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241. why do vehicle skills do so little? - in General Discussions [original thread]
Eurydice Itzhak wrote: Not so much the modules themselves but the skills related to them. Do they increase how well the modules work? Are they significant? vehicle module skill bonuses are CP/PG oriented, vehicle skill bonuses go by role and...
- by Shouper of BHD - at 2013.07.13 07:07:00
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242. why do vehicle skills do so little? - in General Discussions [original thread]
Eurydice Itzhak wrote: I'm on my phone but i just wanted to complain about why our skills do so little with the main focus being armor and shield skills for vehicles. They hardly do anything. To the point where its dumb to invest in them past ...
- by Shouper of BHD - at 2013.07.13 06:57:00
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243. Is it fair for vehicle users to get a realloation when new racial variants come ... - in General Discussions [original thread]
Nguruthos IX wrote: Reallocation to racial vehicle skills only* As it stands if someone wanted to fly minmatar dropships or Amarr tanks then they'd be given two choices: Either 1. Waste a few million SP into skills for the few currently exi...
- by Shouper of BHD - at 2013.07.13 06:51:00
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244. Dropships day 7 - in General Discussions [original thread]
Cy Clone1 wrote: darkiller240 wrote: Cy Clone1 wrote: and missile installations, go **** yourself You mean railgun? When they auto-target you? no railgun rarely auto target drops, In my opinion. its the missile installations that ...
- by Shouper of BHD - at 2013.07.13 06:48:00
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245. Dropships day 7 - in General Discussions [original thread]
well this is day 1 for me and I haven't tested anything but the feel of ADS are good, well done CCP.
- by Shouper of BHD - at 2013.07.13 04:01:00
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246. Dropships day 7 - in General Discussions [original thread]
been out of state for 2 weeks and glad to be home, kept on seeing day 1 of DSes from the library and I`m not surprised nothing really changed as of yet but REALLY glad they said what specifically they are doing with DSes.
- by Shouper of BHD - at 2013.07.12 01:54:00
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247. Which would you prefer; 3x SP week, or 1mil bonus xp for logging in? - in General Discussions [original thread]
1 mill for loging in, I would then call someone to do it for me since I`m out of state, funny on how all those "we will keep you informed" comments, never knew till like when? wouldn`t have changed anything but c`mon. oh well, maybe next time, P...
- by Shouper of BHD - at 2013.07.06 15:11:00
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248. Dropships day 2 - in General Discussions [original thread]
DSes need there resistance from there starter stats aka not from modules moved to places that get hit commonly, they need WP for: CRU spawns triage and scanns. I don`t think there is an or I think these are the needs since its kin of the reloa...
- by Shouper of BHD - at 2013.07.06 15:09:00
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249. Not a hate post - in General Discussions [original thread]
da GAND wrote: With CCP doing near monthly updates now (they should've started doing this along time ago) and the PS4 about 6 months away from release is it to late for Dust 514 or is it not? The Division (check it out its an awesome game) , De...
- by Shouper of BHD - at 2013.06.29 15:36:00
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250. No shame in a change of heart, CCP - in General Discussions [original thread]
Son-Of A-Gun wrote: I don't understand how you guy figure that the TAR nerf was a success. A manually fired weapon that has a rate of fire? WTF *shakes his head* A rate of fire that someone with arthritics could beat. The TAR is pretty much jun...
- by Shouper of BHD - at 2013.06.29 15:31:00
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251. Leaked Gameplay :) - in General Discussions [original thread]
*CCP walks in and shows real leaked gameplay and completely 1 ups this guy* BOOYAH
- by Shouper of BHD - at 2013.06.29 15:24:00
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252. Ideas for new Heavy weapons? - in General Discussions [original thread]
Disturbingly Bored wrote: SERPENT-Adamapple wrote: We only actually need 2 more heavy weapons. One from Galente and one from Amarr. Yep, I figured Plasma Flamethrower would be an awesome Gallente weapon, too. Amarr is trickier. Lazorz ...
- by Shouper of BHD - at 2013.06.29 15:15:00
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253. How will jets actually function - in General Discussions [original thread]
Mobius Wyvern wrote: Ploo-Koon wrote: Fixed wing with vertical take off would be my vote. Toggle engines in either forward or downward thrust. One turret, since it will be a light vehicles, that can fit either a blaster(for strafing) or mi...
- by Shouper of BHD - at 2013.06.29 15:02:00
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254. Ideas for new Heavy weapons? - in General Discussions [original thread]
Plasma Thrower, super large MD / Flaylock, charge up laser cannon (charge, fires a lazer blast for a few seconds, anti shield AV but works against infantry as well), some gun that uses electricity would be cool and maybe a morter gun (you hold R1,...
- by Shouper of BHD - at 2013.06.29 14:59:00
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255. How will jets actually function - in General Discussions [original thread]
the LAA used to use medium turrets so chances are sinc eits ment to deal damage and to compensate to its reduction to small turrets (assuming medium turrets are removed) there will be 2 small turrets and not 1, the assault variant that has an addi...
- by Shouper of BHD - at 2013.06.29 13:52:00
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256. making the vehicles HUD, controlls etc cool - in General Discussions [original thread]
ok so talking about vehicles HUD and controls improvements making them look cool, good controls etc here`s a few thoughts if you are a driver or a pilot please add on since CCP is planning on updating a few things it`ll be good to hear from the fo...
- by Shouper of BHD - at 2013.06.29 13:48:00
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257. Flaylock Vehicle Knockback - in General Discussions [original thread]
it 100% accurate, they push me more then FGs its crazy, maybe it will be fixed when the Flaylock is balanced (PS drop the skill to 3% BR per lv not 2% per lv because that's probably to far of a nerf).
- by Shouper of BHD - at 2013.06.28 17:34:00
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258. What would you do with 2.2+ million unallocated SP? - in General Discussions [original thread]
save it up, already maxed out my DS skills so I`m playing waiting game514, already nearing that 2.2 mill actually, going to need it to get PRO Pilot suits day 1
- by Shouper of BHD - at 2013.06.28 17:24:00
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259. How will jets actually function - in General Discussions [original thread]
IamI3rian wrote: Knight SoIaire wrote: IamI3rian wrote: There's no "N" in Turret. There's also no "O" in Turret. Either way, I agree with Ploo-Koon. I hope they function similarly to Warhawks. --- Remember: IamI3rian told ya I <...
- by Shouper of BHD - at 2013.06.28 16:56:00
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260. How will jets actually function - in General Discussions [original thread]
Shavan D wrote: I don't mean what will their role be but how will they fly, as in how do you make them go up and down, will they have large torrents, medium, or small. What if we can choose two main small or medium as our main guns. We should...
- by Shouper of BHD - at 2013.06.28 16:55:00
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