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1281. ****..........Are these numbers accurate??!! - in General Discussions [original thread]
considering there's 4 game types, Ambush/dom/skir/FW, and the fact there's a max of 32 people per game, whats the ******* issue. means there can be over 100 games open at one time. That is active enough for me. Still seeing new faces, but still a...
- by Sgt Buttscratch - at 2013.09.15 19:46:00
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1282. Tank arguments and aim assist arguments: The convergence - in General Discussions [original thread]
Sad but true
- by Sgt Buttscratch - at 2013.09.15 05:41:00
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1283. We want 24vs24 or more - in General Discussions [original thread]
I would prefer: More maps/installations/atmospheres Missing weapons Missing dropsuits Missing vehicles and a proper Eve connection, before my battlefield is invaded by 4 full proto squads versus 24 blueberries
- by Sgt Buttscratch - at 2013.09.14 02:49:00
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1284. Please kill red-line sniping - in General Discussions [original thread]
Mayor Maynott wrote: Can we please stop people from playing the game how they want, so I can not have nothing to worry about when running around like a headless chicken in wide open spaces. I do understand that they are LONG RANGE SPECIALISTS b...
- by Sgt Buttscratch - at 2013.09.14 02:45:00
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1285. "You have been scanned." - in General Discussions [original thread]
Krom Ganesh wrote: Sgt Buttscratch wrote: Knight Soiaire wrote: Shouldn't even tell players when they're scanned. This is the best idea IMO, why should the enemy get a heads up that I skilled into getting a heads up? Likewise, why sh...
- by Sgt Buttscratch - at 2013.09.13 16:07:00
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1286. "You have been scanned." - in General Discussions [original thread]
Halador Osiris wrote: Sgt Buttscratch wrote: Knight Soiaire wrote: Shouldn't even tell players when they're scanned. This is the best idea IMO, why should the enemy get a heads up that I skilled into getting a heads up? Yeah, I guess I'...
- by Sgt Buttscratch - at 2013.09.13 15:57:00
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1287. "You have been scanned." - in General Discussions [original thread]
Knight Soiaire wrote: Shouldn't even tell players when they're scanned. This is the best idea IMO, why should the enemy get a heads up that I skilled into getting a heads up?
- by Sgt Buttscratch - at 2013.09.13 15:45:00
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1288. Spam of the LR - in General Discussions [original thread]
I like my lazer rifle, and I am not sick of them as they have opened the game back up from just being a cluster **** of explosions.
- by Sgt Buttscratch - at 2013.09.13 06:53:00
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1289. Dust 514 Mining is live - in General Discussions [original thread]
t'was a funny video, more so the fact that the whole time theres two guys ******* around with scanners and lazers at the edge of the map while the other planet inhabitants are at war.
- by Sgt Buttscratch - at 2013.09.13 04:54:00
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1290. My First Rage Quit! - in General Discussions [original thread]
MCEINSTEIN08 wrote: This is ridiculous, first of all the Armor & Shields updates are useless, I died more often now then before the update. Second of all, the Dropships are un-flyable (yes new word). Then I get an objective, by now I know...
- by Sgt Buttscratch - at 2013.09.13 00:20:00
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1291. my railgun tank failed me...again - in General Discussions [original thread]
CharCharOdell wrote: Your fit is garbage as ****. Come to 'Honey Badger' chat. We'll square you away. 'Honey Badger' --including the ' '
- by Sgt Buttscratch - at 2013.09.12 03:20:00
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1292. my railgun tank failed me...again - in General Discussions [original thread]
I don't understand this 9k armor fascination, saw a 9k blaster tank drop in no time to a resist/plated 6700 maddy. I use the adv compressed party cannon and an active heat sink, with plates, resist and reps. Works great both cliff bombarding and r...
- by Sgt Buttscratch - at 2013.09.12 03:17:00
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1293. So, now that everyone hates AR and aimbot - in General Discussions [original thread]
how about BPO tanks and turrets
- by Sgt Buttscratch - at 2013.09.11 18:29:00
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1294. What's your "Logi" Role? - in General Discussions [original thread]
On my lil logi gal I have 4 set up's. 1. Support Logi, opperating from behind my squad, with reps, needles and scans. 2. Asault logi, works within the squad, scans, needles and hives 3. Chubby Chaser, Rep needle and scanner, working from a few met...
- by Sgt Buttscratch - at 2013.09.11 18:25:00
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1295. TACH Assualt Rifle - How to fix it? - GIMPED - in General Discussions [original thread]
OP if you are wanting the TAC AR to compete against the standard AR with the standard AR's range you have it all wrong. Less damage? Just about double, DPS is different. To get the maximum effect of the TAC AR you have to understand how to use it,...
- by Sgt Buttscratch - at 2013.09.10 06:09:00
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1296. Enforcer Tanks, decent or worthless? - in General Discussions [original thread]
they are between MLT and STD. Worthless junk, the only reason you see falchions out there is cuz that event
- by Sgt Buttscratch - at 2013.09.09 14:15:00
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1297. Swarms got nerfed??? - in General Discussions [original thread]
I run swarms, easy peasy, Fire of 2 volley's before the 1st one hits, reload. finish them. They were OP and easy 1.3, in 1.4 nothing has changed. Get up high and control the whole field of vehicles, with one 20-30 Aur weapon. Don't need to skill t...
- by Sgt Buttscratch - at 2013.09.07 22:01:00
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1298. Regarding tank operators.. - in General Discussions [original thread]
I've hacked an objective, got back in my tank with under 50 HP left. Not really impressive, It's actually stupid, very few points to loose a tank to if it goes wrong.
- by Sgt Buttscratch - at 2013.09.07 13:38:00
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1299. Sniping in 1.4 - in General Discussions [original thread]
in 1.3 my longest snipe was over 550... I think sniping has gone bad this update, blue shield/flare has returned, everyone has more HP, Kaal is still ****. Theres aso a lag in the kill shots
- by Sgt Buttscratch - at 2013.09.06 20:47:00
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1300. Announcement:Uprising 1.4 Known Issues - in General Discussions [original thread]
CCP Logibro wrote: Dying in a vehicle displays two deaths Known issue that we're looking into internally. UPDATE: We have determined that this is only a UI issue while in a match. Your actual death count post-battle is correct. We are st...
- by Sgt Buttscratch - at 2013.09.06 17:09:00
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