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101. Why are equipment bonuses going away between suit changes? - in General Discussions [original thread]
I never attack people on these forums but you guys who hate equipment deployment and aggressive logi play are truly a-holes. This game should promote creativity and allow players to fully express themselves in a variety of ways. Moreover, a logi w...
- by SirManBoy - at 2014.03.30 22:02:00
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102. Why are equipment bonuses going away between suit changes? - in General Discussions [original thread]
I'm noticing that the uplinks I drop as an Amarr aren't retaining their bonus as I change suits throughout a match. As a multiracially spec'd logi who tries to adapt to ever-changing conditions on the field, I find this totally unacceptable and ta...
- by SirManBoy - at 2014.03.30 21:03:00
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103. The SP club! - in General Discussions [original thread]
About 38.5 mil here. I'll be well over 40 mil after all the event SP comes in.
- by SirManBoy - at 2014.03.12 13:02:00
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104. Logis can't be allowed so much CPU and PG with their new skill b... - in General Discussions [original thread]
Django Quik wrote: Zahle: Tell me - how much extra CPU and PG will your current suits now have? Would your suit be any worse off if you didn't have it? These are serious questions - I may be complaining now but I'm open to having my mind chang...
- by SirManBoy - at 2014.03.07 10:43:00
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105. What would your dev name be? - in General Discussions [original thread]
CCP ManBoy
- by SirManBoy - at 2014.03.02 23:59:00
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106. Is our ISK safe? Rumors abound regarding a CCP wealth capture scheme... - in General Discussions [original thread]
So I've heard rumors floating around about how CCP might jack a major portion of player's bankrolls in a wealth capture plan to shrink the wealthy player base down to size. Is there any truth to this? I recently went from 200 mil ISK (built up slo...
- by SirManBoy - at 2014.02.25 22:44:00
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107. TEAM DEPLOY: When will we have it? - in General Discussions [original thread]
CCP, Is team deploy in some stage of development at this time? If so, what is its current progress and when might it be released? Thanks, SirManBoy
- by SirManBoy - at 2014.02.24 16:03:00
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108. Remember the intensity of old? - in General Discussions [original thread]
I agree, OP. Before cheap tanks, AV nerfs, and OP rail guns hit the scene, battles were consistently fun and intense, especially doms. Now you're lucky to be in 1 great battle every 10 matches.
- by SirManBoy - at 2014.02.04 16:06:00
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109. ... - in General Discussions [original thread]
Damn...I don't even get a mention?! How many 1st place spots, 5,000+ WP games, and devistating war barge strikes does a dude have to get around here to get a nomination?
- by SirManBoy - at 2014.02.01 06:17:00
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110. Equipment Spam Lag Fixed - in General Discussions [original thread]
DUST Fiend wrote: SirManBoy wrote: DUST Fiend wrote: Sgt Buttscratch wrote: Th fix that was needed was limits on amounts of equipment deployable by one player and also a team. Not just the lag is an issue. The ability to shut down an e...
- by SirManBoy - at 2014.01.10 04:51:00
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111. Equipment Spam Lag Fixed - in General Discussions [original thread]
DUST Fiend wrote: Sgt Buttscratch wrote: Th fix that was needed was limits on amounts of equipment deployable by one player and also a team. Not just the lag is an issue. The ability to shut down an entire map from scratch using just uplinks...
- by SirManBoy - at 2014.01.09 16:02:00
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112. Equipment Spam Lag Fixed - in General Discussions [original thread]
DeathwindRising wrote: Ryder Azorria wrote: SirManBoy wrote: CCP Saberwing wrote: Yes! This fix should improve performance. I don't want to promise that the frame rate drop is completely gone, so if you still have issues then please pl...
- by SirManBoy - at 2014.01.09 15:58:00
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113. Equipment Spam Lag Fixed - in General Discussions [original thread]
CCP Saberwing wrote: Yes! This fix should improve performance. I don't want to promise that the frame rate drop is completely gone, so if you still have issues then please please post in the appropriate forum. Keeping spam but fixing lag is ...
- by SirManBoy - at 2014.01.09 10:24:00
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114. Dear Team True Grit: 1.8 FW Changes needed - in General Discussions [original thread]
Kain Spero wrote: SirManBoy wrote: Sorry, but we have very different opinions about its reliability. I played MAG for years and I demand a mechanic that works as flawlessly as MAG's clan deploy system. It needs to be something that integrat...
- by SirManBoy - at 2014.01.02 15:31:00
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115. Dear Team True Grit: 1.8 FW Changes needed - in General Discussions [original thread]
CHICAGOCUBS4EVER wrote: SirManBoy wrote: So many of you guys are making the perfect the enemy of the good. Team deploy is good for corps, period. Even if its first iteration allowed nothing more than deployments into pubs and a totally uncha...
- by SirManBoy - at 2014.01.02 15:09:00
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116. Dear Team True Grit: 1.8 FW Changes needed - in General Discussions [original thread]
So many of you guys are making the perfect the enemy of the good. Team deploy is good for corps, period. Even if its first iteration allowed nothing more than deployments into pubs and a totally unchanged FW, it would still be a HUGE WIN! MAG had...
- by SirManBoy - at 2014.01.02 08:10:00
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117. My Dust 514 wish list for 2014. - in General Discussions [original thread]
I would love to see the following features: -Team Deploy (RIP MAG) -Player market and gear trading/gifting (including BPOs) -32 vs. 32 battles (or more) -Improved map rotations (older maps are barely in rotation) -PvE -More detailed player profil...
- by SirManBoy - at 2014.01.01 23:21:00
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118. ISK value of EVE Second Decade Dust 514 BPO codes? - in General Discussions [original thread]
Is 500 mil ISK a fair price? Im thinking about selling a set.
- by SirManBoy - at 2013.12.31 05:32:00
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119. ISK value of EVE Second Decade Dust 514 BPO codes? - in General Discussions [original thread]
How much ISK would this code command with its 3 dropsuit BPOs and 3 weapon BPOs?
- by SirManBoy - at 2013.12.31 04:36:00
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120. A much needed TRIUMVIRATE: 1. TEAM DEPLOY, 2. PLAYER MARKET, 3. PLAYERS/BATTLE I... - in General Discussions [original thread]
Everything else aside, it is my assessment that these three things would do more for Dust 514 than all other features currently in the development pipeline. Granted, PvE would be nice as well. Discuss.
- by SirManBoy - at 2013.12.18 03:38:00
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