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61. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
CLONE117 wrote: ar is fine just remove the damage mods for them...the std ar the mlt ar and the gek is fine... u can nerf the proto tier to hell for all i care just leave adv and the less alone... plus if the ar is the most powerful gun in th...
- by ShinyJay - at 2013.09.09 21:43:00
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62. Your AFK fix, stinks!!! - in Feedback/Requests [original thread]
with a lot of these map changes, snipers will have to think much harder then before when looking for a spot, only to realize that most spots are in the direct range of everything to come. finding that good spot will be nearly impossible for sniper...
- by ShinyJay - at 2013.09.09 18:04:00
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63. Change the sniper rifle - in Feedback/Requests [original thread]
shaman oga wrote: With these changes it will not be harder, it will be different and somehow better imo. Of course all numbers must be balanced for the game. When i say stamina usage i don't mean that after 1 shot you are out of breath and must...
- by ShinyJay - at 2013.09.09 17:58:00
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64. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
VikingKong iBUN wrote: PADDEHATPIGEN wrote: And no aim assist is not the problem, it really does nothing but make a red dot and give me some numbers i never se anyway unless im sniping. I dont get how so many people cant understand what...
- by ShinyJay - at 2013.09.08 19:05:00
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65. [Feedback] Fix Redline Sniping already! - in Feedback/Requests [original thread]
people only ***** about snipers cause those people are only CQC or AR people who mindlessly just shoot and kill and don't like to think. that is what i hear from those people who hate tactics or don't use or think of some complex or adv tactics. i...
- by ShinyJay - at 2013.09.06 16:24:00
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66. [suggestion] Sniper Rifle Damage. - in Feedback/Requests [original thread]
Thurak1 wrote: Sniping should be more difficult in this game. Since the rifles shoot a projectile there should be all sorts of issues with long range sniping that require skill to compensate for and i dont mean just dumping sp into something. A...
- by ShinyJay - at 2013.07.30 19:24:00
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67. [suggestion] Sniper Rifle Damage. - in Feedback/Requests [original thread]
Bendtner92 wrote: Spirit Charm wrote: So everyone is content with the damage snipers are doing now? REALLY? wow. Some ppl just need to learn how Shooters work. Play other games instead of CoD. Like Socom. Black hawk down. Spec ops. Battlefie...
- by ShinyJay - at 2013.07.29 17:59:00
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68. [suggestion] Sniper Rifle Damage. - in Feedback/Requests [original thread]
so people want to make the sniper rifle take more skill and possibly ruin the gun?
- by ShinyJay - at 2013.07.26 19:03:00
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69. [suggestion] Sniper Rifle Damage. - in Feedback/Requests [original thread]
Galvan Nized wrote: Snipers have way too much as it is. Hide in the redline and still be able to see across the entire map. Hide on top of a unscalable tower because stairs are too OP. Have almost no way to find you and you do insane amounts of...
- by ShinyJay - at 2013.07.24 18:21:00
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70. [suggestion] Sniper Rifle Damage. - in Feedback/Requests [original thread]
ok so how would you make a sniper's job harder without making them useless? a constant sway? bullet drop and bullet travel? what would that last one mean? do less damage while the bullet travels?
- by ShinyJay - at 2013.07.23 17:54:00
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71. [suggestion] Sniper Rifle Damage. - in Feedback/Requests [original thread]
i would prefer a zoom option for the sniper and adjust it with a button push, and a slight damage increase wouldn't hurt it or anyone as much
- by ShinyJay - at 2013.07.22 19:37:00
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72. [suggestion] Sniper Rifle Damage. - in Feedback/Requests [original thread]
Raist Soulforge wrote: I'm a bit confused about the headshot complaint. I have yet to have a properly lined up headshot NOT kill a target. Heck.. I get head shot kills with my AR and SMG--even did one with a Flaylock once (the gong makes it eas...
- by ShinyJay - at 2013.07.21 21:49:00
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73. [Suggestion] splash damage from explosives - in Feedback/Requests [original thread]
i did say to add more blast radius to them so they can still be useful
- by ShinyJay - at 2013.07.19 21:00:00
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74. [Suggestion] splash damage from explosives - in Feedback/Requests [original thread]
I feel that the splash damage of all explosive weapons should be changed to reflect how much damage you receive by the distance of the explosion. like you receive close to full damage of a mass driver if your within the center of the blast radius,...
- by ShinyJay - at 2013.07.19 20:27:00
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