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261. Why does strafing left and right cause sniper rifle to bob? - in General Discussions [original thread]
Laheon wrote: Yeah, but bear in mind this is the future, hopefully there'll be an AI that can help you aim. :) Its the future and future weapons weight 20 times more cause of the metal that it needs and the ammo it packs. And the armor you we...
- by Shadowswipe - at 2013.03.28 22:25:00
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262. High-end LAV's. Are they worth it? - in General Discussions [original thread]
1) Don't know 2) Yes, unfortunately, blueberries will fill it up fast 3) Yes, with a strong EHP, but most likely avoiding them with speed is the best bet 4) Yes, just like the turrets on the tank can become super effective, only down side is LAVs ...
- by Shadowswipe - at 2013.03.28 17:44:00
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263. Funniest kill you ever had? - in General Discussions [original thread]
Staring at my blueberry teammates wondering why they won't fall back and let my Logi Repair gun heal them as 3 of them drop dead in front of me and an assault guy comes around the corner with 15% armor left. My laser logi has nothing for him other...
- by Shadowswipe - at 2013.03.28 16:53:00
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264. once we hop onto the PS4 - in General Discussions [original thread]
Scheneighnay McBob wrote: General Tiberius1 wrote: can we expect eyeballs bleeding graphics like this? Doesn't look like anything special to me. I don't give a damn about graphics- little things that nobody notices anyhow just hurt the ...
- by Shadowswipe - at 2013.03.27 23:57:00
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265. This is what happen when not in use scope(sniper rifle) - in General Discussions [original thread]
Everything can be explained away if you try herd enough. :)
- by Shadowswipe - at 2013.03.25 23:24:00
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266. This is what happen when not in use scope(sniper rifle) - in General Discussions [original thread]
If they are railguns, then maybe if the gun isn't completely still, it disrupts the heat distribution or magnetic flux fields which cause it to do less dmg. Thus swinging from your hip it does less dmg, but fire at least a bit more accurate than c...
- by Shadowswipe - at 2013.03.25 23:00:00
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267. I'm really sick of losing protosuits to unskilled heavies with militia forge... - in General Discussions [original thread]
Forge guns do need an adjustment as they can be used to snipe infantry. The lore goes they are miner tools adapted for combat, I am assuming they shouldn't be that accurate from long ranges. But that is not the case for the advanced forge guns for...
- by Shadowswipe - at 2013.03.25 22:56:00
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268. This is what happen when not in use scope(sniper rifle) - in General Discussions [original thread]
It should be more accurate from the hip but do less dmg as the round has not gained full momentum yet. Some type of trade-off to balance it realistically. Like some of those sci-fi sniper bullets in the movies that shed a layer halfway to the targ...
- by Shadowswipe - at 2013.03.25 22:44:00
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269. a new dropsuit and new build footage?! - in General Discussions [original thread]
Vespasian Andendare wrote: Wow so this seems like CCP is going to be adding a lot more before the "final" ship version of the game is released. That's awesome! They have the basic gun game down. There are adding districts, the first step in g...
- by Shadowswipe - at 2013.03.25 18:58:00
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270. Cool fit (scout roll): I call it "Dragon Rider" - in General Discussions [original thread]
+1 for use of Dragon in Sci-Fi. /golfclap
- by Shadowswipe - at 2013.03.22 21:55:00
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271. New Dropsuit Speculations - in General Discussions [original thread]
Iron Wolf Saber wrote: Minmatar - We are many but poor, Anything to embody our hope and fury to take on our former masters will work. Oh duct tape and cardboard. So MacGyver is the father of Minmatar? I can dig it.
- by Shadowswipe - at 2013.03.22 16:47:00
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272. New Dropsuit Speculations - in General Discussions [original thread]
What differences do you think/hope/want when each race gets their own version of each dropsuit type? I for one am looking forward to Amarr Logisitics getting more low slots at the cost of high slots and maybe Amarr Assault getting added laser rif...
- by Shadowswipe - at 2013.03.21 23:33:00
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273. CCP Official Stance on Skill Point Reset - in General Discussions [original thread]
GM Vegas wrote: Something you could find interesting here though. CCP Eterne wrote: We've only said we won't reset your SP to 0. We haven't said anything about not refunding your SP and allowing you to respec. That option is still on the ...
- by Shadowswipe - at 2013.03.21 23:17:00
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274. Bug reveals possible market/mercenary travel enhancements - in General Discussions [original thread]
Would be neat if we couldn't get to some markets because it is controlled by an enemy. They basically stopped the trams coming into their system. This would give some idea of a front line in space control. It could require you to take X > Y >...
- by Shadowswipe - at 2013.03.12 23:51:00
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275. Proto VS Income - in General Discussions [original thread]
The future is expensive. That is all.
- by Shadowswipe - at 2013.03.12 23:28:00
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276. Bug reveals possible market/mercenary travel enhancements - in General Discussions [original thread]
This would make sense and is one of the big reason market analysis can be taught at a college based on the EVE in-game market. It is quite fascinating... if you're into that kinda thing. I'm just curious as to the mode that we mercs will travel a...
- by Shadowswipe - at 2013.03.12 23:18:00
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277. Zoom in Sensitivity Change Option - in General Discussions [original thread]
Hate to be that guy, but this has been suggested before. Use the search feature. It is a good idea though. Pretty sure its in the feedback subforum.
- by Shadowswipe - at 2013.03.12 22:41:00
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278. share your warpoints per death ratio and discuss whether it is a good measure - in General Discussions [original thread]
Ignoble Son wrote: DJINN leukoplast wrote: These stats were from a few days ago. WP: 465,267 Deaths: 1,226 WP/D: 380 KDR: 5.57 I play ambush about 95% of the time, and a good deal of that is solo play. If I constantly ran in skirmish with ...
- by Shadowswipe - at 2013.03.11 21:20:00
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279. This game has gotten VERY boring... - in General Discussions [original thread]
What makes other FPS games not boring after you have played the same map 20 times a day for a week? Nothing comes to mind. We have to wait for them to implement the rest of the game. For now, just let your passive skill points gain and check back...
- by Shadowswipe - at 2013.03.11 16:09:00
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280. Discussion: how to make field control play matter - in General Discussions [original thread]
There are many tactics that can be used. It is up to the team to choose one that works. Game type doesn't matter. If you don't like CQC, then have your team change the tactics to draw out their team, or change the way you get places. There are dro...
- by Shadowswipe - at 2013.03.11 16:04:00
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