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41. 1.5 No comms - in Technical Support/Bugs [original thread]
Bump to let the DEVs know that this still hasn't been fixed and isn't fixed in 1.6. Seriously CCP? Thank goodness that the character log in and out worked for me, or you would had lost another player due to your gross negligence on this issue. -_-
- by Sephirian Fair - at 2013.10.29 10:57:00
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42. Fall off damage for projectile weapons? or bullet drop - in Feedback/Requests [original thread]
CCP Wolfman wrote: We've done some tests with bullet drop in the past. The old 'experimental' sniper rifle had it. At the time it suffered pretty badly from network lag and we didn't take it any further. It would probably perform better now. At...
- by Sephirian Fair - at 2013.10.24 11:13:00
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43. New Assault Rifles coming, and NO Heavy Weapon... GG! - in General Discussions [original thread]
Lance 2ballzStrong wrote: Comparing Chromosome to Uprising, heavies were FAR better then than now. I was also in the fight that Proto heavies were a joke, I made threads in the feedback section about it. I knew heavies back then were meh. Th...
- by Sephirian Fair - at 2013.10.22 19:09:00
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44. New Assault Rifles coming, and NO Heavy Weapon... GG! - in General Discussions [original thread]
Lance 2ballzStrong wrote: Fox Gaden wrote: Heavies were OP in Chromosome, but are definitely UP now. CCP needs to find a happy medium. RattatiGÇÖs idea of reducing the head shot bonus on Heavies would help a lot. A large part of the probl...
- by Sephirian Fair - at 2013.10.22 18:43:00
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45. PC lag.....Has anyone ever thought? - in General Discussions [original thread]
CCP FoxFour wrote: Sephirian Fair wrote: CCP FoxFour wrote: It appears to have a lot to do with scanners being combined with lots of uplinks/nanohives. We do have teams looking into it. :) If you would also take a look at EVE based or...
- by Sephirian Fair - at 2013.10.16 23:14:00
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46. PC lag.....Has anyone ever thought? - in General Discussions [original thread]
CCP FoxFour wrote: It appears to have a lot to do with scanners being combined with lots of uplinks/nanohives. We do have teams looking into it. :) If you would also take a look at EVE based orbitals causing a severe amount of lag in PC, th...
- by Sephirian Fair - at 2013.10.16 23:09:00
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47. [BUG] Hard Freeze Pre-Deployment - in Technical Support/Bugs [original thread]
15:30 10/16/2013, SE USA. Doesn't matter what mode I choose, freezing during the loading screen. Always a hard freeze. 4th time now. Can 1.6 come out now? 1.5 has been a bug riddled mess. First the comms bug that hasn't been fixed and now this. -_-
- by Sephirian Fair - at 2013.10.16 15:37:00
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48. 1.5 No comms - in Technical Support/Bugs [original thread]
Heavenly Daughter wrote: pseudosnipre wrote: so. frustrating. doing. this. every. time. I. logon. Be thankful for little things, at least You can.... Seriously. -_- There are those of us who can't get comms, period. Extremely frustrat...
- by Sephirian Fair - at 2013.10.13 22:39:00
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49. Why is the Easiest role in Dust rewarded the most? - in General Discussions [original thread]
While I think ReGnYuM has gone about it in a rather poor manner, I do believe there should be more WP rewards based on killing targets. Not so much the killstreak WP gains, but I could see that being okay if after 5 kills, every kill after that ga...
- by Sephirian Fair - at 2013.10.11 13:39:00
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50. Going Full Lueko - in General Discussions [original thread]
Void Echo wrote: in your post before mine, you said that the exile is std grade, has the same damage as a militia riffle yet has an increased mag/ Yes Void, that's how MLT and STD typically work on the Infantry side. They have the same d...
- by Sephirian Fair - at 2013.10.10 11:52:00
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51. 1.5 No comms - in Technical Support/Bugs [original thread]
Updated and logged in. No comms. Restarted multiple times. No comms. Unplugged PS3 and waited a few minutes before starting up again, still no comms. Tried the character switch, didn't work. And today's hotfix didn't do anything to help either....
- by Sephirian Fair - at 2013.10.09 16:21:00
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52. Urgent Fury Tournament: Ancient Exiles vs Teamplayers (Full Match #4) TURNNNN UP... - in General Discussions [original thread]
Nice. It's cool to see these matches from a vehicle pilot's POV. Thanks for uploading. ^_^b
- by Sephirian Fair - at 2013.10.09 00:39:00
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53. Someone in the Dust community needs our HELP!! - in General Discussions [original thread]
virgindestroyer7 wrote: Update 16 : 10/5 7:18 pm Weston was doing well for about 36 hours. He had been switched successfully from an oscillator to a ventilator. His morphine drip was reduced an he began to move again. His counts were also hold...
- by Sephirian Fair - at 2013.10.06 03:26:00
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54. The quickest way to become good at the game - in General Discussions [original thread]
100% agree. Positioning and plans of attack are one of the biggest determining factors of getting better at any fps whose map sizes are bigger than what CoD gives you. Recognizing cover, enemy movements, patterns, all of that can give you an edge ...
- by Sephirian Fair - at 2013.09.30 13:46:00
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55. Meanwhile at the Caldari Steel Construction Labs - in General Discussions [original thread]
Iron Wolf Saber wrote: Xaviah Reaper wrote: aha yeah a slave pens style arena built in a minmatar theme. I do have to say the new maps are amazing :P They're seemingly putting the classic ones to shame. My hopes is that Biomass, Comms an...
- by Sephirian Fair - at 2013.09.23 11:55:00
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56. When can we see some 1.4 patch notes? - in General Discussions [original thread]
CCP Cmdr Wang wrote: BARDAS wrote: What are these patch notes that people speak of? Do you by chance mean the arcane scribble that magically appears 24 hours before a change takes place thus preventing any meaningful feedback from the commun...
- by Sephirian Fair - at 2013.08.21 17:36:00
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57. @ CCP / CPM, what about Pilots with ISK? - in General Discussions [original thread]
Iron Wolf Saber wrote: Serimos Haeraven wrote: Iron Wolf Saber wrote: I just hate getting laughed at when I said Dropships was my primary anti-tank weapon once upon a time. That statement can still hold true to this day in any Ambush a...
- by Sephirian Fair - at 2013.08.04 17:05:00
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58. I tested out the other ARs. - in General Discussions [original thread]
Cosgar wrote: Jimthefighter wrote: What's the strategy to using the burst AR? I've always found that it seems to not quite have enough range, given a scope like the TAC. I figured it's kinda a marksman weapon, like the TAC. Burst is suppos...
- by Sephirian Fair - at 2013.08.04 02:53:00
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59. Can anyone give me a reason to think that flashbangs have no place in DUST? - in General Discussions [original thread]
I want Sensor grenades, like Battlefield Bad Company 2's Motion Senor devices. Toss one into an area and have all the enemies/equipment light up on screen (if they don't have the skills to beat the sensor, that is). That would be perfect for me.
- by Sephirian Fair - at 2013.07.31 20:05:00
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60. 20GJ compressed rail guns - in General Discussions [original thread]
Old bug that has never been addressed. Small Railguns don't have full efficiency against Vehicles. They don't have a point, currently.
- by Sephirian Fair - at 2013.07.27 19:52:00
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