Pages: 1 2 3 4 5 6 7 8 9 10 |
201. DS3 Controller sensitivity too high - in Feedback/Requests [original thread]
I'm on 10 now and it still feels overly reactive sometimes.
- by Seran Jinkar - at 2012.08.16 10:14:00
|
202. Militia stuff VS. Proto stuff ???? - in Feedback/Requests [original thread]
Stinke Piet wrote: Why ?? CCP please explain. Or give an info whether / when there are game modes for new players. I am really angry at this moment I wasting my time on this game, because there is no improvement, evertime a negative ratio,...
- by Seran Jinkar - at 2012.08.16 10:10:00
|
203. 101 Bullets Corp Battle Edition - in Feedback/Requests [original thread]
Nanite injectors need to be revamped to work properly. There seems to be a hitbox issue with the corpses.
- by Seran Jinkar - at 2012.08.16 09:59:00
|
204. Feedback: Nanite Injectors detection box or hit box to small - in Feedback/Requests [original thread]
I agree on it. The whole process has been improved quite a lot. It still might need some indication on where the TRIAGE is actually, bu it works a lot better. I encounter those unrevivables quite a lot too. It might have something to do with the...
- by Seran Jinkar - at 2012.08.16 08:16:00
|
205. [Feedback] Lets talk Logistics dropsuit... - in Feedback/Requests [original thread]
Well don't use it then! When it boils down to equipment versatility it's still the best with 3 equipment slots. Well at least I'm content with getting 30 to 40k SP a match. The KDR may not be the best, but even the standard suit allows you to plac...
- by Seran Jinkar - at 2012.08.16 08:10:00
|
206. experiance for taking out drop uplinks and nanohives. - in Feedback/Requests [original thread]
Esspecially as Drop Uplinks always hide until you get VERY close to them. Maybe +5 would be enough.
- by Seran Jinkar - at 2012.08.16 08:01:00
|
207. explosions shift aim point... - in Feedback/Requests [original thread]
Ignatius Crumwald wrote: L1BERT1NE X wrote: as it should and I appreciate this addition. The animation could use a little work, right now it feels a little cheap and clunky. -minor point. The first time I confused it for a new kind of lag/fr...
- by Seran Jinkar - at 2012.08.16 08:00:00
|
208. CANT AFFORD TO BUY ANYTHING - in Feedback/Requests [original thread]
ermh ... I actually gained 2 Million ISK playing in a fitting that's about 10k each spawn. Playing Logi I noticed the biggest problem for all my frontline comrades is the attitude of "OH look a red triangle. I'll sprint to it right now. DEAD!" Ins...
- by Seran Jinkar - at 2012.08.16 07:58:00
|
209. {Request} Be able to specify Ambush or Skirmish in Instant Battle - in Feedback/Requests [original thread]
Even though I somehow came to like that I was forced to learn Ambush mode, I agree with the OP. In the sooner future it would be good to have a choice or at least some balance. ATM it seems like 80% Ambush and 20% skirmish. +1
- by Seran Jinkar - at 2012.08.16 07:47:00
|
210. [feedback/request] Minimum player count too high - in Feedback/Requests [original thread]
yeah ... with the current group size 4 should be the minimum size.
- by Seran Jinkar - at 2012.08.15 12:38:00
|
211. [Feedback] Galaxy Map - in Feedback/Requests [original thread]
I just logged in and had 10 minutes to check out the new MQ. What I noticed was the star map which seems to have not changed at all in the new build. So I had some ideas on how to improve it: Hold triangle to zoom on your position. It's a huge fi...
- by Seran Jinkar - at 2012.08.15 09:42:00
|
212. Request: Magic - in Feedback/Requests [original thread]
Hey .. that's not as stupid as it sounds. Actually it was already mentioned as the "arm mounted device". So all it needs lore wise is: What is the base of the "magic"? Actually it can't be mana, but nanotechnology can serve as the base of it in ...
- by Seran Jinkar - at 2012.08.10 14:07:00
|
213. Add an equal weapon to EMP weapons - in Feedback/Requests [original thread]
which will no doubt come :)
- by Seran Jinkar - at 2012.08.07 15:51:00
|
214. [Suggestion] 0.0 and stations. - in Feedback/Requests [original thread]
Well the one step to space station combat that involves Merc is to fight on the outside of a station. The advantage is that all the modeling of the level is already done. I imagine a huge area on the side of a station where you have to fight your ...
- by Seran Jinkar - at 2012.08.07 13:58:00
|
215. Add an equal weapon to EMP weapons - in Feedback/Requests [original thread]
Why not a one-shot-kill-all homing pistol? You said it yourself "No on would be using the Sagaris anymore." Which sounds to me like a massive unbalancing. There sure will be webifier as deployables, projectors or grenades... maybe even as an LAV m...
- by Seran Jinkar - at 2012.08.07 11:23:00
|
216. Replace KDR with PDR (Point/Death Ratio) - in Feedback/Requests [original thread]
if you want a ratio make it a points/isk spent ratio. Or check out "MERCulator" with the search and let's choose ourselves which kind of statistic we want to be displayed in the end screen. So Assaults can stick to KDR, Snipers show their headsho...
- by Seran Jinkar - at 2012.08.07 11:08:00
|
217. proximity chat - in Feedback/Requests [original thread]
testguy242 wrote: DrunkMonk 1 wrote: testguy242 wrote: No. This makes no sense. You'd be communicating through radio or something similar built into your helmet. There is no reason the enemy should be able to hear you talk (unless there'...
- by Seran Jinkar - at 2012.08.07 09:01:00
|
218. [Request] Light anti-armor weapon - in Feedback/Requests [original thread]
testguy242 wrote: I'd be okay with the future equivalent of an RPG. Which is the Swarm Launcher... at least concerning the numbers. I'm sure CCP won't come up with a weapon that will make it unnecessary to skill up to proto forge guns if you...
- by Seran Jinkar - at 2012.08.07 08:34:00
|
219. [Request] Light anti-armor weapon - in Feedback/Requests [original thread]
Khun-Al wrote: Maybe AVgrenades for mass drivers It would propably be enough to replace the rubber balls in it with proper grenades ^^
- by Seran Jinkar - at 2012.08.07 06:50:00
|
220. [Request] short invulnerablitiy on spawn and points for stopping a hack - in Feedback/Requests [original thread]
Just add Drop Ins instead of spawns ^^
- by Seran Jinkar - at 2012.08.06 14:03:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |