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21. Sprint FOV bug appears to give Speed BOOST - in Technical Support/Bugs [original thread]
Tried this with my forge heavy and my SR scout. What I have noticed is that the time to reach the target location is dependent on whether I have my sidearm out or my main out. Sprint speed is actually slower with the main out, but the difference i...
- by Shijima Kuraimaru - at 2013.09.25 21:07:00
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22. [BUG] No More War Barge? - in Technical Support/Bugs [original thread]
The issue with restocking in quarters if you're in a squad, but not squad leader, is that sometimes you get a squad leader that gets deploy button happy or doesn't hear you saying "Gimmie 15 seconds.". Also, the longer warbarge time also allowed ...
- by Shijima Kuraimaru - at 2013.09.25 20:45:00
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23. Leaderboards Contacts Bug - in Technical Support/Bugs [original thread]
I have the same issue.
- by Shijima Kuraimaru - at 2013.09.25 20:30:00
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24. Railguns Need to be somehow fixed or removed - in Technical Support/Bugs [original thread]
I'm all for no aerial redzone outside small rail range +25meters of enemy base spawn points and the enemy MCC. It would make drop ships more sensible to fly around and give the ability to potentially deal with things such as the redline cowards.
- by Shijima Kuraimaru - at 2013.09.25 20:26:00
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25. [Bug] 0 Shields, 0 Armor = Still Alive - in Technical Support/Bugs [original thread]
Amazing how many players don't realize that shield and armor are just the protections around their 1hp body.
- by Shijima Kuraimaru - at 2013.09.17 23:45:00
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26. Incorrect Killfeed display when destroying tanks - in Technical Support/Bugs [original thread]
Shattered Mirage wrote: Its working as intended. The troll is weak with this one.
- by Shijima Kuraimaru - at 2013.09.15 21:24:00
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27. Aim Assist Issue! - in Technical Support/Bugs [original thread]
Seymor Krelborn wrote: HIT DETECTION WAS FIXED!....it isn't aim assist you have an issue with... its the hit detection fix....remember when you would shoot at a guy and the bullets didn't register and you were like "wtf I hit that guy"... that'...
- by Shijima Kuraimaru - at 2013.09.06 14:39:00
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28. Aim Assist Issue! - in Technical Support/Bugs [original thread]
Gigatron Prime wrote: It works fine. STOP bunny hopping and start getting smart. It's not working fine when you're aiming a foot to the left of your target's shoulder and you're still getting hits.
- by Shijima Kuraimaru - at 2013.09.04 07:57:00
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29. Aim Assist Issue! - in Technical Support/Bugs [original thread]
What I'm seeing referred to as aim assist is looking closer to auto-aim. I've seen videos where the sight is obviously off to one side or the other of a target merc and it's still registering hits where there should be misses. This is far beyond a...
- by Shijima Kuraimaru - at 2013.09.04 07:27:00
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30. Strobe-o-vision - not conducive to engaging FPS play. - in Technical Support/Bugs [original thread]
CommanderBolt wrote: Shijima Kuraimaru wrote: When I get this, and it's rare, it usually has to do with graphics loading in during play. Or perhaps it's because I have a first gen PS3 that this is a very rare occurance for me. Things that m...
- by Shijima Kuraimaru - at 2013.09.03 08:04:00
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31. Strobe-o-vision - not conducive to engaging FPS play. - in Technical Support/Bugs [original thread]
When I get this, and it's rare, it usually has to do with graphics loading in during play. Or perhaps it's because I have a first gen PS3 that this is a very rare occurance for me. Things that might help. Make sure your PS3 HDD's file system is ...
- by Shijima Kuraimaru - at 2013.09.02 21:38:00
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32. [Tech Support] Eve-DUST voice chat in corporation channel - in Technical Support/Bugs [original thread]
Needless Sacermendor wrote: Cross platform voice comms haven't worked for a while in corporation channel ... it works fine in private channels and it usesd to work a long time ago. I noticed it wasn't working a few months ago, but never really...
- by Shijima Kuraimaru - at 2013.09.02 21:28:00
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33. Breach Forge Gun movement glith - in Technical Support/Bugs [original thread]
Yeah, you're supposed to be immobile, but fixing the jump isn't a high priority as it really doesn't give you much help.
- by Shijima Kuraimaru - at 2013.09.02 02:25:00
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34. [Bug] Phantom bullets strike again w/video - in Technical Support/Bugs [original thread]
I've seen that invisible bullet barrier more than once.
- by Shijima Kuraimaru - at 2013.08.24 02:07:00
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35. Y just Y - in Technical Support/Bugs [original thread]
XERO CHAOS wrote: PROB lol y do the DropShips flip over in flight and crash to the ground with time to correct plus? Are you just saying once it flips over mid flight it cant be corrected and sticks inverted for no reason is how it works in rea...
- by Shijima Kuraimaru - at 2013.08.24 01:49:00
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36. Corp chat doesn't merge voice comms between Dust and EVE corp members - in Technical Support/Bugs [original thread]
I have access to two public channels, a PC channel, and the corp channel with my Eve character. In none of them can I get any voice interaction with the Dust players. Makes it impossible to know which type of orbital is wanted when we have more th...
- by Shijima Kuraimaru - at 2013.08.20 20:31:00
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37. MCC Bug Consolidation. - in Technical Support/Bugs [original thread]
Spawning in the walls of the MCC is still happening as well as walking on the shield, not being able to jump out through the shield, and spawning into free fall. I experience this on the Gallente MCC. I'll be back to ground spawn till this is reso...
- by Shijima Kuraimaru - at 2013.08.12 01:47:00
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38. Change the hit box or someting in the lav - in Technical Support/Bugs [original thread]
The driver taking damage from hits directly to the LAV is a problem unless splash damage is involved. Getting shot out of the LAV because someone can land shots directly on your drop suit is not a problem, it's working as intended regardless of w...
- by Shijima Kuraimaru - at 2013.07.14 23:07:00
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39. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
Nova Knives. I followed the sound of a sniper rifle and had stopped to look for the sniper. Then the shot was fired and the bullet trail source flashed right in front of me. I took the chance and slashed at empty air and got the kill after which t...
- by Shijima Kuraimaru - at 2013.07.14 22:56:00
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40. LAV=death trap - in Technical Support/Bugs [original thread]
LAVs drive better in my experience, but now you have to watch where and how you drive them.
- by Shijima Kuraimaru - at 2013.05.08 00:21:00
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