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1041. Vehicle Mounted Missile Turrets - in Technical Support/Bugs [original thread]
I wouldn't have an issue if it was merely adjusting for the vehicle's speed and direction which seems to work just fine if firing in the forward or rear ninety degree arcs. It's when firing in those side arcs where the problem really shows.
- by Shijima Kuraimaru - at 2012.10.22 03:50:00
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1042. Amarr Light Av Weapon - in General Discussions [original thread]
STB Vermaak Doe wrote: Shijima Kuraimaru wrote: Many Khanid ships are built to be missile boats. And as far as missile load out, make it ammunition selectable (EM/Therm/Expl/Kin), but only one ammo type carry-able at a time. And amarr kha...
- by Shijima Kuraimaru - at 2012.10.22 03:45:00
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1043. Amarr Light Av Weapon - in General Discussions [original thread]
Many Khanid ships are built to be missile boats. And as far as missile load out, make it ammunition selectable (EM/Therm/Expl/Kin), but only one ammo type carry-able at a time.
- by Shijima Kuraimaru - at 2012.10.22 03:11:00
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1044. Vehicle Mounted Missile Turrets - in Technical Support/Bugs [original thread]
I've noticed that when firing a vehicle mounted missile turret, any lateral movement of the vehicle, on the horizontal plane, regardless of speed, sends the missile flying about forty degrees in the direction of the lateral movement.
- by Shijima Kuraimaru - at 2012.10.22 03:02:00
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1045. Forge gun - in Technical Support/Bugs [original thread]
Forge Gun issue. On occasion, I have made hits that registered but apparently did no damage. Worst case only one out of three registered hits did damage.
- by Shijima Kuraimaru - at 2012.10.22 02:56:00
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1046. forge guns 2 hit gunnlogis WTF? - in Feedback/Requests [original thread]
Average Joe81 wrote: ok heres another story that pisses me of because you know, everyone likes to listen to me complain. I turn around the corner in my tank and then every single AV stops shooting at the dropship and fires at me. in the time i...
- by Shijima Kuraimaru - at 2012.10.22 02:25:00
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1047. Rapidly declining beta testers - in General Discussions [original thread]
There is no Sony enforced deadline. Sorry to disappoint you. And if CCP doesn't feel Dust is ready, as per CCP's satisfaction, at their tentative end of the year deadline, then they'll delay the release until they feel it is ready. And people n...
- by Shijima Kuraimaru - at 2012.10.22 01:42:00
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1048. Dust Maps Poor - in Feedback/Requests [original thread]
Yeah, the whole map is already there and the PS3s, well at least mine, are handling them splendidly most of the time. Even the 5 point map. Only lagged out on it twice. Makes me wonder what they might find out in stress testing when it comes time...
- by Shijima Kuraimaru - at 2012.10.20 05:50:00
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1049. THIS LIGHT OF HOPE IS A BLUFF - in Technical Support/Bugs [original thread]
Sounds like someone needs to practice with auto aim off. Not an attack or a trolling, just if it's not working, why not?
- by Shijima Kuraimaru - at 2012.10.20 05:40:00
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1050. forge guns 2 hit gunnlogis WTF? - in Feedback/Requests [original thread]
Calgoth Reborn wrote: Shijima Kuraimaru wrote: Basic forge = 1200 4sec charge. Assault forge = 1260 2.5 sec charge. Breach forge = 2100 6 sec charge. Not sure of the ones above that. And that's before the 30% damage bonus I get from weapo...
- by Shijima Kuraimaru - at 2012.10.20 05:32:00
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1051. Rapidly declining beta testers - in General Discussions [original thread]
Madden The Merciless wrote: The biggest and simplest problem is that they fix or improve something, and then they make it worse, or make something else a problem. They fix freezes only to create huge frame rate issues. They fix creodons, swarm ...
- by Shijima Kuraimaru - at 2012.10.20 05:27:00
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1052. forge guns 2 hit gunnlogis WTF? - in Feedback/Requests [original thread]
GIZMO2606 wrote: Average Joe81 wrote: Crimson MoonV wrote: GIZMO2606 wrote: Forge Gun = Anti-Vehicle weapon. Get use to it, players have learned that the best way to take out vehicles is with a Forge Gun. Which seems fair considering...
- by Shijima Kuraimaru - at 2012.10.20 05:24:00
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1053. [Request] Remove the Redline or make it to were players cannot get kills while b... - in Feedback/Requests [original thread]
Andius Fidelitas wrote: Shijima Kuraimaru wrote: When cloaking is implemented, snipers may be very disappointed. If it follows CCP's Eve cloaking tech, and I don't see why it shouldn't... 1. Anyone within two meters of you will drop your clo...
- by Shijima Kuraimaru - at 2012.10.20 05:20:00
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1054. forge guns 2 hit gunnlogis WTF? - in Feedback/Requests [original thread]
STB Vermaak Doe wrote: Average Joe81 wrote: Shijima Kuraimaru wrote: Conraire wrote: [quote=STB Vermaak Doe]Sp > isk or do stealth bombers not kill battlecruisers and battleships in EVE? Heavy forge gunners are vulnerable to every...
- by Shijima Kuraimaru - at 2012.10.20 05:15:00
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1055. Swarms aren't the problem - in General Discussions [original thread]
Icy Tiger wrote: Swarms are the problem. Enough said. Nah. Drop ships scrub my swarm packs all the time by either outpacing them or leading them into terrain. I haven't seen swarms be much of a problem for drop ships in any matches I've play...
- by Shijima Kuraimaru - at 2012.10.20 05:07:00
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1056. Rapidly declining beta testers - in General Discussions [original thread]
How to balance... I know! Make it so every character is capable of learning every skill! (think about it... think about it) You can tell real beta testers from the wannabe beta testers. Real beta testers provide useful feed back and bug reports ...
- by Shijima Kuraimaru - at 2012.10.20 05:03:00
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1057. forge guns 2 hit gunnlogis WTF? - in Feedback/Requests [original thread]
Conraire wrote: STB Vermaak Doe wrote: Sp > isk or do stealth bombers not kill battlecruisers and battleships in EVE? If they're poorly tanked a stealth bomber can take out a BC in short order, especially if they get a chance to fire m...
- by Shijima Kuraimaru - at 2012.10.20 04:40:00
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1058. How to fix the SP system by ALM1GHTY_STATIUS. - in General Discussions [original thread]
Jax GG wrote: If having some P2W means that games like this live far far longer I think P2W would be a big mistake. It rapidly alienates people who can't, or won't, spend large amounts of real money to get the best gear. As it is now, gettin...
- by Shijima Kuraimaru - at 2012.10.19 14:31:00
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1059. How to fix the SP system by ALM1GHTY_STATIUS. - in General Discussions [original thread]
Mavado V Noriega wrote: Shijima Kuraimaru wrote: I think the SP system would be fine if CCP used the same time based skill que system that's used in Eve. Then the only people at any disadvantage would be the people who can't figure out how t...
- by Shijima Kuraimaru - at 2012.10.19 03:44:00
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1060. [Request] Remove the Redline or make it to were players cannot get kills while b... - in Feedback/Requests [original thread]
When cloaking is implemented, snipers may be very disappointed. If it follows CCP's Eve cloaking tech, and I don't see why it shouldn't... 1. Anyone within two meters of you will drop your cloak. 2. Movement speed dropped 70% to 50% while cloaked....
- by Shijima Kuraimaru - at 2012.10.19 03:18:00
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