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61. (Petition) Ban people who complain about aim assist - in General Discussions [original thread]
Justin Tymes wrote: Don't have a problem with Aim Assist just remove ARs from being able to use it. The AR outshines every other weapon with AA, since they lose nothing in 35-40 meters in any situation, and still maintain their ridiculously hig...
- by Severus Smith - at 2013.09.04 19:45:00
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62. What's keeping EVE/DUST economies from merging? - in General Discussions [original thread]
Because for $15 I can buy a PLEX (Pilot's License Extension) and sell it for ~ 500,000,000 ISK. That's enough for me to run 2000x full Proto suits at 250,000 ISK each. And that's just me being lazy and paying for it. I know people in EVE who hav...
- by Severus Smith - at 2013.08.29 18:48:00
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63. What do we want forge guns to be like? - in General Discussions [original thread]
Idea: The Forge Gun should do less damage to light targets (LAV, DS) and more damage to heavy targets (HAV). Reasoning: When you fire a 50 cal at a tank it does a lot of damage due to the heavy amounts of armor on the tank. That big bulle...
- by Severus Smith - at 2013.08.26 21:23:00
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64. [Detailed Proposal] Revised Planetary Conquest System - in General Discussions [original thread]
Daedric Lothar wrote: So I launch an attack and it shows up an hour later to start figthing for Relays. And the district could have 6 of them, and I have to kill all 6 relay sites to start a battle for the district. Since there is only a 1 hour...
- by Severus Smith - at 2013.06.28 00:02:00
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65. [Detailed Proposal] Revised Planetary Conquest System - in General Discussions [original thread]
I just updated the OP to version 2. The revisions were based on everyone's feedback. DUST - Planetary Conquest v2.pdf
- by Severus Smith - at 2013.06.27 23:59:00
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66. just a general discussion on planetary conquest - in General Discussions [original thread]
I've reposted it in General Discussion. And I have no problem with people reposting it to keep it popular, just throw a link to mine if you can. Thanks for all the amazing feedback!
- by Severus Smith - at 2013.06.27 17:03:00
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67. [Detailed Proposal] Revised Planetary Conquest System - in General Discussions [original thread]
District Configuration As mentioned above a District can be configured. Each District has 6 slots and 600 power (similar to Rig slots in EVE) in which to place modules. Each module uses power. - Shield Relay (100 power): Must be destroyed by ...
- by Severus Smith - at 2013.06.27 16:58:00
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68. [Detailed Proposal] Revised Planetary Conquest System - in General Discussions [original thread]
Reposted from Feedback / Requests (As Requested) Full Proposal PDF: DUST - Planetary Conquest.pdf Current Planetary Conquest System - Very repetitive - Too much waiting for a single match - Requires A-Squads only - No different than insta...
- by Severus Smith - at 2013.06.27 16:57:00
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69. Uprising Video (HD) - in General Discussions [original thread]
@3:17 did that grenade kill the Plasma rifle user after he killed the thrower? Are they removing the dud on death limitation? If so then awesome.
- by Severus Smith - at 2013.04.26 15:51:00
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70. Pub theory: Heavy Lottery. - in General Discussions [original thread]
Bojo the Mighty wrote: Don't laugh at scouts versus heavies. I mean the concept is sure laughable, but when you actually go against a decent scout/decently armed scout, heavies are almost outclassed because of their mobility. Shotgun scouts are...
- by Severus Smith - at 2013.04.26 05:18:00
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71. End of match stats - in General Discussions [original thread]
I hope they eventually replace K/D ratio with ISK Destroyed / Lost ratio. People need to focus on ISK efficiency, not kills.
- by Severus Smith - at 2013.04.25 21:54:00
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72. Respect to II for reporting OB exploit - in General Discussions [original thread]
ca ronic wrote: I understand. Exposing it in the forums should get it fixed pretty fast , maybe one reason CCP did act so fast. I dont squad up much, didnt know you lost 50 points with a suicide. Still pretty clever who ever wondered if they c...
- by Severus Smith - at 2013.04.10 15:48:00
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73. I'm lost. Why do people want Merc Pack refunds? - in General Discussions [original thread]
Baal Roo wrote: Severus Smith wrote: Rasatsu wrote: Give those who want the option to get back their AUR and BPCs. In exchange they get reset as promised for the Commercial Release. Sounds fair to me. Purchasers can petition to get their...
- by Severus Smith - at 2013.03.28 22:05:00
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74. What is the pilot suit going to do? - in General Discussions [original thread]
Halador Osiris wrote: Harkon Vysarii wrote: Halador Osiris wrote: Iron Wolf Saber wrote: Waiting on CCP Wolfman's blog over this topic myself. I am theory crafting that its only going to have a side arm slot and has Control Links to in...
- by Severus Smith - at 2013.03.28 21:35:00
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75. I'm lost. Why do people want Merc Pack refunds? - in General Discussions [original thread]
Rasatsu wrote: Give those who want the option to get back their AUR and BPCs. In exchange they get reset as promised for the Commercial Release. Sounds fair to me. Purchasers can petition to get their Merc Pack items / AUR refunded, and CCP wi...
- by Severus Smith - at 2013.03.28 21:12:00
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76. \\ Uprising Event // End Game - in General Discussions [original thread]
Adelia Lafayette wrote: When do we get the rematch? I wanted to fight for gallente and got stuck on the caldari side most of the time. Gotta agree. 18 of the 20 matches I played were me starting on the side of the filthy Gallente. That sucked ...
- by Severus Smith - at 2013.03.25 23:24:00
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77. A Curious Business Strategy. - in General Discussions [original thread]
Noc Tempre wrote: You are trying so hard but unfortunately you are wrong. The PS4 is an x86_64 architecture. That means Trinity2 would work natively with no change in code. Furthermore, UE3 is dead simple to port stuff into. Now granted, there ...
- by Severus Smith - at 2013.03.08 19:50:00
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78. A Curious Business Strategy. - in General Discussions [original thread]
Noc Tempre wrote: Actually, it really does feel like they are doing nothing. This game has been in development since before 2009. Hell, there was a working demo that had features working that we are missing now (like deployable structures, aero...
- by Severus Smith - at 2013.03.08 18:23:00
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79. AR gunners and CCP please read - in General Discussions [original thread]
Gusk Hevv wrote: Severus Smith wrote: Val'herik Dorn wrote: As long as I get chokes for my shotgun slugs and lasers etc im ok with this... Breach shotgun extended mags, laser sight and slugs... mmmm the tears will be delicious. I think ...
- by Severus Smith - at 2013.03.04 20:29:00
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80. AR gunners and CCP please read - in General Discussions [original thread]
Val'herik Dorn wrote: As long as I get chokes for my shotgun slugs and lasers etc im ok with this... Breach shotgun extended mags, laser sight and slugs... mmmm the tears will be delicious. I think we'll get different ammo types and rig slots...
- by Severus Smith - at 2013.03.04 19:12:00
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