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1. Why So Many Domination Matches? - in General Discussions [original thread]
Personally, I adore dom. It's just about the only public match type that I play these days.
- by SirManBoy - at 2015.07.14 20:48:00
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2. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Adipem Nothi wrote: SirManBoy wrote: 1. PC is on a schedule and is therefore not a persistently accessible outlet for team-based play. 2. Moreover, pubs are being turned into a paradise for casual players because no group larger than a fi...
- by SirManBoy - at 2015.07.02 13:49:00
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3. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
The Attorney General wrote: Kain Spero wrote: Maybe we're the exception rather than the rule, but how about we get the tools in place to let others than the select few get a chance to experience deploying with a full team and see where thi...
- by SirManBoy - at 2015.07.01 21:41:00
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4. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Between pubs (ambush, dom, skirm, and acquisition) and FW we only have 5 instant match experiences in Dust and not one of them caters to team deployments. I find that totally unacceptable. And yet, now that the mechanic we need to change that situ...
- by SirManBoy - at 2015.06.30 05:52:00
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5. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
J0hlss0n wrote: GǣCattle die kinsmen die all men are mortal. Words of praise will never perish nor a noble name." ... and yes, team deploy is needed. Speaking of kinsmen...
- by SirManBoy - at 2015.06.29 08:51:00
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6. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Personally, I think splitting queues sends the message that the meta for FW doesn't matter. If that's what it takes to broker a compromise on this issue, then so be it, but it really doesn't make sense if we are to believe that the results of FW b...
- by SirManBoy - at 2015.06.29 07:51:00
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7. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
I support full 16-man team deploy in FW. You can't stop team queuing anyway, so at least give EVERYONE the tools they need to easily put together their own platoons at the corp, alliance, and public level. Besides, pubs have matchmaking logic and...
- by SirManBoy - at 2015.06.29 07:20:00
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8. Does anyone else miss the days of 2,500WP warbarge strikes? - in General Discussions [original thread]
M1tch Rapp wrote: Ripley Riley wrote: No. Warbarges should remain a once or maybe twice a battle occurrence. I hated the days of squads dropping half a dozen of the things in one match. Is it not more realistic to have a lot of warbarge ...
- by SirManBoy - at 2015.04.21 02:00:00
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9. Does anyone else miss the days of 2,500WP warbarge strikes? - in General Discussions [original thread]
M1tch Rapp wrote: I miss matches where the total WP for the entire team > one major WB strike. I know you must be hating the way Dust is being played at the moment SMB. I think they've killed off team play almost completely. Yeah, racki...
- by SirManBoy - at 2015.04.21 01:32:00
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10. Does anyone else miss the days of 2,500WP warbarge strikes? - in General Discussions [original thread]
Dudes...you're warming my heart!
- by SirManBoy - at 2015.04.20 22:22:00
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11. Does anyone else miss the days of 2,500WP warbarge strikes? - in General Discussions [original thread]
Great squad play...frequent shifts in momentum...tons of strikes on both sides... Just so many great memories of insane matches. I miss that style of gameplay a lot. Please don't tell me that I'm alone. Or do. Whatever.
- by SirManBoy - at 2015.04.20 22:13:00
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12. Has anyone here reached Loyalty Rank 4 without buying Aurum? - in General Discussions [original thread]
Adipem Nothi wrote: CCP Rattati wrote: JL3Eleven wrote: Henrietta Unknown wrote: Wish they got rid of the restriction entirely. I mean, so what if I have alts? I couldn't have salvaged anything on them unless I actually played on them...
- by SirManBoy - at 2015.04.16 14:53:00
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13. Announcement:Changes to Planetary Conquest Reward Mechanics - in General Discussions [original thread]
Come gather 'round people, wherever you roam...
- by SirManBoy - at 2015.04.15 02:14:00
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14. Announcement:Dev Blog: Introducing Player Trading - in General Discussions [original thread]
Dope!
- by SirManBoy - at 2015.04.15 01:43:00
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15. MAG bros check in - in General Discussions [original thread]
Marlin Kirby wrote: SirManBoy wrote: I know I am going out on a limb here by saying this, but I was probably the best medic in the game. I never once came across another player with a higher ratio of silver and gold crosses per hour than me....
- by SirManBoy - at 2015.04.13 19:57:00
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16. MAG bros check in - in General Discussions [original thread]
Dude, MAG was my game. I only vetted like 4 or 5 times, but that was only because I loved being at level 70. I know I am going out on a limb here by saying this, but I was probably the best medic in the game. I never once came across another pla...
- by SirManBoy - at 2015.04.13 17:59:00
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17. Could we get team deploy for FW/PC? - in General Discussions [original thread]
Cody Sietz wrote: Can we also split the modes? One that allows team deploy vs one that doesn't?(im talking non PC of course) Fighting a full team in public games and FW would get a insta quit from me(sorry, I'm not nearly good enough to fight...
- by SirManBoy - at 2015.04.09 21:35:00
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18. Could we get team deploy for FW/PC? - in General Discussions [original thread]
The Dark Cloud wrote: I know that we have the option to q-sync but that is alot of effort to pull off. Its much easier if we would have a team leader who deploys the full team into FW/PC. Makes it much easier to organise and build your team com...
- by SirManBoy - at 2015.04.09 18:22:00
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19. The Biggest Improvement to Dust 514 Would Be... - in General Discussions [original thread]
nelo kazuma wrote: A survival modes for up to six people where waves of enemies keep coming and get more difficult as time passes Dude, did you jump inside my mind? I literally talk about this idea all of the time.
- by SirManBoy - at 2015.04.09 18:19:00
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20. The Biggest Improvement to Dust 514 Would Be... - in General Discussions [original thread]
Aeon Amadi wrote: In my honest opinion, improved Faction Warfare functionality. Some way, shape, or form of allowing us to directly choose where we fight or at least let our Eve support know where they're going in some capacity longer than a ...
- by SirManBoy - at 2015.04.09 18:14:00
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