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141. buff the heavy! - in General Discussions [original thread]
N1ck Comeau wrote: Now i'm not saying heavies arent in need of a buff they totally are but it's not just the suit it self its the other players. People have gotten used to taking on heavies and how to beat them. The heavy suit does need a buf...
- by Sextus Hardcock - at 2013.03.26 22:57:00
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142. New Blog: Is the Heavy becoming Obsolete? - in General Discussions [original thread]
Tech Ohm Eaven wrote: ... No. Heavies are obsolete. Every other suit class is better at getting kills and better ISK cost/benefits.... There's your problem right there. This game won't be about 'getting kills' for much longer. Funny for...
- by Sextus Hardcock - at 2013.03.26 22:55:00
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143. New Patch, New Heavy Roles Announced - in General Discussions [original thread]
lordeh42 wrote: Sextus Hardcock wrote: TEF-P module the Tear Extraction Forum Post or, TEF-P allows heavies to cry that they can't 1v5 everybody anymore, and through digital transference, post it on the 'internets' where beings known as 'De...
- by Sextus Hardcock - at 2013.03.26 22:45:00
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144. Eligable Contractees - in General Discussions [original thread]
Quickgloves wrote: [ STB is full ay against afk farmin. If a member of are unit is found afk farming they are immidatly put on trial for the offence. They are given a chacne to explain them bien gafk or if purpsfuly done they are removed. We ha...
- by Sextus Hardcock - at 2013.03.26 22:42:00
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145. The Minmatar LAV Turret - in General Discussions [original thread]
big and dirty, belching black smoke and sounding like a 67 corvette and an A-10 Thunderbolts 30mm AC had babies.
- by Sextus Hardcock - at 2013.03.26 22:40:00
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146. Paid Havs! - in General Discussions [original thread]
honestly put a Noob in a proto tank, up against a vet squad he's dead.
- by Sextus Hardcock - at 2013.03.26 22:36:00
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147. New Patch, New Heavy Roles Announced - in General Discussions [original thread]
TEF-P module the Tear Extraction Forum Post or, TEF-P allows heavies to cry that they can't 1v5 everybody anymore, and through digital transference, post it on the 'internets' where beings known as 'Devs' reside. The hope is that this flood of te...
- by Sextus Hardcock - at 2013.03.26 22:29:00
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148. Paid Havs! - in General Discussions [original thread]
Winscar Shinobi wrote: Part of today's playstation store update: Armored Assault Pack ($9.99) ... no skills required! ... I know right! rolling around in pubstompers crushing newberries... Oh wait, that's not what you meant. disregard.
- by Sextus Hardcock - at 2013.03.26 22:25:00
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149. Heavy becoming worthless? - in General Discussions [original thread]
Deluxe Edition wrote: Definitely not ine corp matches. Lots of corps are now decking out vk.0 heavy suites in all complex shield extenders and complex armor plates, and leaving them there with 2 triage nanohives... it takes 3 people just to sta...
- by Sextus Hardcock - at 2013.03.26 16:48:00
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150. Eligable Contractees - in General Discussions [original thread]
Buster Friently wrote: Sextus Hardcock wrote: Buster Friently wrote: Once the planetary conquest portion of Dust becomes publicly available, Rosen Association will likely be contracting out to other merc corporations for much of the Distr...
- by Sextus Hardcock - at 2013.03.26 16:42:00
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151. Eligable Contractees - in General Discussions [original thread]
Buster Friently wrote: Once the planetary conquest portion of Dust becomes publicly available, Rosen Association will likely be contracting out to other merc corporations for much of the District fighting. This is due to our small member count....
- by Sextus Hardcock - at 2013.03.26 15:54:00
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152. Possible solution to AFK players. - in General Discussions [original thread]
meh, instant battles are the base line, the Ghettos of Dust. Every game mode from here on in will likely earn more SP more ISk and more Salvage, but it will be based on performance! That is the one and only incentive that cannot ever be gamed. ...
- by Sextus Hardcock - at 2013.03.26 15:50:00
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153. a new dropsuit and new build footage?! - in General Discussions [original thread]
Green text in the killfeed for squad mates, a nice touch.
- by Sextus Hardcock - at 2013.03.25 17:19:00
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154. CCP: Sniper rifles need a damage increase - here's why. - in General Discussions [original thread]
lolno (I have Prof. in SR btw)
- by Sextus Hardcock - at 2013.03.22 21:16:00
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155. Increase first person fov - in Feedback/Requests [original thread]
A smaller FoV promotes teamwork. Your squad needs over lapping fields of fire and you need to keep an eye on your TacNet radar.
- by Sextus Hardcock - at 2013.03.22 21:10:00
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156. How Do you guys remain ISK positive? - in General Discussions [original thread]
Positive thinking and regular excercise.
- by Sextus Hardcock - at 2013.03.22 21:08:00
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157. Just got 0 sp and 0 isk for a match with 2000+ wps in a pub - in General Discussions [original thread]
It's because you beat the game! You won Dust, congrats :)
- by Sextus Hardcock - at 2013.03.22 21:06:00
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158. When Can I Sell My Salvage? - in General Discussions [original thread]
Cat Merc wrote: Green Living wrote: Making ISK is too easy in my opinion. I reach the cap weekly but rarely play after that I'm sitting on a nice chunk of change (60 million ISK). You're too pink and fluffy. no such thing
- by Sextus Hardcock - at 2013.03.22 20:35:00
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159. Dropsuit Command 5 Customizations? - in General Discussions [original thread]
Medic 1879 wrote: Forgive me if this seems stupid but what is the difference between respecing and resetting skills surely if you respec you reset your skills and rechoose them so what is the difference? Reset = all SP lost and you make a br...
- by Sextus Hardcock - at 2013.03.22 20:32:00
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160. What is your K/D ? - in General Discussions [original thread]
METR0 THE DESTR0YER wrote: Sextus Hardcock wrote: lol K/D Helps you get into your first real corp I guess... With some real content from CCP... it won't really matter much. http://m.youtube.com/watch?v=4e9CkhBb18E Nope just ...
- by Sextus Hardcock - at 2013.03.22 20:21:00
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