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181. [Video] Caldari Scout Hitbox Rumors - in General Discussions [original thread]
Repeat the test with a player from Asia.... we had 3 rail rifles on one guy yesterday. He was from an asian corp doing a fast side to side movement and took zero damage.
- by Sgt Buttscratch - at 2014.07.07 11:34:00
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182. Elephant in the Room - in General Discussions [original thread]
Just make the use of armor and shields worse for scouts. Armor adds more weight, should decrease Sprint and all movement speeds. It should also effect your scan profile, heavier footsteps should be detected easier. Shields should raise hitbox si...
- by Sgt Buttscratch - at 2014.07.03 13:06:00
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183. List of Biomassed mercs Megathread. - in General Discussions [original thread]
I quit after that dumb **** 1.8 stupidity. But I guess dey gin made it permnement Sgt Buttscratch/ Heals Vaginas/ PLANET DESTROYER.
- by Sgt Buttscratch - at 2014.05.03 15:05:00
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184. twitch shooter - in General Discussions [original thread]
Signing off here. Was looking forward to 1.8 and the ewar that could have been. Nothing more than a twitch shooter, he who lands the first sucker punch wins CCP need to use the other contracts tab as a test server, allowing their future updates t...
- by Sgt Buttscratch - at 2014.04.07 16:02:00
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185. CCP: Hit-Detection, Stun-Locking and Speed Tanking - in General Discussions [original thread]
Problem is CCP and their approach to development. When a carpenter works there's a simple golden rule, measure twice cut once. CCP don't have a rule, just the cut, This leads to poor implementation of new content with mostly missed mistake due to ...
- by Sgt Buttscratch - at 2014.03.31 13:47:00
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186. assault suit QQ - in General Discussions [original thread]
Viktor Hadah Jr wrote: DozersMouse XIII wrote: set up your assault suit like a damn assault suit and quit stacking extenders/plates CPU 385.875 / 393.75 gF PG 52.6875 / 78.75 kW Shield 150 HP Armor 262.5 [411] HP No icon eHP 412.5 [56...
- by Sgt Buttscratch - at 2014.03.29 14:08:00
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187. Just tried cloak with shotgun scout - in General Discussions [original thread]
Psh
- by Sgt Buttscratch - at 2014.03.28 23:35:00
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188. CPM cloak discussion - in General Discussions [original thread]
Ydubbs81 RND wrote: Sgt Buttscratch wrote: Tech Ohm Eaven wrote: Cyrius Li-Moody wrote: Cotsy, no one cares. You run a cloak just like everyone else. Quit your bullkitten. If you're not going to contribute constructively stay out of th...
- by Sgt Buttscratch - at 2014.03.28 06:01:00
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189. Eyes are OP. Nerf them. - in General Discussions [original thread]
SHIMMER SHOULD BE INVISIBLE FROM 10M AND UP!!!!!1!
- by Sgt Buttscratch - at 2014.03.28 05:53:00
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190. CPM cloak discussion - in General Discussions [original thread]
Tech Ohm Eaven wrote: Cyrius Li-Moody wrote: Cotsy, no one cares. You run a cloak just like everyone else. Quit your bullkitten. If you're not going to contribute constructively stay out of the thread. right now there are no weaknesses to ...
- by Sgt Buttscratch - at 2014.03.28 05:49:00
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191. CPM cloak discussion - in General Discussions [original thread]
Idea: For Decloak/weapon switch and also duration. Lets do it the Crysis way: If you deactivate your cloak manually, the time for weapon swap is increased, but current cloak energy levels are maintained. If you deactive you cloak by shooting, the...
- by Sgt Buttscratch - at 2014.03.28 05:36:00
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192. Scanner Nerf a bit harsh! - in General Discussions [original thread]
da GAND wrote: this is what you guys get for annoying us to death with the "You have been Scanned" warning dont you mean scan attempt prevented....lol @OP: This is how scanners should have always been. Now if vehical scanners took a facesla...
- by Sgt Buttscratch - at 2014.03.28 05:22:00
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193. Cloaks- - in General Discussions [original thread]
Assaults do need an update beyond belief. I have my SP ready to skill into them, at this moment that aint happening. I do still think scouts can be slightly adjusted atm, so that the cloak is not victimized for something that is not the cloaks pro...
- by Sgt Buttscratch - at 2014.03.28 05:19:00
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194. Cloaks- - in General Discussions [original thread]
1st off I like the cloak, and do not consider it OP. They are easy to spot, that simple. You should by now be on your toes(or in your ADS OHK the scouts...), and paying attention, where are you, and where could a scout hit you from. It realy come...
- by Sgt Buttscratch - at 2014.03.28 05:04:00
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195. MISSING LAV - in General Discussions [original thread]
BC0 wrote: Sgt Buttscratch wrote: i believe you lav was last known to be somewhere over the indian ocean wouldn't be so funny if i had a family member on that flight..... Luckily I only care about the people that surround me.
- by Sgt Buttscratch - at 2014.03.27 23:36:00
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196. MISSING LAV - in General Discussions [original thread]
i believe you lav was last known to be somewhere over the indian ocean
- by Sgt Buttscratch - at 2014.03.27 23:26:00
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197. The Scouts who aren't the FOTM - in General Discussions [original thread]
1.6 scout here.
- by Sgt Buttscratch - at 2014.03.27 18:55:00
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198. CCP suicide LAV need to go - in General Discussions [original thread]
So cheap **** shouldn't be allowed to kill your ****** outfield attention. But 70k somas and sicas are fine taking down multiple 200k dropsuits? Get good. When I used to tank I was always aware of what just called in. Part of tank survival 101.
- by Sgt Buttscratch - at 2014.03.27 12:34:00
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199. Cloak nerf. - in General Discussions [original thread]
John Psi wrote: 1.Incoming damage must turn cloak OFF. 2.When cloak module disengaged, he cant activate before module cycle end. upd: Anyway, any module must have re-activation delay. It's not a ammo clip. You absolute *****. They don't...
- by Sgt Buttscratch - at 2014.03.27 00:49:00
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200. Scouts Only! Post Your Support to Not Nerf Our Fat Brothers Here - in General Discussions [original thread]
I like going up against current heavies. Notch down turn speed and they'll be perfect.
- by Sgt Buttscratch - at 2014.03.26 19:14:00
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