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221. don`t forget turrets! - in General Discussions [original thread]
shameless bump
- by Shouper of BHD - at 2013.07.17 13:13:00
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222. redline abuse fix. - in General Discussions [original thread]
guys you still gain WP from the ground spawn, under the MCC, between the spawns, from the spawns tot he edge of the redline and far behind them so if you are pushed back you will still be gaining those WP, I`m pretty sure I detailed specifics on w...
- by Shouper of BHD - at 2013.07.17 05:24:00
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223. redline abuse fix. - in General Discussions [original thread]
redlines are abused by: camping in redline installations camping in the MCC railgun sniping. vehicle re heal behind closed borders and installations. sniping where snipers are the (in most cases) only solution. camping in general. so to fix a f...
- by Shouper of BHD - at 2013.07.16 08:13:00
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224. Dropships - in General Discussions [original thread]
Razor Signal wrote: Shouper of BHD wrote: Rinzler XVII wrote: I must officially be the WORST Dropship Pilot in the history of .. well .. Dropships .. after calling in about 8 i have yet to last longer than 10 seconds in 1 ... the 1st 6 ti...
- by Shouper of BHD - at 2013.07.16 07:54:00
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225. don`t forget turrets! - in General Discussions [original thread]
turrets have been shoved off the side of the great canyon recently on the vehicle end of things and I wanted to talk some issues, small imbalances and large, and things that would need to happen in the event of more turrets arriving. oh and turret...
- by Shouper of BHD - at 2013.07.16 07:53:00
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226. Dropships - in General Discussions [original thread]
Rinzler XVII wrote: I must officially be the WORST Dropship Pilot in the history of .. well .. Dropships .. after calling in about 8 i have yet to last longer than 10 seconds in 1 ... the 1st 6 times I got in started going in the air and couldn...
- by Shouper of BHD - at 2013.07.16 07:00:00
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227. Vehicle users feel like mushrooms? - in General Discussions [original thread]
Nyusto Clegli wrote: Shouper of BHD wrote: CCP Blam commented on what they are doing WP wise, they are working on making WP for locating hostiles using sensors but mentioned it might be a variant of a sensor (that would make no sense though)...
- by Shouper of BHD - at 2013.07.15 19:44:00
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228. why do some people want forge guns nerfed? - in General Discussions [original thread]
Crimson Judgment wrote: its not really a big problem as someone who uses proto forge guns and uses vehicles the only REAL problem with them is the skyscraper/building they're standing on 90% of the time which makes forge gunning easy mode as ...
- by Shouper of BHD - at 2013.07.15 19:43:00
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229. How Much Does Your Average Fit Cost? - in General Discussions [original thread]
Abby Invo wrote: I see a lot of people in pub games running around with advance and proto suits and weapons and I'm curious, how much do your go-to pub suits cost? 856k ISK, ADS. it raises if I use PRO side turrets and will rise when pilot d...
- by Shouper of BHD - at 2013.07.15 19:39:00
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230. Vehicle users feel like mushrooms? - in General Discussions [original thread]
CCP Blam commented on what they are doing WP wise, they are working on making WP for locating hostiles using sensors but mentioned it might be a variant of a sensor (that would make no sense though), WP for spawning people from your CRU and they d...
- by Shouper of BHD - at 2013.07.15 19:35:00
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231. Its not the Radius, its the Damage - in General Discussions [original thread]
Aeon Amadi wrote: Noticed alot of people are saying that the Flaylock has too large of a radius. NO. This damned thing has a splash radius smaller than ANY THER WEAPON. The issue is the damage dealt. Theyre not aiming three meters away from...
- by Shouper of BHD - at 2013.07.14 13:48:00
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232. Forge Light, Forge Bright - in General Discussions [original thread]
Azura Sakura wrote: gbghg wrote: For such a big glowing mass they're aurprisinly hard to spot from a dropship, I blame the rendering. Yeah man. But I can proudly say, I have yet to be killed by forge gunner . ADS and after burners are no ...
- by Shouper of BHD - at 2013.07.14 13:43:00
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233. FAIL SWARMS - in General Discussions [original thread]
I still think giving them a MINOR speed buff with the cost of collision push on impact and lowering there turn speed is fare, that allows swarmer's to be better at A2A especially when LAAs arrive and allow pilots to dodge, all it takes is them to ...
- by Shouper of BHD - at 2013.07.14 13:41:00
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234. Forge Light, Forge Bright - in General Discussions [original thread]
gbghg wrote: For such a big glowing mass they're aurprisinly hard to spot from a dropship, I blame the rendering. yea the rendering has been a set back recently.
- by Shouper of BHD - at 2013.07.14 13:28:00
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235. Forge Light, Forge Bright - in General Discussions [original thread]
is it worse now? I see them less if not at all this build from an aerial perspective (DS not map). if its that bad it could use a fix but from the in battle field it should be some what noticeable.
- by Shouper of BHD - at 2013.07.14 08:00:00
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236. Rough proto vehicles - in General Discussions [original thread]
there's only so much room on the circle to place modules and I think its 8 per side, + CCP won`t go that high in module count, I did bar graphs for the DSes and it most certainly looks balanced if anyone would care to know.
- by Shouper of BHD - at 2013.07.14 07:50:00
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237. remove WP for certain redline positions. - in General Discussions [original thread]
remove WP gain from mountain tops, MCC (in / above) and locations behind the spawn in of 15 paces to stop abusive gameplay while allowing players trapped to still make worth of the battle.
- by Shouper of BHD - at 2013.07.14 07:30:00
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238. FAIL SWARMS - in General Discussions [original thread]
Iron Wolf Saber wrote: Learn 2 Launch Better. Iron wolf tries to mimic the majority of the public by saying a simple statement without saying anything to add reason to the claim, DS are UP but that doesn`t mean the OP is wrong to say this, ...
- by Shouper of BHD - at 2013.07.14 07:27:00
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239. FAIL SWARMS - in General Discussions [original thread]
maluble wrote: Why can dropships out run my swarm launcher that is ridiculous please fix. swarms need a speed buff but with a nerf on the push collision done so when they go faster they don`t flip the DS, full speed light frame ADS and aeria...
- by Shouper of BHD - at 2013.07.14 07:22:00
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240. After Nearly 6 Months of Dust, I Tried COD.. - in General Discussions [original thread]
Makyre Vahliha wrote: ...and wow, I couldn't stay on it for more than 10 minutes. It literally is for children, which is more like an introduction to FPS games. But I can see why it appeals to casual players as well. Don't get me wrong, it can ...
- by Shouper of BHD - at 2013.07.13 07:17:00
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