General Discussions [original thread]
The book and the movie had about as much in common as did the book and movie for "Logan's Run", I.e. the tittle.
- by Skihids - at 2012.10.02 16:22:00
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3346. ladders! - in General Discussions [original thread]
Steve Renuken wrote: No more needing a dropship to get to a nest From what I understand you can climb higher than they can fly now.
- by Skihids - at 2012.10.02 16:17:00
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3347. Dropships! what the fudge! - in General Discussions [original thread]
Ire's thug wrote: Skihids wrote: I haven't been able to get into the build yet. Please explain what you mean by "precise". I found that in the last build that the controls aimed the thrust quite precisely and that the flight physics were pre...
- by Skihids - at 2012.10.02 14:07:00
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3348. Dropships! what the fudge! - in General Discussions [original thread]
I haven't been able to get into the build yet. Please explain what you mean by "precise". I found that in the last build that the controls aimed the thrust quite precisely and that the flight physics were precisely what would result from shifting ...
- by Skihids - at 2012.10.02 13:34:00
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3349. GARBLE GARBLE GARBLE *Facepalm* What the hell did you do to my dropship. - in General Discussions [original thread]
nakaya indigene wrote: CMON GUYS.. the flight mechanics were changed ALOT. not a little.. ALOT.. WHY DO YOU LIE TO OUR FACES.. AGAIN? the flight mechanics WERE very realistic.. now?.. now you can F'ing put ur drop ship sideways and it goes UP.....
- by Skihids - at 2012.10.02 03:45:00
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3350. GARBLE GARBLE GARBLE *Facepalm* What the hell did you do to my dropship. - in General Discussions [original thread]
I guess I'll just work on the base skills that overlap with dropships and then the AR in hopes that my beloved ships are one day restored. I flew as much as I could at the end of Precursor despite the handicap and I was going to go right for them...
- by Skihids - at 2012.10.02 03:25:00
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3351. GARBLE GARBLE GARBLE *Facepalm* What the hell did you do to my dropship. - in General Discussions [original thread]
WHAT??? A Flight ceiling so low you can't avoid forge guns? That was the only way to avoid being shot out of the sky in five seconds. And flight means altitude. I'm supposed to spec into hover cars now? Crap. I suppose I should go for Forge gu...
- by Skihids - at 2012.10.02 03:10:00
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3352. Strafe Speed nerfed!? - in General Discussions [original thread]
Necrodermis wrote: Skihids wrote: How much do real soldiers strafe and dance? Does DUST reflect reality? they don't like reality or realism i agree and disagree. if you are going to have ******** strafing abilities you have to add everythi...
- by Skihids - at 2012.10.02 02:43:00
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3353. Strafe Speed nerfed!? - in General Discussions [original thread]
How much do real soldiers strafe and dance? Does DUST reflect reality?
- by Skihids - at 2012.10.02 01:17:00
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3354. Laser Rifle is not OP - in General Discussions [original thread]
Someone in the feedback section asked for the HUD to draw a line back to snipers and broadcast that to his entire team so the sniper could be killed quickly. A number of posters then jumped on and told the OP it was a stupid idea that would make s...
- by Skihids - at 2012.10.01 21:54:00
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3355. Laser Rifle is not OP - in General Discussions [original thread]
Am I the only one who doesn't think that it's a good idea to provide a laser pointer to identify my location to the entire opposing force? Could this be a "Darwin weapon" meant to weed out not too bright clones?
- by Skihids - at 2012.10.01 21:30:00
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3356. What will you be specing into next build? - in General Discussions [original thread]
Basic shield skills and AR for my day job, dropships for my hobby. Unless the WP have changed enough for flying to be a day job.
- by Skihids - at 2012.10.01 02:58:00
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3357. Chaff/Flares for dropships in new build? - in General Discussions [original thread]
Odiain Suliis wrote: Phantom Cheshire wrote: Not that I know of. Shield hardener modules might help us out as well as the propulsion mods. We will just have to see how bad they really hate pilots. heh. Minor tweaks has me somewhat apprehensi...
- by Skihids - at 2012.09.30 18:26:00
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3358. Chaff/Flares for dropships in new build? - in General Discussions [original thread]
I was told we'd get landing gear and reduced knockback from missiles and that might be part of the handling changes. The Mass Driver gets a buff against LAV's and Drop Ships. So now we have to swarms, forge guns, AND mass drivers to worry about...
- by Skihids - at 2012.09.30 17:38:00
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3359. SP Hard Cap - in General Discussions [original thread]
1) The very nature of a MMO is that character skill matters. That seperates it from the pure FPS. 2) Under any proposed SP award system someone is going to have an advantgage over someone else. EVE and DUST are companion MMO's so the first point...
- by Skihids - at 2012.09.30 16:17:00
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3360. The Dropship with 3rd top turret experiment - in General Discussions [original thread]
I have noticed a pilot view problem with carrying a passenger on the roof. The third peron view kept zooming in really close to him, then springing back out. It made navigating virtually impossible.
- by Skihids - at 2012.09.28 21:43:00
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