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301. caldari sentinel - in Feedback/Requests [original thread]
All it needs is what all their heavies need and that's a second low slot . It's silly to FORCE players to shield tank until you give them shield efficacy as a bonus . Shields are in a poor state in this game , if it's vehicle's or personal .. sh...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.04.09 14:19:00
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302. shotgun discussion - in Feedback/Requests [original thread]
Temias Mercurial wrote: Reducing the rate of fire? Yea... any decrease in ROF will result in death for the scout, and the death of the shotgun. It's slow enough as it is. One shell is a terrible idea. The breach is good, but if you miss one s...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.04.09 14:09:00
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303. show the snipers some luhv! - in Feedback/Requests [original thread]
They need to fix the hit detection because it's inconsistent . I'm still getting blue flashes and not registering hit's consistently .
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.04.09 13:30:00
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304. SP requirement to enter Faction Warfare - in Feedback/Requests [original thread]
Odigos Ellinas wrote: But you can fix all of that by making FW accessible only with team-deploy. One thing for certain is that this would point out TK squad's after they juggle team mates for a while with hives and needle's .
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.04.09 04:39:00
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305. Balancing Anti Armour - in Feedback/Requests [original thread]
Also you players who keep talking about tankers being cowards really need to check yourself and figure out your own role and purpose . Tankers .. tank because they like the role and the chance to give support to infantry , crush opposing vehicle's...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.04.01 22:14:00
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306. Buff Lower Tier swarms - in Feedback/Requests [original thread]
Odigos Ellinas wrote: -1 You guys don't want to balance the game you just want more firepower for yourself. Standar swarms are supposed to be for militia-standar vehicles. That means stander swarm against proto/adv modeules are only support. I...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.04.01 21:59:00
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307. Balancing Anti Armour - in Feedback/Requests [original thread]
Redwall778 wrote: Hello, CCP you guys told me I have to be nice to you so you would listen well ok fine. One when my Proto swarm launcher can't destroy an lav then sorry to say something is wrong. You guys have heard of javelin missile well I...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.04.01 21:52:00
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308. Add Stacking Penalties to Shield Extenders and Armor Plates - in Feedback/Requests [original thread]
Are you dying a lot and that was the reason this is written ??? You don't like to see players do better than you ??? I'm just trying to understand the reason behind this . You have a speed penalty for plates , like what was mentioned and you ha...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.04.01 21:42:00
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309. feedback gallente assault rifle - in Feedback/Requests [original thread]
Reign Omega wrote: Yeah I have a CreoDron strapped on my gallente commando and its a knockout punch.... plus I haven't used the GaR in so long it's like a brand new gun Man I love the CreoDron . The way it sounds .. that thumping sound , soun...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.04.01 19:21:00
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310. Caldari WHITE - in Feedback/Requests [original thread]
Ku Shala wrote: covenent assault colour would be nice Yes it would .
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.04.01 19:18:00
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311. feedback gallente assault rifle - in Feedback/Requests [original thread]
I was slicing and dicing with my Duvolle earlier and I use Breaches a lot and they are fine to and for me .
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.04.01 19:14:00
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312. feedback gallente assault rifle - in Feedback/Requests [original thread]
Emperor1349 wrote: Give it more range the dispersion will play its part outside optimal range, its embarrassing the range on that thing. Yeah but if you catch someone in that range , it's over .
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.04.01 19:14:00
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313. Caldari WHITE - in Feedback/Requests [original thread]
GLOBAL RAGE wrote: Can you please make it blue or grey or anyting but glow in the dark white...please. That blue gets bland and plain too . Can't really say what color scheme would work . I like state colors or maybe the logi suit's colors ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.04.01 13:03:00
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314. [Suggestion] New bonuses that actually define roles! Magic! - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Shinobi MumyoSakanagare ZaShigurui wrote: Cat Merc wrote: Assault Bonus: -10% to CPU/PG requirements of weaponry per level Gallente Assault: +10% to armor repairers efficiency per level +3% to ferroscale plates effic...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.03.31 15:37:00
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315. [Suggestion] New bonuses that actually define roles! Magic! - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: +1, I support While i do like these bonuses, and do support it this proposal (especially for Caldari and Gallente since their bonuses suck), it is not the main issue with assaults. The main issue is the slot layout...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.03.31 15:30:00
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316. [Suggestion] New bonuses that actually define roles! Magic! - in Feedback/Requests [original thread]
Cat Merc wrote: Assault Bonus: -10% to CPU/PG requirements of weaponry per level Gallente Assault: +10% to armor repairers efficiency per level +3% to ferroscale plates efficiency per level +6% to hip fire accuracy and recoil reduction on hybr...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.03.31 13:51:00
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317. Tank Blockades - anti-tank hives - in Feedback/Requests [original thread]
I will contact Mace Windu , Yoda and the rest of the master Jedi's .... your blockade must be broken !!!!!!
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.03.25 04:14:00
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318. A way to fix Tanks!! - in Feedback/Requests [original thread]
Kody Cole wrote: Balamob wrote: Is simple, just nerf the DMG prevention modules. The CPU/PG can be increased, the time it lasts can be lowered but mainly i would reduce the DMG% redcution, 60% DMG reduction for militia level is way OP (it in...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.03.22 19:30:00
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319. Respec Idea to end all respec ideas - in Feedback/Requests [original thread]
Ronan Elsword wrote: Do you have any idea how much work that would be. They already made that mistake once back at Uprising 1.1 timeframe. Took some people months to get a respec. Also enough with the Respec threads dear lord I know dropsuit co...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.03.21 20:52:00
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320. Respec Idea to end all respec ideas - in Feedback/Requests [original thread]
Dustbunny Durrr wrote: Respec idea to end all respec ideas: No respecs ever! Problem solved. 2.0 ??? General restart and SP refund so one can go full racial , also by then most of the newer content and fixes will be in place .
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.03.21 20:51:00
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